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Multi-task learning (MTL) encapsulates multiple learned tasks in a single model and often lets those tasks learn better jointly. However, when deploying MTL onto those real-world systems that are often resource-constrained or…

Computer Vision and Pattern Recognition · Computer Science 2022-10-27 Hanxue Liang , Zhiwen Fan , Rishov Sarkar , Ziyu Jiang , Tianlong Chen , Kai Zou , Yu Cheng , Cong Hao , Zhangyang Wang

In human-centered environments such as restaurants, homes, and warehouses, robots often face challenges in accurately recognizing 3D objects. These challenges stem from the complexity and variability of these environments, including diverse…

Computer Vision and Pattern Recognition · Computer Science 2025-08-14 Songsong Xiong , Hamidreza Kasaei

As the capability and complexity of UAVs continue to increase, the human-robot interface community has a responsibility to design better ways of specifying the complex 3D flight paths necessary for instructing them. Immersive interfaces,…

Human-Computer Interaction · Computer Science 2019-04-19 Jesse Paterson , Jiwoong Han , Tom Cheng , Paxtan Laker , David McPherson , Joseph Menke , Allen Yang

Design for Manufacturing and Assembly (DFMA) is a crucial design stage within the heavy vehicle manufacturing process that involves optimising the order and feasibility of the parts assembly process to reduce manufacturing complexity and…

Human-Computer Interaction · Computer Science 2022-09-07 Emran Poh , Kyrin Liong , Jeannie Lee

Many enterprise software systems provide complex Graphical User Interfaces (GUIs) that need robust architectural patterns for well-structured software design. However, popular GUI architectural patterns like Model-View-ViewModel (MVVM)…

Software Engineering · Computer Science 2025-04-28 Mario Fuksa , Sandro Speth , Steffen Becker

In this report, we present our work in visualization and augmented reality technologies supporting collaboration in manufacturing automation. Our approach is based on (i) analysis based on spatial models of automation environments, (ii)…

Software Engineering · Computer Science 2017-11-17 Ian D. Peake , Jan Olaf Blech , Shyam Nath , Jacob Jacky Aharon , Argyll McGhie

In the complex manufacturing sector a considerable amount of resources are focused on developing new skills and training workers. In that context, increasing the effectiveness of those processes and reducing the investment required is an…

Human-Computer Interaction · Computer Science 2016-11-17 Mar Gonzalez-Franco , Julio Cermeron , Katie Li , Rodrigo Pizarro , Jacob Thorn , Windo Hutabarat , Ashutosh Tiwari , Pablo Bermell-Garcia

This paper presents Matrix, an advanced AI-powered framework designed for real-time 3D object generation in Augmented Reality (AR) environments. By integrating a cutting-edge text-to-3D generative AI model, multilingual speech-to-text…

Human-Computer Interaction · Computer Science 2025-03-24 Majid Behravan , Denis Gracanin

When designing 3D applications it is necessary to find a compromise between cost (e.g. money, time) and achievable realism of the virtual environment. Reusing existing assets has an impact on the uniqueness of the application and creating…

Human-Computer Interaction · Computer Science 2021-07-13 Alexander Schäfer , Gerd Reis , Didier Stricker

During collaboration in XR (eXtended Reality), users typically share and interact with virtual objects in a common, shared virtual environment. Specifically, collaboration among users in Mixed Reality (MR) requires knowing their position,…

Human-Computer Interaction · Computer Science 2023-10-10 Hung-Jui Guo , Omeed Eshaghi Ashtiani , Balakrishnan Prabhakaran

Despite the rise of digital libraries and online reading platforms, physical libraries still offer unique benefits for education and community engagement. However, due to the convenience of digital resources, physical library visits,…

Human-Computer Interaction · Computer Science 2024-08-13 Qianjie Wei , Jingling Zhang , Pengqi Wang , Xiaofu Jin , Mingming Fan

We provide an experimental evaluation of a wearable augmented reality (AR) system we have developed for human-robot teams working on tasks requiring collaboration in shared physical workspace. Recent advances in AR technology have…

Recent unified 3D generation models have made remarkable progress in producing high-quality 3D assets from a single image. Notably, layout-aware approaches such as SAM3D can reconstruct multiple objects while preserving their spatial…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Baicheng Li , Dong Wu , Jun Li , Shunkai Zhou , Zecui Zeng , Lusong Li , Hongbin Zha

This bachelor's thesis describes the conception and implementation of an augmented reality application for the Android platform. The intention is to demonstrate some possibilities of interaction within an augmented reality environment on…

Human-Computer Interaction · Computer Science 2017-01-09 Lennart Brüggemann

Embedding representations power machine intelligence in many applications, including recommendation systems, but they are space intensive -- potentially occupying hundreds of gigabytes in large-scale settings. To help manage this outsized…

Machine Learning · Computer Science 2021-02-09 Antonio Ginart , Maxim Naumov , Dheevatsa Mudigere , Jiyan Yang , James Zou

A flexible, scalable and affordable virtual reality software system architecture is proposed. This solution can be easily implemented on different hardware configurations: on a single computer or on a computer cluster. The architecture is…

Graphics · Computer Science 2013-08-28 Stoyan Maleshkov , Dimo Chotrov

Robot programming methods for industrial robots are time consuming and often require operators to have knowledge in robotics and programming. To reduce costs associated with reprogramming, various interfaces using augmented reality have…

Robotics · Computer Science 2021-11-04 Yong Joon Thoo , Jérémy Maceiras , Philip Abbet , Mattia Racca , Hakan Girgin , Sylvain Calinon

Vision-based Interfaces (VIs) are pivotal in advancing Human-Computer Interaction (HCI), particularly in enhancing context awareness. However, there are significant opportunities for these interfaces due to rapid advancements in multimodal…

Human-Computer Interaction · Computer Science 2024-08-15 Yongquan Hu , Wen Hu , Aaron Quigley

Real-time rendering and animation of humans is a core function in games, movies, and telepresence applications. Existing methods have a number of drawbacks we aim to address with our work. Triangle meshes have difficulty modeling thin…

Web applications need better user interface to be interactive and attractive. A new approach/concept of dimensional enhancement - 2.5D "a 2D display of a virtual 3D environment", which can be implemented in social networking sites and…

Human-Computer Interaction · Computer Science 2012-10-03 Saurabh Sarkar