English
Related papers

Related papers: Animating an Autonomous 3D Talking Avatar

200 papers

We present Agent-to-Sim (ATS), a framework for learning interactive behavior models of 3D agents from casual longitudinal video collections. Different from prior works that rely on marker-based tracking and multiview cameras, ATS learns…

Computer Vision and Pattern Recognition · Computer Science 2024-10-22 Gengshan Yang , Andrea Bajcsy , Shunsuke Saito , Angjoo Kanazawa

This paper studies the non-verbal behavior of a conversational agent named Arthur. We propose the development of body movements for this agent, which interacts solely through voice commands, chat, and videos with facial animations. This…

Human-Computer Interaction · Computer Science 2023-12-12 Camila Vicari Maccari , Gustavo Galle de Melo , Paulo Ricardo Knob , Soraia Raupp Musse

We cast visual imitation as a visual correspondence problem. Our robotic agent is rewarded when its actions result in better matching of relative spatial configurations for corresponding visual entities detected in its workspace and…

Robotics · Computer Science 2020-03-06 Maximilian Sieb , Zhou Xian , Audrey Huang , Oliver Kroemer , Katerina Fragkiadaki

Embodied agents designed to assist users with tasks must engage in natural language interactions, interpret instructions, execute actions, and communicate effectively to resolve issues. However, collecting large-scale, diverse datasets of…

Computation and Language · Computer Science 2024-11-01 Daniel Philipov , Vardhan Dongre , Gokhan Tur , Dilek Hakkani-Tür

SmartAvatar is a vision-language-agent-driven framework for generating fully rigged, animation-ready 3D human avatars from a single photo or textual prompt. While diffusion-based methods have made progress in general 3D object generation,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-06 Alexander Huang-Menders , Xinhang Liu , Andy Xu , Yuyao Zhang , Chi-Keung Tang , Yu-Wing Tai

Codec Avatars are a recent class of learned, photorealistic face models that accurately represent the geometry and texture of a person in 3D (i.e., for virtual reality), and are almost indistinguishable from video. In this paper we describe…

Computer Vision and Pattern Recognition · Computer Science 2020-08-13 Alexander Richard , Colin Lea , Shugao Ma , Juergen Gall , Fernando de la Torre , Yaser Sheikh

Existing video captioning methods merely provide shallow or simplistic representations of object behaviors, resulting in superficial and ambiguous descriptions. However, object behavior is dynamic and complex. To comprehensively capture the…

Computer Vision and Pattern Recognition · Computer Science 2025-02-20 Caihua Liu , Xu Li , Wenjing Xue , Wei Tang , Xia Feng

Audio-driven 3D facial animation aims to generate synchronized lip movements and vivid facial expressions from arbitrary audio clips. While existing methods can produce synchronized lip motions, they often rely on predefined identity or…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Xuangeng Chu , Yuan Gan , Ziteng Cui , Shuhong Liu , Jian Wang , Bing Zhou , Tatsuya Harada

Machine learning has been utilized to perform tasks in many different domains such as classification, object detection, image segmentation and natural language analysis. Data labeling has always been one of the most important tasks in…

Machine Learning · Computer Science 2021-09-09 Shikun Zhang , Omid Jafari , Parth Nagarkar

We will demonstrate a conversational products recommendation agent. This system shows how we combine research in personalized recommendation systems with research in dialogue systems to build a virtual sales agent. Based on new deep…

Computation and Language · Computer Science 2016-10-06 Yueming Sun , Yi Zhang , Yunfei Chen , Roger Jin

This paper introduces a new model to generate rhythmically relevant non-verbal facial behaviors for virtual agents while they speak. The model demonstrates perceived performance comparable to behaviors directly extracted from the data and…

Computer Vision and Pattern Recognition · Computer Science 2023-11-23 Alice Delbosc , Magalie Ochs , Nicolas Sabouret , Brian Ravenet , Stéphane Ayache

We propose Camera Artist, a multi-agent framework that models a real-world filmmaking workflow to generate narrative videos with explicit cinematic language. While recent multi-agent systems have made substantial progress in automating…

Artificial Intelligence · Computer Science 2026-04-13 Haobo Hu , Qi Mao , Yuanhang Li , Libiao Jin

Predicting the motion of multiple agents is necessary for planning in dynamic environments. This task is challenging for autonomous driving since agents (e.g. vehicles and pedestrians) and their associated behaviors may be diverse and…

We introduce the concept of notational animating, an interaction paradigm for animation authoring where users sketch high-level notations over static drawings to indicate intended motions, which are then interpreted by automatic methods…

Human-Computer Interaction · Computer Science 2026-03-10 Xinyu Shi , Li-Yi Wei , Nanxuan Zhao , Jian Zhao , Rubaiat Habib Kazi

Animating realistic avatars requires using high quality animations for every possible state the avatar can be in. This includes actions like walking or running, but also subtle movements that convey emotions and personality. Idle…

Human-Computer Interaction · Computer Science 2026-05-13 Eneko Atxa Landa , Elena Lazkano , Igor Rodriguez , Itsaso Rodríguez-Moreno , Itziar Irigoien

We introduce the AutoGRAMS framework for programming multi-step interactions with language models. AutoGRAMS represents AI agents as a graph, where each node can execute either a language modeling instruction or traditional code. Likewise,…

Computation and Language · Computer Science 2024-07-16 Ben Krause , Lucia Chen , Emmanuel Kahembwe

Since the beginning of the COVID-19 pandemic, remote conferencing and school-teaching have become important tools. The previous applications aim to save the commuting cost with real-time interactions. However, our application is going to…

Artificial Intelligence · Computer Science 2022-10-14 Aolan Sun , Xulong Zhang , Tiandong Ling , Jianzong Wang , Ning Cheng , Jing Xiao

Graphical User Interface (GUI) agents can automate complex tasks across digital environments, but their development is hindered by the scarcity of high-quality trajectory data for training. Existing approaches rely on expensive human…

Computation and Language · Computer Science 2025-03-04 Yiheng Xu , Dunjie Lu , Zhennan Shen , Junli Wang , Zekun Wang , Yuchen Mao , Caiming Xiong , Tao Yu

Machine learning approaches for building task-oriented dialogue systems require large conversational datasets with labels to train on. We are interested in building task-oriented dialogue systems from human-human conversations, which may be…

Computation and Language · Computer Science 2019-07-09 Shachi Paul , Rahul Goel , Dilek Hakkani-Tür

Animation is ubiquitous in visualization systems, and a common technique for creating these animations is the transition. In the transition approach, animations are created by smoothly interpolating a visual attribute between a start and…

Graphics · Computer Science 2017-03-03 Andrew McCaleb Reach , Chris North