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We introduce PartGlot, a neural framework and associated architectures for learning semantic part segmentation of 3D shape geometry, based solely on part referential language. We exploit the fact that linguistic descriptions of a shape can…

Computer Vision and Pattern Recognition · Computer Science 2022-03-31 Juil Koo , Ian Huang , Panos Achlioptas , Leonidas Guibas , Minhyuk Sung

Seemingly simple natural language requests to a robot are generally underspecified, for example "Can you bring me the wireless mouse?" Flat images of candidate mice may not provide the discriminative information needed for "wireless." The…

Computation and Language · Computer Science 2021-09-16 Jesse Thomason , Mohit Shridhar , Yonatan Bisk , Chris Paxton , Luke Zettlemoyer

We develop a system to disambiguate object instances within the same class based on simple physical descriptions. The system takes as input a natural language phrase and a depth image containing a segmented object and predicts how similar…

Robotics · Computer Science 2019-08-05 Vanya Cohen , Benjamin Burchfiel , Thao Nguyen , Nakul Gopalan , Stefanie Tellex , George Konidaris

The advent of large language models, enabling flexibility through instruction-driven approaches, has revolutionized many traditional generative tasks, but large models for 3D data, particularly in comprehensively handling 3D shapes with…

Computer Vision and Pattern Recognition · Computer Science 2023-12-04 Fukun Yin , Xin Chen , Chi Zhang , Biao Jiang , Zibo Zhao , Jiayuan Fan , Gang Yu , Taihao Li , Tao Chen

We propose PIGLeT: a model that learns physical commonsense knowledge through interaction, and then uses this knowledge to ground language. We factorize PIGLeT into a physical dynamics model, and a separate language model. Our dynamics…

Computation and Language · Computer Science 2022-02-01 Rowan Zellers , Ari Holtzman , Matthew Peters , Roozbeh Mottaghi , Aniruddha Kembhavi , Ali Farhadi , Yejin Choi

We present a method for generating colored 3D shapes from natural language. To this end, we first learn joint embeddings of freeform text descriptions and colored 3D shapes. Our model combines and extends learning by association and metric…

Computer Vision and Pattern Recognition · Computer Science 2018-03-23 Kevin Chen , Christopher B. Choy , Manolis Savva , Angel X. Chang , Thomas Funkhouser , Silvio Savarese

Localizing objects in 3D scenes based on natural language requires understanding and reasoning about spatial relations. In particular, it is often crucial to distinguish similar objects referred by the text, such as "the left most chair"…

Computer Vision and Pattern Recognition · Computer Science 2022-11-18 Shizhe Chen , Pierre-Louis Guhur , Makarand Tapaswi , Cordelia Schmid , Ivan Laptev

As robots become more ubiquitous and capable, it becomes ever more important to enable untrained users to easily interact with them. Recently, this has led to study of the language grounding problem, where the goal is to extract…

Computation and Language · Computer Science 2012-07-03 Cynthia Matuszek , Nicholas FitzGerald , Luke Zettlemoyer , Liefeng Bo , Dieter Fox

We investigate transductive zero-shot point cloud semantic segmentation, where the network is trained on seen objects and able to segment unseen objects. The 3D geometric elements are essential cues to imply a novel 3D object type. However,…

Computer Vision and Pattern Recognition · Computer Science 2023-10-02 Runnan Chen , Xinge Zhu , Nenglun Chen , Wei Li , Yuexin Ma , Ruigang Yang , Wenping Wang

It is widely accepted that reasoning about object shape is important for object recognition. However, the most powerful object recognition methods today do not explicitly make use of object shape during learning. In this work, motivated by…

Computer Vision and Pattern Recognition · Computer Science 2021-06-22 Stefan Stojanov , Anh Thai , James M. Rehg

Grounded language acquisition -- learning how language-based interactions refer to the world around them -- is amajor area of research in robotics, NLP, and HCI. In practice the data used for learning consists almost entirely of textual…

As robots begin to cohabit with humans in semi-structured environments, the need arises to understand instructions involving rich variability---for instance, learning to ground symbols in the physical world. Realistically, this task must…

Artificial Intelligence · Computer Science 2017-06-02 Yordan Hristov , Svetlin Penkov , Alex Lascarides , Subramanian Ramamoorthy

The contribution of this paper is to provide a semantic model (using soft constraints) of the words used by web-users to describe objects in a language game; a game in which one user describes a selected object of those composing the scene,…

Computation and Language · Computer Science 2010-05-31 Sergio Guadarrama , David P. Pancho

We present a new method, PARsing And visual GrOuNding (ParaGon), for grounding natural language in object placement tasks. Natural language generally describes objects and spatial relations with compositionality and ambiguity, two major…

Robotics · Computer Science 2023-03-14 Zirui Zhao , Wee Sun Lee , David Hsu

Language is highly structured, with syntactic and semantic structures, to some extent, agreed upon by speakers of the same language. With implicit or explicit awareness of such structures, humans can learn and use language efficiently and…

Computation and Language · Computer Science 2024-10-23 Freda Shi

This survey provides an overview of the evolution of visually grounded models of spoken language over the last 20 years. Such models are inspired by the observation that when children pick up a language, they rely on a wide range of…

Artificial Intelligence · Computer Science 2022-02-22 Grzegorz Chrupała

Transfer learning aims to reduce the amount of data required to excel at a new task by re-using the knowledge acquired from learning other related tasks. This paper proposes a novel transfer learning scenario, which distills robust phonetic…

Computation and Language · Computer Science 2019-07-11 Wei-Ning Hsu , David Harwath , James Glass

Task-oriented grasping of unfamiliar objects is a necessary skill for robots in dynamic in-home environments. Inspired by the human capability to grasp such objects through intuition about their shape and structure, we present a novel…

Robotics · Computer Science 2024-03-28 Samuel Li , Sarthak Bhagat , Joseph Campbell , Yaqi Xie , Woojun Kim , Katia Sycara , Simon Stepputtis

Neural network based models are a very powerful tool for creating word embeddings, the objective of these models is to group similar words together. These embeddings have been used as features to improve results in various applications such…

Computation and Language · Computer Science 2016-11-27 Salman Mahmood , Rami Al-Rfou , Klaus Mueller

Most multimodal large language models (MLLMs) learn language-to-object grounding through causal language modeling where grounded objects are captured by bounding boxes as sequences of location tokens. This paradigm lacks pixel-level…

Computer Vision and Pattern Recognition · Computer Science 2024-04-17 Yichi Zhang , Ziqiao Ma , Xiaofeng Gao , Suhaila Shakiah , Qiaozi Gao , Joyce Chai
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