Related papers: Improving the complexity of Parys' recursive algor…
A new algorithm for deciding the satisfiability of polynomial formulas over the reals is proposed. The key point of the algorithm is a new projection operator, called sample-cell projection operator, custom-made for Conflict-Driven Clause…
In this paper, we study the following problem of reconstructing a simple polygon: Given a cyclically ordered vertex sequence of an unknown simple polygon P of n vertices and, for each vertex v of P, the sequence of angles defined by all the…
It is known that point searching in basic semialgebraic sets and the search for globally minimal points in polynomial optimization tasks can be carried out using $(s\,d)^{O(n)}$ arithmetic operations, where $n$ and $s$ are the numbers of…
A theory of numerical path-following in toric varieties was suggested in two previous papers. The motivation is solving systems of polynomials with real or complex coefficients. When those polynomials are not assumed 'dense', solving them…
Hedonic diversity games are a variant of the classical Hedonic games designed to better model a variety of questions concerning diversity and fairness. Previous works mainly targeted the case with two diversity classes (represented as…
Parikh's game logic is a PDL-like fixpoint logic interpreted on monotone neighbourhood frames that represent the strategic power of players in determined two-player games. Game logic translates into a fragment of the monotone…
Symmetric strategy improvement is an algorithm introduced by Schewe et al. (ICALP 2015) that can be used to solve two-player games on directed graphs such as parity games and mean payoff games. In contrast to the usual well-known strategy…
We consider options that pay the complexity deficiency of a sequence of up and down ticks of a stock upon exercise. We study the price of European and American versions of this option numerically for automatic complexity, and theoretically…
In this paper, we tackle the parametric complete multiplicity problem for a univariate polynomial. Our approach to the parametric complete multiplicity problem has a significant difference from the classical method, which relies on repeated…
Parity reasoning is challenging for Conflict-Driven Clause Learning (CDCL) SAT solvers. This has been observed even for simple formulas encoding two contradictory parity constraints with different variable orders (Chew and Heule 2020). We…
We develop an algorithmic framework for graph colouring that reduces the problem to verifying a local probabilistic property of the independent sets. With this we give, for any fixed $k\ge 3$ and $\varepsilon>0$, a randomised…
We discuss classical and quantum algorithms for solvability testing and finding integer solutions x,y of equations of the form af^x + bg^y = c over finite fields GF(q). A quantum algorithm with time complexity q^(3/8) (log q)^O(1) is…
This article is devoted to propose some lower and upper bounds for the coupled-tasks scheduling problem in presence of compatibility constraints according to classical complexity hypothesis ($\mathcal{P} \neq \mathcal{NP}$,…
Recently classes of conic and discrete conic functions were introduced. In this paper we use the term convic instead conic. The class of convic functions properly includes the classes of convex functions, strictly quasiconvex functions and…
We study strategy improvement algorithms for solving parity games. While these algorithms are known to solve parity games using a very small number of iterations, experimental studies have found that a high step complexity causes them to…
We explain an algorithm that approximately but efficiently assesses particular parity-check error-correcting codes of large, but finite, blocklength. This algorithm is based on the ``renormalization-group'' approach from physics: the idea…
Finding a stable matching is one of the central problems in algorithmic game theory. If participants are allowed to have ties and incomplete preferences, computing a stable matching of maximum cardinality is known to be NP-hard. In this…
We present a simple analysis of k-means|| (Bahmani et al., PVLDB 2012) -- a distributed variant of the k-means++ algorithm (Arthur and Vassilvitskii, SODA 2007). Moreover, the bound on the number of rounds is improved from $O(\log n)$ to…
In this work we offer an $O(|V|^2 |E|\, W)$ pseudo-polynomial time deterministic algorithm for solving the Value Problem and Optimal Strategy Synthesis in Mean Payoff Games. This improves by a factor $\log(|V|\, W)$ the best previously…
The exact complexity of solving parity games is a major open problem. Several authors have searched for efficient algorithms over specific classes of graphs. In particular, Obdr\v{z}\'{a}lek showed that for graphs of bounded tree-width or…