Related papers: Face De-occlusion using 3D Morphable Model and Gen…
Existing research has made impressive strides in reconstructing human facial shapes and textures from images with well-illuminated faces and minimal external occlusions. Nevertheless, it remains challenging to recover accurate facial…
In this paper, we present FaceTuneGAN, a new 3D face model representation decomposing and encoding separately facial identity and facial expression. We propose a first adaptation of image-to-image translation networks, that have…
Despite recent advances in face recognition using deep learning, severe accuracy drops are observed for large pose variations in unconstrained environments. Learning pose-invariant features is one solution, but needs expensively labeled…
With the rise of open data, identifiability of individuals based on 3D renderings obtained from routine structural magnetic resonance imaging (MRI) scans of the head has become a growing privacy concern. To protect subject privacy, several…
3D-controllable portrait synthesis has significantly advanced, thanks to breakthroughs in generative adversarial networks (GANs). However, it is still challenging to manipulate existing face images with precise 3D control. While…
Most 3D face reconstruction methods rely on 3D morphable models, which disentangle the space of facial deformations into identity geometry, expressions and skin reflectance. These models are typically learned from a limited number of 3D…
An ability to generalize unconstrained conditions such as severe occlusions and large pose variations remains a challenging goal to achieve in face alignment. In this paper, a multistage model based on deep neural networks is proposed which…
We present a minimalistic but effective neural network that computes dense facial correspondences in highly unconstrained RGB images. Our network learns a per-pixel flow and a matchability mask between 2D input photographs of a person and…
In this paper, we propose a novel approach, 3D-RecGAN++, which reconstructs the complete 3D structure of a given object from a single arbitrary depth view using generative adversarial networks. Unlike existing work which typically requires…
Deep neural networks, particularly face recognition models, have been shown to be vulnerable to both digital and physical adversarial examples. However, existing adversarial examples against face recognition systems either lack…
In this paper, we present a novel strategy to design disentangled 3D face shape representation. Specifically, a given 3D face shape is decomposed into identity part and expression part, which are both encoded and decoded in a nonlinear way.…
3D-aware generative adversarial networks (GANs) synthesize high-fidelity and multi-view-consistent facial images using only collections of single-view 2D imagery. Towards fine-grained control over facial attributes, recent efforts…
Three-dimensional Morphable Models (3DMMs) are powerful statistical tools for representing the 3D shapes and textures of an object class. Here we present the most complete 3DMM of the human head to date that includes face, cranium, ears,…
Nowadays, the enhanced capabilities of in-expensive imaging devices have led to a tremendous increase in the acquisition and sharing of multimedia content over the Internet. Despite advances in imaging sensor technology, annoying conditions…
3D morphable models (3DMMs) are a powerful tool to represent the possible shapes and appearances of an object category. Given a single test image, 3DMMs can be used to solve various tasks, such as predicting the 3D shape, pose, semantic…
Facial expression analysis in the wild is challenging when the facial image is with low resolution or partial occlusion. Considering the correlations among different facial local regions under different facial expressions, this paper…
Recent advances in 3D face stylization have made significant strides in few to zero-shot settings. However, the degree of stylization achieved by existing methods is often not sufficient for practical applications because they are mostly…
Human face is a 3D object with shape and surface texture. 3D Morphable Model (3DMM) is a powerful tool for reconstructing the 3D face from a single 2D face image. In the shape fitting process, 3DMM estimates the correspondence between 2D…
Facial motion retargeting is an important problem in both computer graphics and vision, which involves capturing the performance of a human face and transferring it to another 3D character. Learning 3D morphable model (3DMM) parameters from…
Deep Convolutional Neural Networks (CNNs) have been pushing the frontier of the face recognition research in the past years. However, existing general CNN face models generalize poorly to the scenario of occlusions on variable facial areas.…