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In this paper, we study the following problem of reconstructing a simple polygon: Given a cyclically ordered vertex sequence of an unknown simple polygon P of n vertices and, for each vertex v of P, the sequence of angles defined by all the…

Computational Geometry · Computer Science 2010-09-15 Danny Z. Chen , Haitao Wang

In this paper, we enumerate Newton polygons asymptotically. The number of Newton polygons is computable by a simple recurrence equation, but unexpectedly the asymptotic formula of its logarithm contains growing oscillatory terms. As the…

Number Theory · Mathematics 2020-03-26 Shushi Harashita

We prove a complexity dichotomy theorem for a class of Holant problems on 3-regular bipartite graphs. Given an arbitrary nonnegative weighted symmetric constraint function $f = [x_0, x_1, x_2, x_3]$, we prove that the bipartite Holant…

Computational Complexity · Computer Science 2020-11-19 Austen Z. Fan , Jin-Yi Cai

We show that deciding whether a given set of circles can be packed into a rectangle, an equilateral triangle, or a unit square are NP-hard problems, settling the complexity of these natural packing problems. On the positive side, we show…

Computational Geometry · Computer Science 2010-09-21 Erik D. Demaine , Sandor P. Fekete , Robert J. Lang

We study the geometry of billiard orbits on rectangular billiards. A truncated billiard orbit induces a partition of the rectangle into polygons. We prove that thirteen is a sharp upper bound for the number of different areas of these…

Number Theory · Mathematics 2013-10-08 Henk Don

A pseudo-triangle is a simple polygon with three convex vertices, and a pseudo-triangulation is a face-to-face tiling of a planar region into pseudo-triangles. Pseudo-triangulations appear as data structures in computational geometry, as…

Combinatorics · Mathematics 2015-02-18 Guenter Rote , Francisco Santos , Ileana Streinu

Triangulation of a three-dimensional point from at least two noisy 2-D images can be formulated as a quadratically constrained quadratic program. We propose an algorithm to extract candidate solutions to this problem from its semidefinite…

Optimization and Control · Mathematics 2012-08-09 Chris Aholt , Sameer Agarwal , Rekha Thomas

We give the complete list of possible torsion subgroups of elliptic curves with complex multiplication over number fields of degree 1-13. Additionally we describe the algorithm used to compute these torsion subgroups and its implementation.

Number Theory · Mathematics 2019-02-20 Pete L. Clark , Patrick Corn , Alex Rice , James Stankewicz

A high-level description of an algorithm which computes the minimum perimeter triangle enclosing a convex polygon in linear time exists in the literature. Besides that an implementation of the algorithm is given in the subsequent work.…

Metric Geometry · Mathematics 2016-06-08 V. Ermolaev

We pose and answer several questions concerning the number of ways to fold a polygon to a polytope, and how many polytopes can be obtained from one polygon; and the analogous questions for unfolding polytopes to polygons. Our answers are,…

Computational Geometry · Computer Science 2007-05-23 Erik D. Demaine , Martin L. Demaine , Anna Lubiw , Joseph O'Rourke

We consider whether any two triangulations of a polygon or a point set on a non-planar surface with a given metric can be transformed into each other by a sequence of edge flips. The answer is negative in general with some remarkable…

Metric Geometry · Mathematics 2010-08-02 C. Cortes , C. I. Grima , F. Hurtado , A. Marquez , F. Santos , J. Valenzuela

We study decompositions of natural numbers into triangular summands. For instance, we prove that any natural number can be represented as a sum of four triangular numbers, two of them having even indices and the other two having odd…

Number Theory · Mathematics 2016-02-04 Dmitry Krachun

We introduce a notion of $k$-convexity and explore polygons in the plane that have this property. Polygons which are \mbox{$k$-convex} can be triangulated with fast yet simple algorithms. However, recognizing them in general is a 3SUM-hard…

Computational Geometry · Computer Science 2010-07-22 Oswin Aichholzer , Franz Aurenhammer , Erik D. Demaine , Ferran Hurtado , Pedro Ramos , Jorge Urrutia

In this paper, we prove that the set of triangulations of a polygon can be equipped with an order to become a lattice. First, we define this order. In [HN99], authors defined the flip operator and then prove some properties of the graph of…

Combinatorics · Mathematics 2018-06-08 Thinh D. Nguyen , Ha Duong Phan

We give some new advances in the research of the maximum number of triangles that we may obtain in a simple arrangements of n lines or pseudo-lines.

Combinatorics · Mathematics 2008-05-19 Nicolas Bartholdi , Jérémy Blanc , Sébastien Loisel

This paper gives a dichotomy theorem for the complexity of computing the partition function of an instance of a weighted Boolean constraint satisfaction problem. The problem is parameterised by a finite set F of non-negative functions that…

Computational Complexity · Computer Science 2009-02-23 Martin Dyer , Leslie Ann Goldberg , Mark Jerrum

We prove that computing a single pair of vertices that are mapped onto each other by an isomorphism $\phi$ between two isomorphic graphs is as hard as computing $\phi$ itself. This result optimally improves upon a result of G\'{a}l et al.…

Computational Complexity · Computer Science 2016-08-16 André Grosse , Joerg Rothe , Gerd Wechsung

It is shown that there exist infinitely many triangular numbers (congruent to 3 mod 12) which cannot be the distance between two perfect numbers.

Number Theory · Mathematics 2012-10-02 Philippe Ellia

Representing a polygon using a set of simple shapes has numerous applications in different use-case scenarios. We consider the problem of covering the interior of a rectilinear polygon with holes by a set of area-weighted, axis-aligned…

Computational Geometry · Computer Science 2023-12-15 Kathrin Hanauer , Martin P. Seybold , Julian Unterweger

We demonstrate that Col is PSPACE-complete on triangular grid graphs via a reduction from Bounded Two-Player Constraint Logic. This is the most structured graph family that Col is known to be computationally hard for.

Computational Complexity · Computer Science 2025-01-28 Kyle Burke , Craig Tennenhouse