Related papers: Attentive Spatio-Temporal Representation Learning …
In this paper, we focus on the spatio-temporal aspect of recognizing Activities of Daily Living (ADL). ADL have two specific properties (i) subtle spatio-temporal patterns and (ii) similar visual patterns varying with time. Therefore, ADL…
The attention mechanism provides a sequential prediction framework for learning spatial models with enhanced implicit temporal consistency. In this work, we show a systematic design (from 2D to 3D) for how conventional networks and other…
In recent times, online education and the usage of video-conferencing platforms have experienced massive growth. Due to the limited scope of a virtual classroom, it may become difficult for instructors to analyze learners' attention and…
In this work we study indoor scene object placement. Given a 3D indoor scene and an object, the task is to predict placement locations within the scene. Empirical observations of data-driven approaches to the problem show their tendency to…
We consider a streaming signal in which each sample is linked to a latent class. We assume that multiple classifiers are available, each providing class probabilities with varying degrees of accuracy. These classifiers are employed…
Human pose detection systems based on state-of-the-art DNNs are on the go to be extended, adapted and re-trained to fit the application domain of specific sports. Therefore, plenty of noisy pose data will soon be available from videos…
Event-based cameras are neuromorphic sensors capable of efficiently encoding visual information in the form of sparse sequences of events. Being biologically inspired, they are commonly used to exploit some of the computational and power…
Traditional Recurrent Neural Networks (RNNs) and Long Short-Term Memory (LSTM) units operate on discrete time steps, often failing to capture the fluid temporal dynamics of real-world physical processes. Liquid Neural Networks (LNNs),…
Existing multimodal-based human action recognition approaches are computationally intensive, limiting their deployment in real-time applications. In this work, we present a novel and efficient pose-driven attention-guided multimodal network…
In this paper, we newly introduce the concept of temporal attention filters, and describe how they can be used for human activity recognition from videos. Many high-level activities are often composed of multiple temporal parts (e.g.,…
Deep learning has been demonstrated to achieve excellent results for image classification and object detection. However, the impact of deep learning on video analysis (e.g. action detection and recognition) has been limited due to…
This paper evaluates data stream classifiers from the perspective of connected devices, focusing on the use case of HAR. We measure both classification performance and resource consumption (runtime, memory, and power) of five usual stream…
We present a new architecture for end-to-end sequence learning of actions in video, we call VideoLSTM. Rather than adapting the video to the peculiarities of established recurrent or convolutional architectures, we adapt the architecture to…
In this work, we contribute to video saliency research in two ways. First, we introduce a new benchmark for predicting human eye movements during dynamic scene free-viewing, which is long-time urged in this field. Our dataset, named DHF1K…
Recent advances of deep learning makes it possible to identify specific events in videos with greater precision. This has great relevance in sports like tennis in order to e.g., automatically collect game statistics, or replay actions of…
Uses of underwater videos to assess diversity and abundance of fish are being rapidly adopted by marine biologists. Manual processing of videos for quantification by human analysts is time and labour intensive. Automatic processing of…
Neural-network classifiers achieve high accuracy when predicting the class of an input that they were trained to identify. Maintaining this accuracy in dynamic environments, where inputs frequently fall outside the fixed set of initially…
The paper addresses the problem of recognition of actions in video with low inter-class variability such as Table Tennis strokes. Two stream, "twin" convolutional neural networks are used with 3D convolutions both on RGB data and optical…
In this paper we address the problem of human action recognition from video sequences. Inspired by the exemplary results obtained via automatic feature learning and deep learning approaches in computer vision, we focus our attention towards…
Deep convolutional networks have achieved great success for image recognition. However, for action recognition in videos, their advantage over traditional methods is not so evident. We present a general and flexible video-level framework…