Related papers: Zero-shot Learning of 3D Point Cloud Objects
Zero-shot object recognition or zero-shot learning aims to transfer the object recognition ability among the semantically related categories, such as fine-grained animal or bird species. However, the images of different fine-grained objects…
Traditional 3D scene understanding approaches rely on labeled 3D datasets to train a model for a single task with supervision. We propose OpenScene, an alternative approach where a model predicts dense features for 3D scene points that are…
To alleviate the cost of collecting and annotating large-scale point cloud datasets, we propose an unsupervised learning approach to learn features from unlabeled point cloud "3D object" dataset by using part contrasting and object…
Generative Zero-Shot Learning (ZSL) methods synthesize class-related features based on predefined class semantic prototypes, showcasing superior performance. However, this feature generation paradigm falls short of providing interpretable…
Classification based on Zero-shot Learning (ZSL) is the ability of a model to classify inputs into novel classes on which the model has not previously seen any training examples. Providing an auxiliary descriptor in the form of a set of…
Signal recognition is one of significant and challenging tasks in the signal processing and communications field. It is often a common situation that there's no training data accessible for some signal classes to perform a recognition task.…
Zero-shot learning (ZSL) aims to recognize objects from unseen classes, where the kernel problem is to transfer knowledge from seen classes to unseen classes by establishing appropriate mappings between visual and semantic features. The…
Zero-shot 3D (ZS-3D) anomaly detection aims to identify defects in 3D objects without relying on labeled training data, making it especially valuable in scenarios constrained by data scarcity, privacy, or high annotation cost. However, most…
Few-shot classification aims to carry out classification given only few labeled examples for the categories of interest. Though several approaches have been proposed, most existing few-shot learning (FSL) models assume that base and novel…
Zero-shot learning (ZSL) aims to recognize unseen objects (test classes) given some other seen objects (training classes), by sharing information of attributes between different objects. Attributes are artificially annotated for objects and…
To overcome the absence of training data for unseen classes, conventional zero-shot learning approaches mainly train their model on seen datapoints and leverage the semantic descriptions for both seen and unseen classes. Beyond exploiting…
Zero-Shot Learning (ZSL) is an extreme form of transfer learning, where no labelled examples of the data to be classified are provided during the training stage. Instead, ZSL uses additional information learned about the domain, and relies…
We show that denoising of 3D point clouds can be learned unsupervised, directly from noisy 3D point cloud data only. This is achieved by extending recent ideas from learning of unsupervised image denoisers to unstructured 3D point clouds.…
The recent success of pre-trained 2D vision models is mostly attributable to learning from large-scale datasets. However, compared with 2D image datasets, the current pre-training data of 3D point cloud is limited. To overcome this…
We present an improved approach for 3D object detection in point cloud data based on the Frustum PointNet (F-PointNet). Compared to the original F-PointNet, our newly proposed method considers the point neighborhood when computing point…
We address the problem of learning accurate 3D shape and camera pose from a collection of unlabeled category-specific images. We train a convolutional network to predict both the shape and the pose from a single image by minimizing the…
Zero-shot learning (ZSL) aims to discriminate images from unseen classes by exploiting relations to seen classes via their attribute-based descriptions. Since attributes are often related to specific parts of objects, many recent works…
We introduce a simple yet effective episode-based training framework for zero-shot learning (ZSL), where the learning system requires to recognize unseen classes given only the corresponding class semantics. During training, the model is…
Human beings not only have the ability to recognize novel unseen classes, but also can incrementally incorporate the new classes to existing knowledge preserved. However, zero-shot learning models assume that all seen classes should be…
In this paper, we address an open problem of zero-shot learning. Its principle is based on learning a mapping that associates feature vectors extracted from i.e. images and attribute vectors that describe objects and/or scenes of interest.…