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The effectiveness of learning in massive open online courses (MOOCs) can be significantly enhanced by introducing personalized intervention schemes which rely on building predictive models of student learning behaviors such as some…

Machine Learning · Computer Science 2018-12-20 Mucong Ding , Kai Yang , Dit-Yan Yeung , Ting-Chuen Pong

Understanding and respecting personal space preferences is essential for socially assistive robots designed for older adult users. This work introduces and evaluates a novel personalized context-aware method for modeling users' proxemics…

Robotics · Computer Science 2024-08-08 Massimiliano Nigro , Amy O'Connell , Thomas Groechel , Anna-Maria Velentza , Maja Matarić

In real-time trajectory planning for unmanned vehicles, on-board sensors, radars and other instruments are used to collect information on possible obstacles to be avoided and pathways to be followed. Since, in practice, observations of the…

Methodology · Statistics 2013-09-25 Adriano Zanin Zambom , Julian A. A. Collazos , Ronaldo Dias

This paper introduces a new approach for continual planning and model learning in relational, non-stationary stochastic environments. Such capabilities are essential for the deployment of sequential decision-making systems in the uncertain…

Artificial Intelligence · Computer Science 2024-07-24 Rushang Karia , Pulkit Verma , Alberto Speranzon , Siddharth Srivastava

This paper presents a reinforcement learning framework that incorporates a Contextual Reward Machine for task-oriented grasping. The Contextual Reward Machine reduces task complexity by decomposing grasping tasks into manageable sub-tasks.…

Robotics · Computer Science 2025-12-12 Hui Li , Akhlak Uz Zaman , Fujian Yan , Hongsheng He

In real-world applications, the distribution of the data, and our goals, evolve over time. The prevailing theoretical framework for studying machine learning, namely probably approximately correct (PAC) learning, largely ignores time. As a…

Machine Learning · Statistics 2025-01-31 Ashwin De Silva , Rahul Ramesh , Rubing Yang , Siyu Yu , Joshua T Vogelstein , Pratik Chaudhari

Analysis of seven optimization techniques grouped under three categories (hardware, back-end, and front-end) is done to study the reduction in average user response time for Modular Object Oriented Dynamic Learning Environment (Moodle), a…

Artificial Intelligence · Computer Science 2014-01-06 Priyanka Manchanda

The rise of generative AI (gen-AI) is transforming industries, particularly in education and workforce training. This chapter introduces PRISM (Personalized, Rapid, and Immersive Skill Mastery), a scalable framework leveraging gen-AI and…

Proxemics is a branch of non-verbal communication concerned with studying the spatial behavior of people and animals. This behavior is an essential part of the communication process due to delimit the acceptable distance to interact with…

Artificial Intelligence · Computer Science 2021-08-10 Cristian Millán-Arias , Bruno Fernandes , Francisco Cruz

Context-aware embedding methods boost retrieval accuracy by conditioning on corpus statistics (e.g., term co-occurrence and topical patterns) extracted from neighboring documents. However, this context-aware approach requires access to the…

Computation and Language · Computer Science 2025-07-01 Philip Lippmann , Jie Yang

Traditional deep learning-based visual imitation learning techniques require a large amount of demonstration data for model training, and the pre-trained models are difficult to adapt to new scenarios. To address these limitations, we…

Robotics · Computer Science 2022-04-26 Dandan Zhang , Wen Fan , John Lloyd , Chenguang Yang , Nathan Lepora

In the virtual elements of immersive learning, the use of Google Expedition and touch-screen-based emotion are examined. The objective is to investigate possible ways to combine these technologies to enhance virtual learning environments…

Human-Computer Interaction · Computer Science 2024-02-29 Akey Sungheetha , Rajesh Sharma R , Chinnaiyan R

We introduce Goldilocks Selection, a technique for faster model training which selects a sequence of training points that are "just right". We propose an information-theoretic acquisition function -- the reducible validation loss -- and…

The implementation of teaching interventions in learning needs has received considerable attention, as the provision of the same educational conditions to all students, is pedagogically ineffective. In contrast, more effectively considered…

Information Retrieval · Computer Science 2020-10-12 Vasiliki Demertzi , Konstantinos Demertzis

Deep metric learning aims to learn an embedding space where the distance between data reflects their class equivalence, even when their classes are unseen during training. However, the limited number of classes available in training…

Computer Vision and Pattern Recognition · Computer Science 2022-01-05 Kyungmoon Lee , Sungyeon Kim , Seunghoon Hong , Suha Kwak

Eye tracking (ET) can help to understand visual attention and cognitive processes in interactive environments. This study presents a comprehensive eye-tracking analysis framework of the Inhibitory Control Game, named the ReStroop game,…

Human-Computer Interaction · Computer Science 2025-09-11 Abdul Rehman , Ilona Heldal , Diana Stilwell , Paula Costa Ferreira , Jerry Chun-Wei Lin

The application of advanced generative artificial intelligence in education is often constrained by the lack of real-time adaptability, personalization, and reliability of the content. To address these challenges, we propose ExpertAgent -…

Artificial Intelligence · Computer Science 2025-10-10 Binrong Zhu , Guiran Liu , Nina Jiang

Adaptive learning systems stand apart from traditional learning systems by offering a personalized learning experience to students according to their different knowledge states. Adaptive systems collect and analyse students' behavior data,…

Computers and Society · Computer Science 2019-01-30 Wei Cui , Zhen Xue , Khanh-Phuong Thai

Boosting is a powerful method that turns weak learners, which perform only slightly better than random guessing, into strong learners with high accuracy. While boosting is well understood in the classic setting, it is less so in the…

Machine Learning · Computer Science 2026-02-04 Arthur da Cunha , Mikael Møller Høgsgaard , Andrea Paudice

Machine learning systems must adapt to data distributions that evolve over time, in applications ranging from sensor networks and self-driving car perception modules to brain-machine interfaces. We consider gradual domain adaptation, where…

Machine Learning · Computer Science 2020-02-27 Ananya Kumar , Tengyu Ma , Percy Liang
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