Related papers: GolfDB: A Video Database for Golf Swing Sequencing
Sports analytics has captured increasing attention since analysis of the various data enables insights for training strategies, player evaluation, etc. In this paper, we focus on predicting what types of returning strokes will be made, and…
Multi-person event recognition is a challenging task, often with many people active in the scene but only a small subset contributing to an actual event. In this paper, we propose a model which learns to detect events in such videos while…
Activity recognition in sport is an attractive field for computer vision research. Game, player and team analysis are of great interest and research topics within this field emerge with the goal of automated analysis. The very specific…
Most natural videos contain numerous events. For example, in a video of a "man playing a piano", the video might also contain "another man dancing" or "a crowd clapping". We introduce the task of dense-captioning events, which involves both…
When training deep neural networks, it is typically assumed that the training examples are uniformly difficult to learn. Or, to restate, it is assumed that the training error will be uniformly distributed across the training examples. Based…
Computer vision and video understanding have transformed sports analytics by enabling large-scale, automated analysis of game dynamics from broadcast footage. Despite significant advances in player and ball tracking, pose estimation, action…
Spin plays a pivotal role in ball-based sports. Estimating spin becomes a key skill due to its impact on the ball's trajectory and bouncing behavior. Spin cannot be observed directly, making it inherently challenging to estimate. In table…
Sports video data is recorded for nearly every major tournament but remains archived and inaccessible to large scale data mining and analytics. It can only be viewed sequentially or manually tagged with higher-level labels which is time…
With the rapid development of electronic science and technology, the research on wearable devices is constantly updated, but for now, it is not comprehensive for wearable devices to recognize and analyze the movement of specific sports.…
Identifying mobility behaviors in rich trajectory data is of great economic and social interest to various applications including urban planning, marketing and intelligence. Existing work on trajectory clustering often relies on similarity…
This paper addresses the challenge of automated sports video analysis, which has traditionally been limited by computationally intensive models requiring server-side processing and lacking fine-grained understanding of athletic movements.…
Student performance prediction - where a machine forecasts the future performance of students as they interact with online coursework - is a challenging problem. Reliable early-stage predictions of a student's future performance could be…
The SoccerNet 2025 Challenges mark the fifth annual edition of the SoccerNet open benchmarking effort, dedicated to advancing computer vision research in football video understanding. This year's challenges span four vision-based tasks: (1)…
This paper presents a human gait data collection for analysis and activity recognition consisting of continues recordings of combined activities, such as walking, running, taking stairs up and down, sitting down, and so on; and the data…
Motion blur reduces the clarity of fast-moving objects, posing challenges for detection systems, especially in racket sports, where balls often appear as streaks rather than distinct points. Existing labeling conventions mark the ball at…
Context. The game industry is increasingly growing in recent years. Every day, millions of people play video games, not only as a hobby, but also for professional competitions (e.g., e-sports or speed-running) or for making business by…
Aggressive driving (i.e., car drifting) is a dangerous behavior that puts human safety and life into a significant risk. This behavior is considered as an anomaly concerning the regular traffic in public transportation roads. Recent…
Hand gesture understanding is essential for several applications in human-computer interaction, including automatic clinical assessment of hand dexterity. While deep learning has advanced static gesture recognition, dynamic gesture…
We present a new dataset and benchmark with the goal of advancing research in the intersection of brain activities and eye movements. Our dataset, EEGEyeNet, consists of simultaneous Electroencephalography (EEG) and Eye-tracking (ET)…
From video streaming to security and surveillance applications, video data play an important role in our daily living today. However, managing a large amount of video data and retrieving the most useful information for the user remain a…