English

MVVM Revisited: Exploring Design Variants of the Model-View-ViewModel Pattern

Software Engineering 2025-04-28 v1 Human-Computer Interaction

Abstract

Many enterprise software systems provide complex Graphical User Interfaces (GUIs) that need robust architectural patterns for well-structured software design. However, popular GUI architectural patterns like Model-View-ViewModel (MVVM) often lack detailed implementation guidance, leading GUI developers to inappropriately use the pattern without a comprehensive overview of design variants and often-mentioned trade-offs. Therefore, this paper presents an extensive review of MVVM design aspects and trade-offs, extending beyond the standard MVVM definition. We conducted a multivocal literature review (MLR), including white and gray literature, to cover essential knowledge from blogs, published papers, and other unpublished formats like books. Using the standard MVVM definition as a baseline, our study identifies (1) 76 additional design constructs grouped into 29 design aspects and (2) 16 additional benefits and 15 additional drawbacks. These insights can guide enterprise application developers in implementing practical MVVM solutions and enable informed design decisions.

Keywords

Cite

@article{arxiv.2504.18191,
  title  = {MVVM Revisited: Exploring Design Variants of the Model-View-ViewModel Pattern},
  author = {Mario Fuksa and Sandro Speth and Steffen Becker},
  journal= {arXiv preprint arXiv:2504.18191},
  year   = {2025}
}

Comments

Conference: 28th International Conference on Enterprise Design, Operations, and Computing (EDOC 2024) 16 pages

R2 v1 2026-06-28T23:11:01.871Z