Related papers: Re-pairing brackets
We introduce a search game for two players played on a "scenario" consisting of a ground set together with a collection of feasible partitions. This general setting allows us to obtain new characterisations of many width parameters such as…
Dynamic complexity is concerned with updating the output of a problem when the input is slightly changed. We study the dynamic complexity of two-player parity games over graphs of bounded tree-width, where updates may add or delete edges,…
We investigate the structure and reconstruction complexity of Manacher arrays. First, we establish a combinatorial lower bound, proving that the number of rooted tandem repeat trees with $n+1$ genes exceeds the number of distinct Manacher…
A central computational task in database theory, finite model theory, and computer science at large is the evaluation of a first-order sentence on a finite structure. In the context of this task, the \emph{width} of a sentence, defined as…
In this paper we prove lower bounds on randomized multiparty communication complexity, both in the \emph{blackboard model} (where each message is written on a blackboard for all players to see) and (mainly) in the \emph{message-passing…
The problem of reconstructing a sequence of independent and identically distributed symbols from a set of equal size, consecutive, fragments, as well as a dependent reference sequence, is considered. First, in the regime in which the…
We study two-player games with alternating moves played on infinite trees. Our main focus is on the case where the trees are full (regular) and the winning set is open (with respect to the product topology on the tree). Gale and Stewart…
Minimum Bisection denotes the NP-hard problem to partition the vertex set of a graph into two sets of equal sizes while minimizing the width of the bisection, which is defined as the number of edges between these two sets. We first consider…
Rank-width is a width parameter of graphs describing whether it is possible to decompose a graph into a tree-like structure by `simple' cuts. This survey aims to summarize known algorithmic and structural results on rank-width of graphs.
Finding an optimal matching in a weighted graph is a standard combinatorial problem. We consider its semi-bandit version where either a pair or a full matching is sampled sequentially. We prove that it is possible to leverage a rank-1…
The exact complexity of solving parity games is a major open problem. Several authors have searched for efficient algorithms over specific classes of graphs. In particular, Obdr\v{z}\'{a}lek showed that for graphs of bounded tree-width or…
Interdiction problems are leader-follower games in which the leader is allowed to delete a certain number of edges from the graph in order to maximally impede the follower, who is trying to solve an optimization problem on the impeded…
This paper presents a new lower bound for the discrete strategy improvement algorithm for solving parity games due to Voege and Jurdziski. First, we informally show which structures are difficult to solve for the algorithm. Second, we…
The Bandwidth Problem seeks for a simultaneous permutation of the rows and columns of the adjacency matrix of a graph such that all nonzero entries are as close as possible to the main diagonal. This work focuses on investigating novel…
In the matching interdiction problem, we are given an undirected graph with weights and interdiction costs on the edges and seek to remove a subset of the edges constrained to some budget, such that the weight of a maximum weight matching…
The Strahler number of a rooted tree is the largest height of a perfect binary tree that is its minor. The Strahler number of a parity game is proposed to be defined as the smallest Strahler number of the tree of any of its attractor…
Multicriteria Decision Making problems are important both for individuals and groups. Pairwise comparisons have become popular in the theory and practice of preference modelling and quantification. We focus on decision problems where the…
Single-elimination (SE) tournaments are a popular format used in competitive environments and decision making. Algorithms for SE tournament manipulation have been an active topic of research in recent years. In this paper, we initiate the…
Any nonempty, compact, semi-algebraic set in [0, 1] n is the projection of the set of mixed equilibria of a finite game with 2 actions per player on its first n coordinates. A similar result follows for sets of equilibrium payoffs. The…
Parity games are simple infinite games played on finite graphs with a winning condition that is expressive enough to capture nested least and greatest fixpoints. Through their tight relationship to the modal mu-calculus, they are used in…