Related papers: Continual Learning Using World Models for Pseudo-R…
Traditional reinforcement learning agents learn from experience, past or present, gained through interaction with their environment. Our approach synthesizes experience, without requiring an agent to interact with their environment, by…
We propose DRAGO, a novel approach for continual model-based reinforcement learning aimed at improving the incremental development of world models across a sequence of tasks that differ in their reward functions but not the state space or…
World models learn the consequences of actions in vision-based interactive systems. However, in practical scenarios like autonomous driving, noncontrollable dynamics that are independent or sparsely dependent on action signals often exist,…
Although reinforcement learning has seen tremendous success recently, this kind of trial-and-error learning can be impractical or inefficient in complex environments. The use of demonstrations, on the other hand, enables agents to benefit…
Continual learning (CL) is a major challenge of machine learning (ML) and describes the ability to learn several tasks sequentially without catastrophic forgetting (CF). Recent works indicate that CL is a complex topic, even more so when…
Modern Neural Machine Translation systems exhibit strong performance in several different languages and are constantly improving. Their ability to learn continuously is, however, still severely limited by the catastrophic forgetting issue.…
Continual learning refers to the ability of a biological or artificial system to seamlessly learn from continuous streams of information while preventing catastrophic forgetting, i.e., a condition in which new incoming information strongly…
Despite huge success, deep networks are unable to learn effectively in sequential multitask learning settings as they forget the past learned tasks after learning new tasks. Inspired from complementary learning systems theory, we address…
Text-based games provide an interactive way to study natural language processing. While deep reinforcement learning has shown effectiveness in developing the game playing agent, the low sample efficiency and the large action space remain to…
Reinforcement learning (RL) algorithms allow artificial agents to improve their selection of actions to increase rewarding experiences in their environments. Temporal Difference (TD) Learning -- a model-free RL method -- is a leading…
Deep neural networks have shown superior performance in many regimes to remember familiar patterns with large amounts of data. However, the standard supervised deep learning paradigm is still limited when facing the need to learn new…
Although numerous machine learning models exist to detect issues like rolling bearing strain and deformation, typically caused by improper mounting, overloading, or poor lubrication, these models often struggle to isolate faults from the…
Continual Learning, also known as Lifelong Learning, aims to continually learn from new data as it becomes available. While prior research on continual learning in automatic speech recognition has focused on the adaptation of models across…
Continual learning (CL) aims to train models sequentially over multiple domains without forgetting previously learned knowledge. However, existing CL methods optimize for in-domain performance and are therefore prone to learning spurious,…
Continual Learning (CL) investigates how to train Deep Networks on a stream of tasks without incurring forgetting. CL settings proposed in literature assume that every incoming example is paired with ground-truth annotations. However, this…
Catastrophic forgetting and capacity saturation are the central challenges of any parametric lifelong learning system. In this work, we study these challenges in the context of sequential supervised learning with an emphasis on recurrent…
Common approaches to Reinforcement Learning (RL) are seriously challenged by large-scale applications involving huge state spaces and sparse delayed reward feedback. Hierarchical Reinforcement Learning (HRL) methods attempt to address this…
Environments in Reinforcement Learning are usually only partially observable. To address this problem, a possible solution is to provide the agent with information about the past. However, providing complete observations of numerous steps…
Reinforcement learning (RL) solves sequential decision-making problems via a trial-and-error process interacting with the environment. While RL achieves outstanding success in playing complex video games that allow huge trial-and-error,…
An ultimate objective in continual learning is to preserve knowledge learned in preceding tasks while learning new tasks. To mitigate forgetting prior knowledge, we propose a novel knowledge distillation technique that takes into the…