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Social relationships (e.g., friends, couple etc.) form the basis of the social network in our daily life. Automatically interpreting such relationships bears a great potential for the intelligent systems to understand human behavior in…

Computer Vision and Pattern Recognition · Computer Science 2018-07-03 Zhouxia Wang , Tianshui Chen , Jimmy Ren , Weihao Yu , Hui Cheng , Liang Lin

Understanding a visual scene goes beyond recognizing individual objects in isolation. Relationships between objects also constitute rich semantic information about the scene. In this work, we explicitly model the objects and their…

Computer Vision and Pattern Recognition · Computer Science 2017-04-13 Danfei Xu , Yuke Zhu , Christopher B. Choy , Li Fei-Fei

Scene graph generation (SGG) endeavors to predict visual relationships between pairs of objects within an image. Prevailing SGG methods traditionally assume a one-off learning process for SGG. This conventional paradigm may necessitate…

Computer Vision and Pattern Recognition · Computer Science 2024-01-29 Tao He , Tongtong Wu , Dongyang Zhang , Guiduo Duan , Ke Qin , Yuan-Fang Li

In this work, we introduce a new algorithm for analyzing a diagram, which contains visual and textual information in an abstract and integrated way. Whereas diagrams contain richer information compared with individual image-based or…

Computer Vision and Pattern Recognition · Computer Science 2017-11-28 Daesik Kim , Youngjoon Yoo , Jeesoo Kim , Sangkuk Lee , Nojun Kwak

Human beings are fundamentally sociable -- that we generally organize our social lives in terms of relations with other people. Understanding social relations from an image has great potential for intelligent systems such as social chatbots…

Computer Vision and Pattern Recognition · Computer Science 2020-07-20 Wanhua Li , Yueqi Duan , Jiwen Lu , Jianjiang Feng , Jie Zhou

Scene graphs are nodes and edges consisting of objects and object-object relationships, respectively. Scene graph generation (SGG) aims to identify the objects and their relationships. We propose a bidirectional GRU (BiGRU) transformer…

Computer Vision and Pattern Recognition · Computer Science 2021-09-14 Naina Dhingra , Florian Ritter , Andreas Kunz

Social network analysis faces profound difficulties in sharing data between researchers due to privacy and security concerns. A potential remedy to this issue are synthetic networks, that closely resemble their real counterparts, but can be…

Social and Information Networks · Computer Science 2022-12-16 Alex Davies , Nirav Ajmeri

Predicting interactions between structured entities lies at the core of numerous tasks such as drug regimen and new material design. In recent years, graph neural networks have become attractive. They represent structured entities as graphs…

Machine Learning · Computer Science 2020-04-21 Nuo Xu , Pinghui Wang , Long Chen , Jing Tao , Junzhou Zhao

Scene graphs are powerful representations that parse images into their abstract semantic elements, i.e., objects and their interactions, which facilitates visual comprehension and explainable reasoning. On the other hand, commonsense…

Computer Vision and Pattern Recognition · Computer Science 2020-07-21 Alireza Zareian , Svebor Karaman , Shih-Fu Chang

Along with generative AI, interest in scene graph generation (SGG), which comprehensively captures the relationships and interactions between objects in an image and creates a structured graph-based representation, has significantly…

Computer Vision and Pattern Recognition · Computer Science 2023-11-03 Hyeongjin Kim , Sangwon Kim , Jong Taek Lee , Byoung Chul Ko

The era of data deluge has sparked the interest in graph-based learning methods in a number of disciplines such as sociology, biology, neuroscience, or engineering. In this paper, we introduce a graph recurrent neural network (GRNN) for…

Machine Learning · Computer Science 2019-02-19 Vassilis N. Ioannidis , Antonio G. Marques , Georgios B. Giannakis

Scene Graph Generation (SGG) remains a challenging visual understanding task due to its compositional property. Most previous works adopt a bottom-up two-stage or a point-based one-stage approach, which often suffers from high time…

Computer Vision and Pattern Recognition · Computer Science 2022-04-01 Rongjie Li , Songyang Zhang , Xuming He

Gated recurrent units (GRUs) are specialized memory elements for building recurrent neural networks. Despite their incredible success on various tasks, including extracting dynamics underlying neural data, little is understood about the…

Machine Learning · Computer Science 2021-07-30 Ian D. Jordan , Piotr Aleksander Sokol , Il Memming Park

How to properly model graphs is a long-existing and important problem in NLP area, where several popular types of graphs are knowledge graphs, semantic graphs and dependency graphs. Comparing with other data structures, such as sequences…

Computation and Language · Computer Science 2019-07-16 Linfeng Song

Scene Graph Generation (SGG) remains a challenging visual understanding task due to its compositional property. Most previous works adopt a bottom-up, two-stage or point-based, one-stage approach, which often suffers from high time…

Computer Vision and Pattern Recognition · Computer Science 2024-01-24 Rongjie Li , Songyang Zhang , Xuming He

Traffic flow prediction plays a crucial role in alleviating traffic congestion and enhancing transport efficiency. While combining graph convolution networks with recurrent neural networks for spatial-temporal modeling is a common strategy…

Machine Learning · Computer Science 2024-01-10 Haiyang Liu , Chunjiang Zhu , Detian Zhang

Graphs are essential representations of many real-world data such as social networks. Recent years have witnessed the increasing efforts made to extend the neural network models to graph-structured data. These methods, which are usually…

Machine Learning · Computer Science 2018-11-07 Yao Ma , Ziyi Guo , Zhaochun Ren , Eric Zhao , Jiliang Tang , Dawei Yin

The dominant approaches for named entity recognition (NER) mostly adopt complex recurrent neural networks (RNN), e.g., long-short-term-memory (LSTM). However, RNNs are limited by their recurrent nature in terms of computational efficiency.…

Computation and Language · Computer Science 2019-07-22 Hui Chen , Zijia Lin , Guiguang Ding , Jianguang Lou , Yusen Zhang , Borje Karlsson

Graph processes exhibit a temporal structure determined by the sequence index and and a spatial structure determined by the graph support. To learn from graph processes, an information processing architecture must then be able to exploit…

Signal Processing · Electrical Eng. & Systems 2020-12-02 Luana Ruiz , Fernando Gama , Alejandro Ribeiro

Scene Graph Generation (SGG) structures visual scenes as graphs of objects and their relations. While Multimodal Large Language Models (MLLMs) have advanced end-to-end SGG, current methods are hindered by both a lack of task-specific…

Computer Vision and Pattern Recognition · Computer Science 2026-04-24 Jiaye Feng , Qixiang Yin , Yuankun Liu , Tong Mo , Weiping Li
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