Related papers: Online Graph Exploration on a Restricted Graph Cla…
Given an undirected graph, each of the two end-vertices of an edge can own the edge. Call a vertex poor, if it owns at most one edge. We give a polynomial time algorithm for the problem of finding an assignment of owners to the edges which…
A temporal graph is a graph for which the edge set can change from one time step to the next. This paper considers undirected temporal graphs defined over L time steps and connected at each time step. We study the Shortest Temporal…
In this paper we study the mincut problem in the online setting. We consider two distinct models: A) competitive analysis and B) regret analysis. In the competitive setting we consider the vertex arrival model; whenever a new vertex arrives…
Graph routing problems have been investigated extensively in operations research, computer science and engineering due to their ubiquity and vast applications. In this paper, we study constant approximation algorithms for some variations of…
We examine a search on a graph among a number of different kinds of objects (vertices), one of which we want to find. In a standard graph search, all of the vertices are the same, except for one, the marked vertex, and that is the one we…
We study the problem of deterministically exploring an undirected and initially unknown graph with $n$ vertices either by a single agent equipped with a set of pebbles, or by a set of collaborating agents. The vertices of the graph are…
We study the problem of maximizing the number of spanning trees in a connected graph by adding at most $k$ edges from a given candidate edge set. We give both algorithmic and hardness results for this problem: - We give a greedy algorithm…
Online bipartite matching is a classical problem in online algorithms and we know that both the deterministic fractional and randomized integral online matchings achieve the same competitive ratio of $1-\frac{1}{e}$. In this work, we study…
Mapping the Internet generally consists in sampling the network from a limited set of sources by using traceroute-like probes. This methodology, akin to the merging of different spanning trees to a set of destination, has been argued to…
In this paper, we study the exact learning problem for weighted graphs, where we are given the vertex set, $V$, of a weighted graph, $G=(V,E,w)$, but we are not given $E$. The problem, which is also known as graph reconstruction, is to…
In the area of graph drawing, the One-Sided Crossing Minimization Problem (OSCM) is defined on a bipartite graph with both vertex sets aligned parallel to each other and all edges being drawn as straight lines. The task is to find a…
We study the online maximum matching problem in a model in which the edges are associated with a known recourse parameter $k$. An online algorithm for this problem has to maintain a valid matching while edges of the underlying graph are…
We present a new fast all-pairs shortest path algorithm for unweighted graphs. In breadth-first search which is said to representative and fast in unweighted graphs, the average number of accesses to adjacent vertices (expressed by…
The problem of finding the maximum number of vertex-disjoint uni-color paths in an edge-colored graph (called MaxCDP) has been recently introduced in literature, motivated by applications in social network analysis. In this paper we…
In the field of swarm robotics, one of the most studied problem is Gathering. It asks for a distributed algorithm that brings the robots to a common location, not known in advance. We consider the case of robots constrained to move along…
A (Euclidean) greedy drawing of a graph is a drawing in which, for any two vertices $s,t$ ($s \neq t$), there is a neighbor vertex of $s$ that is closer to $t$ than to $s$ in the Euclidean distance. Greedy drawings are important in the…
MapReduce (and its open source implementation Hadoop) has become the de facto platform for processing large data sets. MapReduce offers a streamlined computational framework by interleaving sequential and parallel computation while hiding…
Many phenomena in real world social networks are interpreted as spread of influence between activated and non-activated network elements. These phenomena are formulated by combinatorial graphs, where vertices represent the elements and…
A tuple (s1,t1,s2,t2) of vertices in a simple undirected graph is 2-linked when there are two vertex-disjoint paths respectively from s1 to t1 and s2 to t2. A graph is 2-linked when all such tuples are 2-linked. We give a new and simple…
We consider the problem of exploring an unknown tree with a team of $k$ initially colocated mobile agents. Each agent has limited energy and cannot, as a result, traverse more than $B$ edges. The goal is to maximize the number of nodes…