English
Related papers

Related papers: From open learners to open games

200 papers

Within the context of video games the notion of perfectly rational agents can be undesirable as it leads to uninteresting situations, where humans face tough adversarial decision makers. Current frameworks for stochastic games and…

Artificial Intelligence · Computer Science 2019-01-09 Jordi Grau-Moya , Felix Leibfried , Haitham Bou-Ammar

We study rational agents with different perception capabilities in strategic games. We focus on a class of one-shot limited-perception games. These games extend simultaneous-move normal-form games by presenting each player with an…

Computer Science and Game Theory · Computer Science 2024-05-28 Kai Jia , Martin Rinard

A new approach for the study of social games and communications is proposed. Games are simulated between cognitive players who build the opponent's internal model and decide their next strategy from predictions based on the model. In this…

adap-org · Physics 2009-10-30 Makoto Taiji , Takashi Ikegami

We consider stochastic differential games with a large number of players, with the aim of quantifying the gap between closed-loop, open-loop and distributed equilibria. We show that, under two different semi-monotonicity conditions, the…

Probability · Mathematics 2025-05-06 Marco Cirant , Joe Jackson , Davide Francesco Redaelli

We study bipartite correlations in Bell-type games. We show that in a setup where the information carriers are allowed to locally deform the manifold on which the game is played, stronger correlations may be obtained than those maximally…

Quantum Physics · Physics 2024-01-03 David H. Oaknin , Amir Kalev , Itay Hen

Game-Based Learning (GBL) is a learner-engaging pedagogical methodology, yet adapting games to heterogeneous learners requires transparent, real-time Open Player Models (OPMs). We contribute to the community Open Player Socially Analytical…

Human-Computer Interaction · Computer Science 2026-03-31 Zhiyu Lin , Boyd Fox , Devon Mckee , Sai Siddartha Maram , Jiahong Li , Tyler Sorensen , Brian K. Smith , Roger Azevedo , Jichen Zhu , Magy Seif El-Nasr

Games on graphs provide a natural model for reactive non-terminating systems. In such games, the interaction of two players on an arena results in an infinite path that describes a run of the system. Different settings are used to model…

Computer Science and Game Theory · Computer Science 2011-06-08 Krishnendu Chatterjee , Nathanaël Fijalkow

Deep learning is built on the foundational guarantee that gradient descent on an objective function converges to local minima. Unfortunately, this guarantee fails in settings, such as generative adversarial nets, that exhibit multiple…

Machine Learning · Computer Science 2019-05-14 Alistair Letcher , David Balduzzi , Sebastien Racaniere , James Martens , Jakob Foerster , Karl Tuyls , Thore Graepel

This short note is devoted to the unraveling of the hidden interactivity of ordinary games which is an artefact of predictions of the behaviour of other players by the fixed player and describes deviations of their real behaviour from such…

Optimization and Control · Mathematics 2007-05-23 Denis V. Juriev

We study biased Maker-Breaker positional games between two players, one of whom is playing randomly against an opponent with an optimal strategy. In this paper we consider the scenario when Maker plays randomly and Breaker is "clever", and…

Combinatorics · Mathematics 2016-04-01 Jonas Groschwitz , Tibor Szabó

The present paper gives a mathematical, in particular, syntax-independent, formulation of intensionality and dynamics of computation in terms of games and strategies. Specifically, we give a game semantics for a higher-order programming…

Logic in Computer Science · Computer Science 2021-02-10 Norihiro Yamada , Samson Abramsky

The mean field games (MFG) paradigm was introduced to provide tractable approximations of games involving very large populations. The theory typically rests on two key assumptions: homogeneity, meaning that all players share the same…

Optimization and Control · Mathematics 2025-11-10 Mathieu Laurière

We introduce a model of anonymous games with the player dependent action sets. We propose several learning procedures based on the well-known Fictitious Play and Online Mirror Descent and prove their convergence to equilibrium under the…

Optimization and Control · Mathematics 2017-04-04 Saeed Hadikhanloo

Which equilibria will arise in signaling games depends on how the receiver interprets deviations from the path of play. We develop a micro-foundation for these off-path beliefs, and an associated equilibrium refinement, in a model where…

Economics · Quantitative Finance 2018-08-03 Drew Fudenberg , Kevin He

We consider a new class of repeated zero-sum games in which the payoff is the escape rate of a switched dynamical system, where at every stage, the transition is given by a nonexpansive operator depending on the actions of both players.…

Optimization and Control · Mathematics 2025-07-02 Marianne Akian , Stéphane Gaubert , Loïc Marchesini

We introduce the class of pay or play games, which captures scenarios in which each decision maker is faced with a choice between two actions: one with a fixed payoff and an- other with a payoff dependent on others' selected actions. This…

Computer Science and Game Theory · Computer Science 2013-09-27 Sigal Oren , Michael Schapira , Moshe Tennenholtz

The class of totally balanced games is a class of transferable-utility coalitional games providing important models of cooperative behavior used in mathematical economics. They coincide with market games of Shapley and Shubik and every…

Combinatorics · Mathematics 2021-03-01 Tomáš Kroupa , Milan Studený

Candogan et al. (2011) provide an orthogonal direct-sum decomposition of finite games into potential, harmonic and nonstrategic components. In this paper we study the issue of decomposing games that are strategically equivalent from a…

Computer Science and Game Theory · Computer Science 2020-04-01 Joseph Abdou , Nikolaos Pnevmatikos , Marco Scarsini , Xavier Venel

This paper provides a unified view to explain different adversarial attacks and defense methods, i.e. the view of multi-order interactions between input variables of DNNs. Based on the multi-order interaction, we discover that adversarial…

Machine Learning · Computer Science 2021-11-10 Jie Ren , Die Zhang , Yisen Wang , Lu Chen , Zhanpeng Zhou , Yiting Chen , Xu Cheng , Xin Wang , Meng Zhou , Jie Shi , Quanshi Zhang

We consider ordinary differential equations on the unit simplex of $\RR^n$ that naturally occur in population games, models of learning and self reinforced random processes. Generalizing and relying on an idea introduced in \cite{DF11}, we…

Dynamical Systems · Mathematics 2016-04-08 Michel Benaim
‹ Prev 1 3 4 5 6 7 10 Next ›