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In imperfect information games (e.g. Bridge, Skat, Poker), one of the fundamental considerations is to infer the missing information while at the same time avoiding the disclosure of private information. Disregarding the issue of protecting…

Artificial Intelligence · Computer Science 2024-05-24 Jérôme Arjonilla , Abdallah Saffidine , Tristan Cazenave

Within the domain of game theory, power indexes are defined as functions that quantify the influence of individual participants in collective decision-making processes. Felsenthal [D. Felsenthal. A Well-Behaved Index of a Priori P-Power for…

Theoretical Economics · Economics 2025-07-03 Alicia Mascareñas-Pazos , Silvia Lorenzo-Freire , Jose Maria Alonso-Meijide

How do incentive levels affect strategic behaviour? We address this with an experiment that separately identifies own- and opponent-incentive effects in two dominance-solvable games that differ in strategic complexity. Higher own incentives…

Theoretical Economics · Economics 2026-03-30 Teresa Esteban-Casanelles , Duarte Gonçalves

The actions of intelligent agents, such as chatbots, recommender systems, and virtual assistants are typically not fully transparent to the user. Consequently, using such an agent involves the user exposing themselves to the risk that the…

Computer Science and Game Theory · Computer Science 2020-07-23 The Anh Han , Cedric Perret , Simon T. Powers

Coalitional voting games appear in different forms in multi-agent systems, social choice and threshold logic. In this paper, the complexity of comparison of influence between players in coalitional voting games is characterized. The…

Computer Science and Game Theory · Computer Science 2008-09-04 Haris Aziz

Some well-known solutions for cooperative games with transferable utility (TU-games), such as the Banzhaf value, the Myerson value, and the Aumann-Dreze value, fail to satisfy efficiency. Despite their desirable normative properties, this…

Theoretical Economics · Economics 2026-01-01 Yukihiko Funaki , Yukio Koriyama , Satoshi Nakada

The evolution of information and communication technologies has yielded the means of sharing measurements and other information in an efficient and flexible way, which has enabled the size and complexity of control applications to increase.…

Systems and Control · Electrical Eng. & Systems 2025-01-30 Filiberto Fele , José M. Maestre , Eduardo F. Camacho

A recurring theme in recent computer science literature is that proper design of signaling schemes is a crucial aspect of effective mechanisms aiming to optimize social welfare or revenue. One of the research endeavors of this line of work…

Computer Science and Game Theory · Computer Science 2015-07-07 Moran Feldman , Moshe Tennenholtz , Omri Weinstein

We are concerned with the stability of a coalitional game, i.e., a transferable-utility (TU) cooperative game. First, the concept of core can be weakened so that the blocking of changes is limited to only those with multilateral backings.…

Theoretical Economics · Economics 2023-04-24 Jian Yang

Based on Holler (1982) and Armijos-Toro et al. (2021) we propose two power indices to measure the influence of the players in the class of weighted majority games in partition function form. We compare these new power indices with their…

Computer Science and Game Theory · Computer Science 2024-02-12 José M. Alonso-Meijide , Livino M. Armijos-Toro , Balbina V. Casas-Méndez , Manuel A. Mosquera

We introduce new power indices to measure the a priori voting power of voters in liquid democracy elections where an underlying network restricts delegations. We argue that our power indices are natural extensions of the standard…

Multiagent Systems · Computer Science 2023-05-16 Rachael Colley , Théo Delemazure , Hugo Gilbert

In this dissertation, we analyze the computational properties of game-theoretic centrality measures. The key idea behind game-theoretic approach to network analysis is to treat nodes as players in a cooperative game, where the value of each…

Computer Science and Game Theory · Computer Science 2015-12-08 Piotr Lech Szczepański

As LLMs become more widely deployed, there is increasing interest in directly optimizing for feedback from end users (e.g. thumbs up) in addition to feedback from paid annotators. However, training to maximize human feedback creates a…

Machine Learning · Computer Science 2025-02-25 Marcus Williams , Micah Carroll , Adhyyan Narang , Constantin Weisser , Brendan Murphy , Anca Dragan

Learning models do not in general imply that weakly dominated strategies are irrelevant or justify the related concept of "forward induction," because rational agents may use dominated strategies as experiments to learn how opponents play,…

Theoretical Economics · Economics 2022-11-15 Daniel Clark , Drew Fudenberg , Kevin He

Coalitional control is concerned with the management of multi-agent systems where cooperation cannot be taken for granted (due to, e.g., market competition, logistics). This paper proposes a model predictive control (MPC) framework aimed at…

Systems and Control · Electrical Eng. & Systems 2021-08-03 Filiberto Fele , Ezequiel Debada , José M. Maestre , Eduardo F. Camacho

Competitor rating systems for head-to-head games are typically used to measure playing strength from game outcomes. Ratings computed from these systems are often used to select top competitors for elite events, for pairing players of…

Methodology · Statistics 2025-07-14 Mark E. Glickman

Usually, to apply game-theoretic methods, we must specify utilities precisely, and we run the risk that the solutions we compute are not robust to errors in this specification. Ordinal games provide an attractive alternative: they require…

Computer Science and Game Theory · Computer Science 2024-07-11 Vincent Conitzer

Influence maximization, the fundamental of viral marketing, aims to find top-$K$ seed nodes maximizing influence spread under certain spreading models. In this paper, we study influence maximization from a game perspective. We propose a…

Artificial Intelligence · Computer Science 2020-06-04 Yu Zhang , Yan Zhang

Wealthy individuals may be less tempted to defect than those with comparatively low payoffs. To take this into consideration, we introduce coevolutionary success-driven multigames in structured populations. While the core game is always the…

Physics and Society · Physics 2014-10-17 Attila Szolnoki , Matjaz Perc

We consider collaborative systems where users make contributions across multiple available projects and are rewarded for their contributions in individual projects according to a local sharing of the value produced. This serves as a model…

Computer Science and Game Theory · Computer Science 2013-08-06 Yoram Bachrach , Vasilis Syrgkanis , Milan Vojnovic
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