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Whole-body mesh recovery aims to estimate the 3D human body, face, and hands parameters from a single image. It is challenging to perform this task with a single network due to resolution issues, i.e., the face and hands are usually located…

Computer Vision and Pattern Recognition · Computer Science 2023-03-29 Jing Lin , Ailing Zeng , Haoqian Wang , Lei Zhang , Yu Li

Learning 3D shape representation with dense correspondence for deformable objects is a fundamental problem in computer vision. Existing approaches often need additional annotations of specific semantic domain, e.g., skeleton poses for human…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Baowen Zhang , Jiahe Li , Xiaoming Deng , Yinda Zhang , Cuixia Ma , Hongan Wang

3D Morphable Models (3DMMs) are statistical models that represent facial texture and shape variations using a set of linear bases and more particular Principal Component Analysis (PCA). 3DMMs were used as statistical priors for…

Computer Vision and Pattern Recognition · Computer Science 2019-04-09 Yuxiang Zhou , Jiankang Deng , Irene Kotsia , Stefanos Zafeiriou

Reconstructing 3D human heads in low-view settings presents technical challenges, mainly due to the pronounced risk of overfitting with limited views and high-frequency signals. To address this, we propose geometry decomposition and adopt a…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Baixin Xu , Jiarui Zhang , Kwan-Yee Lin , Chen Qian , Ying He

We present a unified framework tackling two problems: class-specific 3D reconstruction from a single image, and generation of new 3D shape samples. These tasks have received considerable attention recently; however, existing approaches rely…

Computer Vision and Pattern Recognition · Computer Science 2018-11-16 Paul Henderson , Vittorio Ferrari

Spatially localized deformation components are very useful for shape analysis and synthesis in 3D geometry processing. Several methods have recently been developed, with an aim to extract intuitive and interpretable deformation components.…

Graphics · Computer Science 2017-12-19 Qingyang Tan , Lin Gao , Yu-Kun Lai , Jie Yang , Shihong Xia

Human Mesh Recovery (HMR) is an important yet challenging problem with applications across various domains including motion capture, augmented reality, and biomechanics. Accurately predicting human pose parameters from a single image…

Computer Vision and Pattern Recognition · Computer Science 2024-11-19 Jaewoo Heo , George Hu , Zeyu Wang , Serena Yeung-Levy

Recent advances in 3D human shape reconstruction from single images have shown impressive results, leveraging on deep networks that model the so-called implicit function to learn the occupancy status of arbitrarily dense 3D points in space.…

Computer Vision and Pattern Recognition · Computer Science 2022-05-10 Nicolas Ugrinovic , Albert Pumarola , Alberto Sanfeliu , Francesc Moreno-Noguer

We address the challenges in estimating 3D human poses from multiple views under occlusion and with limited overlapping views. We approach multi-view, single-person 3D human pose reconstruction as a regression problem and propose a novel…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Olivier Moliner , Sangxia Huang , Kalle Åström

Deep learning applied to the reconstruction of 3D shapes has seen growing interest. A popular approach to 3D reconstruction and generation in recent years has been the CNN encoder-decoder model usually applied in voxel space. However, this…

Computer Vision and Pattern Recognition · Computer Science 2020-05-12 Mateusz Michalkiewicz , Eugene Belilovsky , Mahsa Baktashmotlagh , Anders Eriksson

Accurately estimating 3D hand pose is crucial for understanding how humans interact with the world. Despite remarkable progress, existing methods often struggle to generate plausible hand poses when the hand is heavily occluded or blurred.…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Qichen Fu , Xingyu Liu , Ran Xu , Juan Carlos Niebles , Kris M. Kitani

Reorienting diverse objects with a multi-fingered hand is a challenging task. Current methods in robotic in-hand manipulation are either object-specific or require permanent supervision of the object state from visual sensors. This is far…

Robotics · Computer Science 2024-08-30 Johannes Pitz , Lennart Röstel , Leon Sievers , Darius Burschka , Berthold Bäuml

We present a new approach for representing and reconstructing multidimensional magnetic resonance imaging (MRI) data. Our method builds on a novel, learned feature-based image representation that disentangles different types of features,…

Image and Video Processing · Electrical Eng. & Systems 2026-01-01 Ruiyang Zhao , Fan Lam

We introduce a neural implicit representation for grasps of objects from multiple robotic hands. Different grasps across multiple robotic hands are encoded into a shared latent space. Each latent vector is learned to decode to the 3D shape…

Robotics · Computer Science 2022-07-11 Ninad Khargonkar , Neil Song , Zesheng Xu , Balakrishnan Prabhakaran , Yu Xiang

Recent advancements in deep learning opened new opportunities for learning a high-quality 3D model from a single 2D image given sufficient training on large-scale data sets. However, the significant imbalance between available amount of…

Computer Vision and Pattern Recognition · Computer Science 2017-11-28 Lingjing Wang , Yi Fang

Reconstructing interacting hands from a single RGB image is a very challenging task. On the one hand, severe mutual occlusion and similar local appearance between two hands confuse the extraction of visual features, resulting in the…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Pengfei Ren , Chao Wen , Xiaozheng Zheng , Zhou Xue , Haifeng Sun , Qi Qi , Jingyu Wang , Jianxin Liao

We tackle the problem of monocular 3D reconstruction of articulated objects like humans and animals. We contribute DensePose 3D, a method that can learn such reconstructions in a weakly supervised fashion from 2D image annotations only.…

Computer Vision and Pattern Recognition · Computer Science 2021-09-02 Roman Shapovalov , David Novotny , Benjamin Graham , Patrick Labatut , Andrea Vedaldi

While recent generative models for 2D images achieve impressive visual results, they clearly lack the ability to perform 3D reasoning. This heavily restricts the degree of control over generated objects as well as the possible applications…

Computer Vision and Pattern Recognition · Computer Science 2020-10-26 Dario Pavllo , Graham Spinks , Thomas Hofmann , Marie-Francine Moens , Aurelien Lucchi

We present a novel approach to the generation of static and articulated 3D assets that has a 3D autodecoder at its core. The 3D autodecoder framework embeds properties learned from the target dataset in the latent space, which can then be…

Computer Vision and Pattern Recognition · Computer Science 2023-07-12 Evangelos Ntavelis , Aliaksandr Siarohin , Kyle Olszewski , Chaoyang Wang , Luc Van Gool , Sergey Tulyakov

We propose a novel learned deep prior of body motion for 3D hand shape synthesis and estimation in the domain of conversational gestures. Our model builds upon the insight that body motion and hand gestures are strongly correlated in…

Computer Vision and Pattern Recognition · Computer Science 2021-04-08 Evonne Ng , Shiry Ginosar , Trevor Darrell , Hanbyul Joo
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