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Related papers: The artist libraries project

200 papers

We investigated the use of virtual technologies to digitise and enhance cultural heritage (CH), aligning with Open Science and FAIR principles. Through case studies in museums, we developed reproducible workflows, 3D models, and tools…

Graphics · Computer Science 2024-12-10 Gianluca Genovese , Ivan Heibi , Silvio Peroni , Sofia Pescarin

What is the creative process through which an artist goes from an original image to a painting? Can we examine this process using techniques from computer vision and pattern recognition? Here we set the first preliminary steps to…

Computer Vision and Pattern Recognition · Computer Science 2021-01-05 Sinem Aslan , Luc Steels

The growing availability of digitized art collections has created the need to manage, analyze and categorize large amounts of data related to abstract concepts, highlighting a demanding problem of computer science and leading to new…

Computer Vision and Pattern Recognition · Computer Science 2023-05-01 Vassilis Lyberatos , Paraskevi-Antonia Theofilou , Jason Liartis , Georgios Siolas

Scholarly Open Access repositories contain lots of treasures including rare or otherwise unpublished materials and articles that scholars self-archive, often as part of their institution's mandate. But it can be hard to discover this…

Digital Libraries · Computer Science 2016-03-01 François Renaville

The analysis of the practices and the tendencies of the users at the time of the search for information on Internet makes it possible to highlight several points. The search for information becomes powerful after knowledge of the typology…

Human-Computer Interaction · Computer Science 2007-06-14 Marie-France Ango-Obiang

Museum collection strategies are governed by a variety of factors, including topical focus, acquisition funds, availability of works in the art market, donations and specific coincidental opportunities. Yet, it remains unclear if more…

Social and Information Networks · Computer Science 2023-05-24 Mar Canet Solà , Antonina Korepanova , Ksenia Mukhina , Maximilian Schich

I review some of the past and current methods for retrieval of literature and other published information, excluding commercial services. Much of this is a personal view and based on experience made at various institutions, some of them…

Astrophysics · Physics 2007-05-23 Heinz Andernach

With an increasing amount of data in the art world, discovering artists and artworks suitable to collectors' tastes becomes a challenge. It is no longer enough to use visual information, as contextual information about the artist has become…

We address the discovery of composition transfer in artworks based on their visual content. Automated analysis of large art collections, which are growing as a result of art digitization among museums and galleries, is an important tool for…

Computer Vision and Pattern Recognition · Computer Science 2019-07-09 Tomas Jenicek , Ondřej Chum

Artificial Intelligence is present in the generation and distribution of culture. How do artists exploit neural networks? What impact do these algorithms have on artistic practice? Through a practice-based research methodology, this paper…

Human-Computer Interaction · Computer Science 2023-07-18 Varvara Guljajeva , Mar Canet Sola , Isaac Joseph Clarke

Modern software systems are increasingly dependent on third-party libraries. It is widely recognized that using mature and well-tested third-party libraries can improve developers' productivity, reduce time-to-market, and produce more…

Software Engineering · Computer Science 2016-12-07 Mohamed Aymen Saied , Ali Ouni , Houari Sahraoui , Raula Gaikovina Kula , Katsuro Inoue , David Lo

This essay aims to bid analogue historians assume that digitisation is the first step to creating historical heritage based on the new language of Science: Computer Science. As we know, Humanities disciplines cannot easily be encapsulated…

Human-Computer Interaction · Computer Science 2022-11-23 Salvatore Spina

The diversity of painting styles represents a rich visual vocabulary for the construction of an image. The degree to which one may learn and parsimoniously capture this visual vocabulary measures our understanding of the higher level…

Computer Vision and Pattern Recognition · Computer Science 2017-02-10 Vincent Dumoulin , Jonathon Shlens , Manjunath Kudlur

Institutional repositories are deposits of different types of digital files for access, disseminate and preserve them. This paper aims to explain the importance of repositories in the academic field of engineering as a way to democratize…

Digital Libraries · Computer Science 2012-11-01 Jose Texier , Marisa De Giusti , Nestor Oviedo , Gonzalo Villarreal , Ariel Lira

The participatory library is an emerging concept which refers to the idea that an integrated library system must allow users to take part in core functions of the library rather than engaging on the periphery. To embrace the participatory…

Other Computer Science · Computer Science 2020-11-03 Hongbo Zou , Hsuanwei Michelle Chen , Sharmistha Dey

Digital computational outputs are now ubiquitous in the research workflow and the way in which these data are stored and cataloged is becoming more standardized across fields of research. However, even with accessible data and code, the…

Digital Libraries · Computer Science 2025-08-19 Sabar Dasgupta , Paul Nuyujukian

Knowledge bases are prevalent in various domains and have been widely used in a large number of real applications such as applications in online encyclopedia, social media, biomedical fields, bibliographical networks. Due to their great…

Databases · Computer Science 2021-07-09 Feixiang Wang , Yixiang Fang , Yan Song , Shuang Li , Xinyun Chen

Despite the growth of online museums for India's cultural heritage data, there is limited increase in terms of visitors. Over the years, online museums adopted many techniques to improve the overall user experience. However, many Indian…

Human-Computer Interaction · Computer Science 2021-06-23 Dheeraj Vagavolu , Akhila Sri Manasa Venigalla , Sridhar Chimalakonda

Data-art exhibitions offer a unique and real-world setting to foster creative visualisation skills among students. They serve as real-world platform for students to display their work, bridging the gap between classroom learning and…

Human-Computer Interaction · Computer Science 2024-08-30 Jonathan C. Roberts

The Lean mathematical library mathlib is developed by a community of users with very different backgrounds and levels of experience. To lower the barrier of entry for contributors and to lessen the burden of reviewing contributions, we have…

Programming Languages · Computer Science 2020-07-28 Floris van Doorn , Gabriel Ebner , Robert Y. Lewis