Related papers: AMASS: Archive of Motion Capture as Surface Shapes
The availability of a large labeled dataset is a key requirement for applying deep learning methods to solve various computer vision tasks. In the context of understanding human activities, existing public datasets, while large in size, are…
Automated assessment of human motion plays a vital role in rehabilitation, enabling objective evaluation of patient performance and progress. Unlike general human activity recognition, rehabilitation motion assessment focuses on analyzing…
3D motion estimation from cine cardiac magnetic resonance (CMR) images is important for the assessment of cardiac function and the diagnosis of cardiovascular diseases. Current state-of-the art methods focus on estimating dense…
In this paper, we report a hierarchical deep learning model for classification of complex human activities using motion sensors. In contrast to traditional Human Activity Recognition (HAR) models used for event-based activity recognition,…
Model merging has recently emerged as a lightweight alternative to ensembling, combining multiple fine-tuned models into a single set of parameters with no additional training overhead. Yet, existing merging methods fall short of matching…
We present a lightweight and affordable motion capture method based on two smartwatches and a head-mounted camera. In contrast to the existing approaches that use six or more expert-level IMU devices, our approach is much more…
People touch their face 23 times an hour, they cross their arms and legs, put their hands on their hips, etc. While many images of people contain some form of self-contact, current 3D human pose and shape (HPS) regression methods typically…
Recent technological advancements have significantly expanded the potential of human action recognition through harnessing the power of 3D data. This data provides a richer understanding of actions, including depth information that enables…
Human head detection, keypoint estimation, and 3D head model fitting are essential tasks with many applications. However, traditional real-world datasets often suffer from bias, privacy, and ethical concerns, and they have been recorded in…
We present a novel approach for action recognition in UAV videos. Our formulation is designed to handle occlusion and viewpoint changes caused by the movement of a UAV. We use the concept of mutual information to compute and align the…
The paper provides a survey of the development of machine-learning techniques for video analysis. The survey provides a summary of the most popular deep learning methods used for human activity recognition. We discuss how popular…
This study addresses the problem of 3D human mesh reconstruction from multi-view images. Recently, approaches that directly estimate the skinned multi-person linear model (SMPL)-based human mesh vertices based on volumetric heatmap…
Advancements in deep neural networks have contributed to near perfect results for many computer vision problems such as object recognition, face recognition and pose estimation. However, human action recognition is still far from…
Humanoid motion control has witnessed significant breakthroughs in recent years, with deep reinforcement learning (RL) emerging as a primary catalyst for achieving complex, human-like behaviors. However, the high dimensionality and…
While many individual tasks in the domain of human analysis have recently received an accuracy boost from deep learning approaches, multi-task learning has mostly been ignored due to a lack of data. New synthetic datasets are being…
In this paper, we introduce a large Multi-Attribute and Language Search dataset for text-based person retrieval, called MALS, and explore the feasibility of performing pre-training on both attribute recognition and image-text matching tasks…
Understanding human behaviour in crowded indoor environments is central to surveillance, smart buildings, and human-robot interaction, yet existing datasets rarely capture real-world indoor complexity at scale. We introduce IndoorCrowd, a…
Human and environment sensing are two important topics in Computer Vision and Graphics. Human motion is often captured by inertial sensors, while the environment is mostly reconstructed using cameras. We integrate the two techniques…
Whole-body humanoid motion represents a fundamental challenge in robotics, requiring balance, coordination, and adaptability to enable human-like behaviors. However, existing methods typically require multiple training samples per motion,…
Back pain is a pervasive issue affecting a significant portion of the population, often worsened by certain movements of the lower back. Assessing these movements is important for helping clinicians prescribe appropriate physical therapy.…