Related papers: Matrix approach to synchronizing automata
We show that every regular language defines a unique nondeterministic finite automaton (NFA), which we call "\'atomaton", whose states are the "atoms" of the language, that is, non-empty intersections of complemented or uncomplemented left…
We introduce two generalizations of synchronizability to automata with transitions weighted in an arbitrary semiring K=(K,+,*,0,1). (or equivalently, to finite sets of matrices in K^nxn.) Let us call a matrix A location-synchronizing if…
This paper extends the work of Laurikari and Kuklewicz on tagged deterministic finite automata (TDFA) in the context of submatch extraction in regular expressions. The main goal of this work is application of TDFA to lexer generators that…
We study a variant of the synchronization game on finite deterministic automata. In this game, Alice chooses one input letter of an automaton $A$ on each of her moves while Bob may respond with an arbitrary finite word over the input…
We investigate networks of automata that synchronise over common action labels. A graph synchronisation topology between the automata is defined in such a way that two automata are connected iff they can synchronise over an action. We show…
The classical pattern matching paradigm is that of seeking occurrences of one string - the pattern, in another - the text, where both strings are drawn from an alphabet set $\Sigma$. Assuming the text length is $n$ and the pattern length is…
We exhibit new conditions under which a primitive automaton is synchronizing. In particular, we show that the primitivity of an automaton forces its synchronizability whenever the automaton has either a letter of defect 1 or a word of rank…
Unambiguous non-deterministic finite automata have intermediate expressive power and succinctness between deterministic and non-deterministic automata. It has been conjectured that every unambiguous non-deterministic one-way finite…
The number of states and stack symbols needed to determinize nondeterministic input-driven pushdown automata (NIDPDA) working over a fixed alphabet is determined precisely. It is proved that in the worst case exactly 2^{n^2} states are…
Automata operating on strings of nested brackets, known as input-driven pushdown automata, and as visibly pushdown automata, have been studied since the 1980s. They were extended to the case of infinite strings by Alur and Madhusudan…
Graph-walking automata (GWA) are a model for graph traversal using finite-state control: these automata move between the nodes of an input graph, following its edges. This paper investigates the effect of node-replacement graph…
The synchronization problem is investigated for the class of locally strongly transitive automata introduced in a previous work of the authors. Some extensions of this problem related to the notions of stable set and word of minimal rank of…
We investigate families of infinite automata for context-sensitive languages. An infinite automaton is an infinite labeled graph with two sets of initial and final vertices. Its language is the set of all words labelling a path from an…
Let $\Gamma$ be directed strongly connected finite graph of uniform outdegree (constant outdegree of any vertex) and let some coloring of edges of $\Gamma$ turn the graph into deterministic complete automaton. Let the word $s$ be a word in…
A deterministic finite automaton (DFA) separates two strings $w$ and $x$ if it accepts $w$ and rejects $x$. The minimum number of states required for a DFA to separate $w$ and $x$ is denoted by $sep(w,x)$. The present paper shows that the…
A deterministic finite automaton in which every non-empty set of states occurs as the image of the whole state set under the action of a suitable input word is called completely reachable. It was conjectured that in each completely…
A $d$-limited automaton is a Turing machine that may rewrite each input cell at most~$d$ times. Hibbard (1967) showed that for every $d \geq 2$ such automata recognize all context-free languages and that deterministic $d$-limited automata…
We consider the problem {\sc Max Sync Set} of finding a maximum synchronizing set of states in a given automaton. We show that the decision version of this problem is PSPACE-complete and investigate the approximability of {\sc Max Sync Set}…
We study representations of ideal languages by means of strongly connected synchronizing automata. For every finitely generated ideal language L we construct such an automaton with at most 2^n states, where n is the maximal length of words…
We present a report from a series of experiments involving computation of the shortest reset words for automata with small number of states. We confirm that the \v{C}ern\'{y} conjecture is true for all automata with at most 11 states on 2…