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Recent works have shown Generative Adversarial Networks (GANs) to be particularly effective in image-to-image translations. However, in tasks such as body pose and hand gesture translation, existing methods usually require precise…
Inspired by the recent advances in generative models, we introduce a human action generation model in order to generate a consecutive sequence of human motions to formulate novel actions. We propose a framework of an autoencoder and a…
We present variational generative adversarial networks, a general learning framework that combines a variational auto-encoder with a generative adversarial network, for synthesizing images in fine-grained categories, such as faces of a…
Iterating on creating pixel art character sprite sheets is essential to the game development process. However, it can take a lot of effort until the final versions containing different poses and animation clips are achieved. This paper…
Image generation remains a fundamental problem in artificial intelligence in general and deep learning in specific. The generative adversarial network (GAN) was successful in generating high quality samples of natural images. We propose a…
We propose a new system for generating art. The system generates art by looking at art and learning about style; and becomes creative by increasing the arousal potential of the generated art by deviating from the learned styles. We build…
Generative adversarial network (GAN) has greatly improved the quality of unsupervised image generation. Previous GAN-based methods often require a large amount of high-quality training data while producing a small number (e.g., tens) of…
Despite the recent success in applying supervised deep learning to medical imaging tasks, the problem of obtaining large and diverse expert-annotated datasets required for the development of high performant models remains particularly…
Generative adversarial networks (GANs) are a learning framework that rely on training a discriminator to estimate a measure of difference between a target and generated distributions. GANs, as normally formulated, rely on the generated…
We propose a novel way of solving the issue of classification of out-of-vocabulary gestures using Artificial Neural Networks (ANNs) trained in the Generative Adversarial Network (GAN) framework. A generative model augments the data set in…
To synthesize high-quality person images with arbitrary poses is challenging. In this paper, we propose a novel Multi-scale Conditional Generative Adversarial Networks (MsCGAN), aiming to convert the input conditional person image to a…
We present a system to help designers create icons that are widely used in banners, signboards, billboards, homepages, and mobile apps. Designers are tasked with drawing contours, whereas our system colorizes contours in different styles.…
We propose a method to train generative adversarial networks on mutivariate feature vectors representing multiple categorical values. In contrast to the continuous domain, where GAN-based methods have delivered considerable results, GANs…
A class of recent approaches for generating images, called Generative Adversarial Networks (GAN), have been used to generate impressively realistic images of objects, bedrooms, handwritten digits and a variety of other image modalities.…
Generating realistic biometric images has been an interesting and, at the same time, challenging problem. Classical statistical models fail to generate realistic-looking fingerprint images, as they are not powerful enough to capture the…
The integration of visual-tactile stimulus is common while humans performing daily tasks. In contrast, using unimodal visual or tactile perception limits the perceivable dimensionality of a subject. However, it remains a challenge to…
Recently image inpainting has witnessed rapid progress due to generative adversarial networks (GAN) that are able to synthesize realistic contents. However, most existing GAN-based methods for semantic inpainting apply an auto-encoder…
Synthetic data generation to improve classification performance (data augmentation) is a well-studied problem. Recently, generative adversarial networks (GAN) have shown superior image data augmentation performance, but their suitability in…
We propose an alternative generator architecture for generative adversarial networks, borrowing from style transfer literature. The new architecture leads to an automatically learned, unsupervised separation of high-level attributes (e.g.,…
Conditional image generation is effective for diverse tasks including training data synthesis for learning-based computer vision. However, despite the recent advances in generative adversarial networks (GANs), it is still a challenging task…