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Related papers: Development of Head-Mounted Projection Displays fo…

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Having a precise and robust transformation between the robot coordinate system and the AR-device coordinate system is paramount during human-robot interaction (HRI) based on augmented reality using Head mounted displays (HMD), both for…

Robotics · Computer Science 2019-04-05 David Puljiz , Katharina S. Riesterer , Björn Hein , Torsten Kröger

Multimodal fusion frameworks, which integrate diverse medical imaging modalities (e.g., MRI, CT), have shown great potential in applications such as skin cancer detection, dementia diagnosis, and brain tumor prediction. However, existing…

Computer Vision and Pattern Recognition · Computer Science 2026-02-19 J. Dhar , M. K. Pandey , D. Chakladar , M. Haghighat , A. Alavi , S. Mistry , N. Zaidi

EXtended Reality (XR) is a rapidly developing paradigm for computer entertainment, and is also increasingly used for simulation, training, data analysis, and other non-entertainment purposes, often employing head-worn XR devices like the…

Human-Computer Interaction · Computer Science 2022-09-01 Thiago Porcino , Seyed Adel Ghaeinian , Juliano Franz , Joseph Malloch , Derek Reilly

During medicine studies, visualization of certain elements is common and indispensable in order to get more information about the way they work. Currently, we resort to the use of photographs -which are insufficient due to being static- or…

Graphics · Computer Science 2016-07-21 Juan Perozo , Mimia Lo Leung , Esmitt Ramírez

Virtual and Augmented Reality have the potential to change information work. The ability to modify the workers senses can transform everyday environments into a productive office, using portable head-mounted displays combined with…

Human-Computer Interaction · Computer Science 2021-11-09 Verena Biener , Eyal Ofek , Michel Pahud , Per Ola Kristensson , Jens Grubert

Monocular 3D object detection is valuable for various applications such as robotics and AR/VR. Existing methods are confined to closed-set settings, where the training and testing sets consist of the same scenes and/or object categories.…

Computer Vision and Pattern Recognition · Computer Science 2025-09-08 Yung-Hsu Yang , Luigi Piccinelli , Mattia Segu , Siyuan Li , Rui Huang , Yuqian Fu , Marc Pollefeys , Hermann Blum , Zuria Bauer

Motion transfer of talking-head videos involves generating a new video with the appearance of a subject video and the motion pattern of a driving video. Current methodologies primarily depend on a limited number of subject images and 2D…

Computer Vision and Pattern Recognition · Computer Science 2023-11-07 Haomiao Ni , Jiachen Liu , Yuan Xue , Sharon X. Huang

We propose a new system to visualize depth-dependent patterns and images on solid objects with complex geometry using multiple projectors. The system, despite consisting of conventional passive LCD projectors, is able to project different…

Computer Vision and Pattern Recognition · Computer Science 2016-09-13 Takuto Hirukawa , Marco Visentini-Scarzanella , Hiroshi Kawasaki , Ryo Furukawa , Shinsaku Hiura

Hologram is an ideal method for naked eye three-dimensional (3D) display, and computer-generated holography (CGH) makes it possible to reconstruct virtual objects. However, the large pixel size of common CGH devices results in shortages in…

Optics · Physics 2019-09-13 Hui Gao , Yuxi Wang , Xuhao Fan , Fenzhang Jiao , Jinsong Xia , Wei Xiong , Minghui Hong

In this report, we present our work in visualization and augmented reality technologies supporting collaboration in manufacturing automation. Our approach is based on (i) analysis based on spatial models of automation environments, (ii)…

Software Engineering · Computer Science 2017-11-17 Ian D. Peake , Jan Olaf Blech , Shyam Nath , Jacob Jacky Aharon , Argyll McGhie

Projection Mapping (PM) is a technology that projects images onto the surfaces of physical objects, allowing multiple users to share an augmented reality experience without special devices. However, its practical use has been constrained by…

Human-Computer Interaction · Computer Science 2026-03-13 Kotaro Fujimura , Hiroki Kusuyama , Masaki Takeuchi , Daisuke Iwai

Situated Visualization is an emerging field that unites several areas - visualization, augmented reality, human-computer interaction, and internet-of-things, to support human data activities within the ubiquitous world. Likewise, dashboards…

Human-Computer Interaction · Computer Science 2023-09-07 Anika Sayara , Benjamin Lee , Carlos Quijano-Chavez , Michael Sedlmair

This paper introduces holographic cross-device interaction, a new class of remote cross-device interactions between local physical devices and holographically rendered remote devices. Cross-device interactions have enabled a rich set of…

Human-Computer Interaction · Computer Science 2024-05-31 Neil Chulpongsatorn , Thien-Kim Nguyen , Nicolai Marquardt , Ryo Suzuki

Creating immersive 3D visual experiences typically requires expensive and specialized hardware such as VR headsets, autostereoscopic displays, or active shutter glasses. These constraints limit the accessibility and everyday use of 3D…

Graphics · Computer Science 2025-08-25 Trung Hieu Pham , Chanh Minh Tran , Eiji Kamioka , Xuan Tan Phan

The delivery and display of 360-degree videos on Head-Mounted Displays (HMDs) presents many technical challenges. 360-degree videos are ultra high resolution spherical videos, which contain an omnidirectional view of the scene. However only…

Multimedia · Computer Science 2017-08-02 Xavier Corbillon , Gwendal Simon , Alisa Devlic , Jacob Chakareski

Multi-scale detection plays an important role in object detection models. However, researchers usually feel blank on how to reasonably configure detection heads combining multi-scale features at different input resolutions. We find that…

Computer Vision and Pattern Recognition · Computer Science 2022-10-11 Yi Shi , Jiang Wu , Shixuan Zhao , Gangyao Gao , Tao Deng , Hongmei Yan

Projection mapping (PM) enables augmented reality (AR) experiences without requiring users to wear head-mounted displays and supports multi-user interaction. It is regarded as a promising technology for a variety of applications in which…

Human-Computer Interaction · Computer Science 2026-03-13 Takahiro Okamoto , Masaki Takeuchi , Masataka Sawayama , Daisuke Iwai

The release of Microsoft's HoloLens headset addresses new types of issues that would have been difficult to design without such a hardware. This semi-transparent visor headset allows the user who wears it to view the projection of 3D…

Regular object detection methods output rectangle bounding boxes, which are unable to accurately describe the actual object shapes. Instance segmentation methods output pixel-level labels, which are computationally expensive for real-time…

Computer Vision and Pattern Recognition · Computer Science 2023-04-06 Yang Zheng , Oles Andrienko , Yonglei Zhao , Minwoo Park , Trung Pham

Embeddings are ubiquitous in machine learning, appearing in recommender systems, NLP, and many other applications. Researchers and developers often need to explore the properties of a specific embedding, and one way to analyze embeddings is…