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Related papers: Inverse Rendering for Complex Indoor Scenes: Shape…

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Inverse rendering pipelines are gaining prominence in realizing photo-realistic reconstruction of real-world objects for emulating them in virtual reality scenes. Apart from material reflectances, spectral rendering and in-scene…

Computer Vision and Pattern Recognition · Computer Science 2024-10-31 Parisha Joshi , Daljit Singh J. Dhillon

Inverse rendering of indoor scenes remains challenging due to the ambiguity between reflectance and lighting, exacerbated by inter-reflections among multiple objects. While natural illumination-based methods struggle to resolve this…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Jiaye Wu , Saeed Hadadan , Geng Lin , Peihan Tu , Matthias Zwicker , David Jacobs , Roni Sengupta

The goal of inverse rendering is to decompose geometry, lights, and materials given pose multi-view images. To achieve this goal, we propose neural direct and joint inverse rendering, NDJIR. Different from prior works which relies on some…

Computer Vision and Pattern Recognition · Computer Science 2023-02-03 Kazuki Yoshiyama , Takuya Narihira

A fundamental problem in computer vision is that of inferring the intrinsic, 3D structure of the world from flat, 2D images of that world. Traditional methods for recovering scene properties such as shape, reflectance, or illumination rely…

Computer Vision and Pattern Recognition · Computer Science 2020-10-09 Jonathan T. Barron , Jitendra Malik

We present SfSNet, an end-to-end learning framework for producing an accurate decomposition of an unconstrained human face image into shape, reflectance and illuminance. SfSNet is designed to reflect a physical lambertian rendering model.…

Computer Vision and Pattern Recognition · Computer Science 2018-04-20 Soumyadip Sengupta , Angjoo Kanazawa , Carlos D. Castillo , David Jacobs

Inverse rendering aims to reconstruct the scene properties of objects solely from multiview images. However, it is an ill-posed problem prone to producing ambiguous estimations deviating from physically accurate representations. In this…

Computer Vision and Pattern Recognition · Computer Science 2024-04-22 Georgios Kouros , Minye Wu , Sushruth Nagesh , Xianling Zhang , Tinne Tuytelaars

3D Gaussian Splatting shows great potential in reconstructing photo-realistic 3D scenes. However, these methods typically bake illumination into their representations, limiting their use for physically-based rendering and scene editing.…

Graphics · Computer Science 2025-04-03 Zirui Wu , Jianteng Chen , Laijian Li , Shaoteng Wu , Zhikai Zhu , Kang Xu , Martin R. Oswald , Jie Song

This paper proposes a practical photometric solution for the challenging problem of in-the-wild inverse rendering under unknown ambient lighting. Our system recovers scene geometry and reflectance using only multi-view images captured by a…

Computer Vision and Pattern Recognition · Computer Science 2023-03-27 Ziang Cheng , Junxuan Li , Hongdong Li

Furnishing and rendering indoor scenes has been a long-standing task for interior design, where artists create a conceptual design for the space, build a 3D model of the space, decorate, and then perform rendering. Although the task is…

Computer Vision and Pattern Recognition · Computer Science 2022-07-26 Hong-Wing Pang , Yingshu Chen , Phuoc-Hieu Le , Binh-Son Hua , Duc Thanh Nguyen , Sai-Kit Yeung

We present a deep learning approach to reconstruct scene appearance from unstructured images captured under collocated point lighting. At the heart of Deep Reflectance Volumes is a novel volumetric scene representation consisting of…

Computer Vision and Pattern Recognition · Computer Science 2020-07-21 Sai Bi , Zexiang Xu , Kalyan Sunkavalli , Miloš Hašan , Yannick Hold-Geoffroy , David Kriegman , Ravi Ramamoorthi

The representation of consistent mixed reality (XR) environments requires adequate real and virtual illumination composition in real-time. Estimating the lighting of a real scenario is still a challenge. Due to the ill-posed nature of the…

Computer Vision and Pattern Recognition · Computer Science 2021-08-19 Bruno Augusto Dorta Marques , Esteban Walter Gonzalez Clua , Anselmo Antunes Montenegro , Cristina Nader Vasconcelos

Existing methods for relightable view synthesis -- using a set of images of an object under unknown lighting to recover a 3D representation that can be rendered from novel viewpoints under a target illumination -- are based on inverse…

Computer Vision and Pattern Recognition · Computer Science 2024-11-05 Xiaoming Zhao , Pratul P. Srinivasan , Dor Verbin , Keunhong Park , Ricardo Martin Brualla , Philipp Henzler

Integrating inverse rendering with multi-view photometric stereo (MVPS) yields more accurate 3D reconstructions than the inverse rendering approaches that rely on fixed environment illumination. However, efficient inverse rendering with…

Graphics · Computer Science 2025-07-25 Yixiao Chen , Bin Liang , Hanzhi Guo , Yongqing Cheng , Jiayi Zhao , Dongdong Weng

We present differentiable point-based inverse rendering, DPIR, an analysis-by-synthesis method that processes images captured under diverse illuminations to estimate shape and spatially-varying BRDF. To this end, we adopt point-based…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Hoon-Gyu Chung , Seokjun Choi , Seung-Hwan Baek

Recovering the shape and appearance of real-world objects from natural 2D images is a long-standing and challenging inverse rendering problem. In this paper, we introduce a novel hybrid differentiable rendering method to efficiently…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Xiangyang Zhu , Yiling Pan , Bailin Deng , Bin Wang

Reconstructing detailed 3D scenes from single-view images remains a challenging task due to limitations in existing approaches, which primarily focus on geometric shape recovery, overlooking object appearances and fine shape details. To…

Computer Vision and Pattern Recognition · Computer Science 2023-11-02 Yixin Chen , Junfeng Ni , Nan Jiang , Yaowei Zhang , Yixin Zhu , Siyuan Huang

Reflectance bounds the frequency spectrum of illumination in the object appearance. In this paper, we introduce the first stochastic inverse rendering method, which recovers the attenuated frequency spectrum of an illumination jointly with…

Computer Vision and Pattern Recognition · Computer Science 2024-03-27 Yuto Enyo , Ko Nishino

This paper aims to recover the intrinsic reflectance layer and shading layer given a single image. Though this intrinsic image decomposition problem has been studied for decades, it remains a significant challenge in cases of complex…

Computer Vision and Pattern Recognition · Computer Science 2025-09-12 Xiaodong Wang , Zijun He , Xin Yuan

Our world is full of identical objects (\emphe.g., cans of coke, cars of same model). These duplicates, when seen together, provide additional and strong cues for us to effectively reason about 3D. Inspired by this observation, we introduce…

Computer Vision and Pattern Recognition · Computer Science 2024-01-11 Tianhang Cheng , Wei-Chiu Ma , Kaiyu Guan , Antonio Torralba , Shenlong Wang

This paper proposes a new method for simultaneous 3D reconstruction and semantic segmentation of indoor scenes. Unlike existing methods that require recording a video using a color camera and/or a depth camera, our method only needs a small…

Computer Vision and Pattern Recognition · Computer Science 2019-06-20 Jingyu Yang , Ji Xu , Kun Li , Yu-Kun Lai , Huanjing Yue , Jianzhi Lu , Hao Wu , Yebin Liu
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