English
Related papers

Related papers: A Search Game on a Hypergraph with Booby Traps

200 papers

This paper presents a booby trap game played between a defender and an attacker on a search space, which may be a compact subset of Euclidean space or a network. The defender has several booby traps and chooses where to plant them. The…

Optimization and Control · Mathematics 2024-12-03 Thomas Lidbetter , Kyle Lin

Many practical search problems concern the search for multiple hidden objects or agents, such as earthquake survivors. In such problems, knowing only the list of possible locations, the Searcher needs to find all the hidden objects by…

Optimization and Control · Mathematics 2017-10-17 Thomas Lidbetter , Kyle Lin

We consider a class of zero-sum search games in which a Hider hides one or more target among a set of $n$ boxes. The boxes may require differing amount of time to search, and detection may be imperfect, so that there is a certain…

Optimization and Control · Mathematics 2025-05-12 Thomas Lidbetter

We consider a search and rescue game introduced recently by the first author. An immobile target or targets (for example, injured hikers) are hidden on a graph. The terrain is assumed to dangerous, so that when any given vertex of the graph…

Data Structures and Algorithms · Computer Science 2023-04-10 Thomas Lidbetter , Yifan Xie

We consider a search problem in which one or more targets must be rescued by a search party, or Searcher. The targets may be survivors of some natural disaster, or prisoners held by an adversary. The targets are hidden among a finite set of…

Data Structures and Algorithms · Computer Science 2019-12-25 Thomas Lidbetter

In a caching game introduced by Alpern et al., a Hider who can dig to a total fixed depth normalized to $1$ buries a fixed number of objects among $n$ discrete locations. A Searcher who can dig to a total depth of $h$ searches the locations…

Optimization and Control · Mathematics 2015-12-08 Endre Csóka , Thomas Lidbetter

We study a generalized binary search problem on the line and general trees. On the line (e.g., a sorted array), binary search finds a target node in $O(\log n)$ queries in the worst case, where $n$ is the number of nodes. In situations with…

Data Structures and Algorithms · Computer Science 2024-06-19 Agustín Caracci , Christoph Dürr , José Verschae

Graph Exploration problems ask a searcher to explore an unknown environment. The environment is modeled as a graph, where the searcher needs to visit each vertex beginning at some vertex. Treasure Hunt problems are a variation of Graph…

Computational Complexity · Computer Science 2024-12-02 Janosch Fuchs , Christoph Grüne , Tom Janßen

The guarding game is a game in which several cops try to guard a region in a (directed or undirected) graph against Robber. Robber and the cops are placed on the vertices of the graph; they take turns in moving to adjacent vertices (or…

Computer Science and Game Theory · Computer Science 2013-11-15 R. Samal , T. Valla

A rank-3 Maker-Breaker game is played on a hypergraph in which all hyperedges are sets of at most 3 vertices. The two players of the game, called Maker and Breaker, move alternately. On his turn, maker chooses a vertex to be withdrawn from…

Computational Complexity · Computer Science 2022-09-23 Lear Bahack

Hunters and Rabbit game is played on a graph $G$ where the Hunter player shoots at $k$ vertices in every round while the Rabbit player occupies an unknown vertex and, if not shot, must move to a neighbouring vertex after each round. The…

Discrete Mathematics · Computer Science 2023-09-29 Thomas Dissaux , Foivos Fioravantes , Harmender Gahlawat , Nicolas Nisse

We study the problem of searching for a hidden target in an environment that is modeled by an edge-weighted graph. A sequence of edges is chosen starting from a given root vertex such that each edge is adjacent to a previously chosen edge.…

Optimization and Control · Mathematics 2017-08-02 Spyros Angelopoulos , Christoph Dürr , Thomas Lidbetter

In this paper we analyze a variant of the pursuit-evasion game on a graph $G$ where the intruder occupies a vertex, is allowed to move to adjacent vertices or remain in place, and is 'invisible' to the searcher, meaning that the searcher…

Combinatorics · Mathematics 2022-04-07 Anton Bernshteyn , Eugene Lee

We study the classic problem in which a Searcher must locate a hidden point, also called the Hider in a network, starting from a root point. The network may be either bounded or unbounded, thus generalizing well-known settings such as…

Optimization and Control · Mathematics 2019-08-07 Spyros Angelopoulos , Thomas Lidbetter

Let $(X, \mathcal{F})$ be a hypergraph. The Maker-Breaker game on $(X, \mathcal{F})$ is a combinatorial game between two players, Maker and Breaker. Beginning with Maker, the players take turns claiming vertices from $X$ that have not yet…

Discrete Mathematics · Computer Science 2025-02-28 Finn Orson Koepke

We study biased Maker-Breaker games on a graph system $\{G_1,\ldots,G_s\}$, in which Maker's goal is to claim certain rainbow structures, i.e., specified subgraphs consisting of at most one edge from each graph $G_i$. We consider the…

We propose a new model for formalizing reward collection problems on graphs with dynamically generated rewards which may appear and disappear based on a stochastic model. The *robot routing problem* is modeled as a graph whose nodes are…

Systems and Control · Computer Science 2017-07-18 Rayna Dimitrova , Ivan Gavran , Rupak Majumdar , Vinayak S. Prabhu , Sadegh Esmaeil Zadeh Soudjani

We consider some biased Maker-Breaker games. Starting with the complete $k$-uniform hypergraph on $n$ vertices, at each turn Maker claims one edge, and then Breaker claims $b$ edges. Maker's goal is to obtain a set of edges having some…

Combinatorics · Mathematics 2025-09-04 Patrick Bennett , Alan Frieze , Wesley Pegden

We study the algorithmic complexity of Maker-Breaker games played on the edge sets of general graphs. We mainly consider the perfect matching game and the $H$-game. Maker wins if she claims the edges of a perfect matching in the first, and…

Computational Complexity · Computer Science 2024-11-18 Eric Duchêne , Valentin Gledel , Fionn Mc Inerney , Nicolas Nisse , Nacim Oijid , Aline Parreau , Miloš Stojaković

We study a patrolling game played on a network $Q$, considered as a metric space. The Attacker chooses a point of $Q$ (not necessarily a node) to attack during a chosen time interval of fixed duration. The Patroller chooses a unit speed…

Discrete Mathematics · Computer Science 2022-09-16 Steve Alpern , Thuy Bui , Thomas Lidbetter , Katerina Papadaki
‹ Prev 1 2 3 10 Next ›