Related papers: Protecting billiard balls from collisions
We study outer billiards with contraction outside regular polygons. For regular $n$-gons with $n = 3, 4, 5, 6, 8$, and $12$, we show that as the contraction rate approaches $1$, dynamics of the system converges, in a certain sense, to that…
Billiard systems offer a simple setting to study regular and chaotic dynamics. Gravitational billiards are generalizations of these classical billiards which are amenable to both analytical and experimental investigations. Most previous…
We offer some theorems, mainly of finiteness, for certain patterns in elliptical billiards, related to periodic trajectories. For instance, if two players hit a ball at a given position and with directions forming a fixed angle in…
In this survey, we discuss volumetric and combinatorial results concerning (mostly finite) intersections or unions of balls (mostly of equal radii) in the $d$-dimensional real vector space, mostly equipped with the Euclidean norm. Our first…
Theoretical background is provided towards the mathematical foundation of the minimum enclosing ball problem. This problem concerns the determination of the unique spherical surface of smallest radius enclosing a given bounded set in the…
We study length-minimizing closed generalized Euclidean billiard trajectories in convex bodies in $\mathbb{R}^n$ and investigate their relation to the inclusion minimal affine sections that contain these trajectories. We show that when…
We present an efficient method to solve scattering problems in two-dimensional open billiards with two leads and a complicated scattering region. The basic idea is to transform the scattering region to a rectangle, which will lead to…
In 1973, J. Moser proposed that his Twist Theorem could be used to show that orbits of the outer billiards map on a sufficiently smooth closed curve were always bounded. Five years later Moser asked the same question for a convex polygon.…
We study some statistical properties for the behavior of the average squared velocity -- hence the temperature -- for an ensemble of classical particles moving in a billiard whose boundary is time dependent. We assume the collisions of the…
At some places (see the references) Martin Erickson describes a certain game: "Two players alternately write O's (first player) and X's (second player) in the unoccupied cells of an n x n grid. The first player (if any) to occupy four cells…
This paper presents a booby trap game played between a defender and an attacker on a search space, which may be a compact subset of Euclidean space or a network. The defender has several booby traps and chooses where to plant them. The…
We study a generalized three-dimensional stadium billiard and present strong numerical evidence that this system is completely chaotic. In this convex billiard chaos is generated by the defocusing mechanism. The construction of this…
H${\acute{e}}$non [8] used an inclined billiard to investigate aspects of chaotic scattering which occur in satellite encounters and in other situations. His model consisted of a piecewise mapping which described the motion of a point…
A widely used mathematical model for the bouncing motion of an ideally elastic ball -- referred to in previous work by the first two authors and collaborators as a {\em no-slip billiard} system -- exhibits some notable dynamical behavior…
The spectral statistics of the circular billiard with a point-scatterer is investigated. In the semiclassical limit, the spectrum is demonstrated to be composed of two uncorrelated level sequences. The first corresponds to states for which…
The elliptical stadium is a plane region bounded by a curve constructed by joining two half-ellipses by two parallel segments of equal length. The billiard inside it, as a map, generates a two parameters family of dynamical systems. It is…
We consider two nested billiards in $\mathbb R^d$, $d\geq3$, with $C^2$-smooth strictly convex boundaries. We prove that if the corresponding actions by reflections on the space of oriented lines commute, then the billiards are confocal…
Cooperative games with nonempty core are called balanced, and the set of balanced games is a polyhedron. Given a game with empty core, we look for the closest balanced game, in the sense of the (weighted) Euclidean distance, i.e., the…
We consider a billiard in the plane with periodic configuration of convex scatterers. This system is recurrent, in the sense that almost every orbit comes back arbitrarily close to the initial point. In this paper we study the time needed…
We study the classical and quantum mechanics of a three-dimensional stadium billiard. It consists of two quarter cylinders that are rotated with respect to each other by 90 degrees, and it is classically chaotic. The billiard exhibits only…