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Architectural facades critically shape affective perception in urban environments. Here, affect is understood as a multidimensional psychological construct encompassing valence (pleasure-displeasure) and arousal (activation-deactivation).…

Computers and Society · Computer Science 2025-09-29 Chenxi Wang , Haining Ding , Michal Gath-Morad

A people-centred approach for designing large-scale built-up spaces necessitates systematic anticipation of user's embodied visuo-locomotive experience from the viewpoint of human-environment interaction factors pertaining to aspects such…

Computers and Society · Computer Science 2020-12-22 Vasiliki Kondyli , Mehul Bhatt , Evgenia Spyridonos

Medical residency training is often associated with physically intense and emotionally demanding tasks, requiring them to engage in extended working hours providing complex clinical care. Residents are hence susceptible to negative…

Computers and Society · Computer Science 2024-02-15 Tiantian Feng , Shrikanth Narayanan

Despite growing interest in virtual and augmented reality (VR/AR) for mental well-being, prior work using immersive interventions to teach mental health skills has largely focused on calming or abstract settings. As a result, little is…

Human-Computer Interaction · Computer Science 2025-10-15 Anna Fang , Jiayang Shi , Hriday Chhabria , Bosi Li , Haiyi Zhu

Effectively using immersive multi-user environments for digital applications (via virtual, augmented and mixed reality technologies) beckons the future of healthcare delivery in the metaverse. We aimed to evaluate the feasibility and…

Human-Computer Interaction · Computer Science 2024-12-09 Tohid Zarei , Michelle Emery , Dimitrios Saredakis , Gun A. Lee , Ben Stubbs , Ancret Szpak , Tobias Loetscher

Humans and artificial agents must often learn and switch between multiple tasks in dynamic environments. Success in such settings requires cognitive flexibility: the ability to retain prior knowledge (cognitive stability) while also…

Neural and Evolutionary Computing · Computer Science 2026-04-16 Xiaoyu K. Zhang , Mehdi Senoussi , Tom Verguts

As digital platforms increasingly mediate interactions tied to place, ensuring genuine local participation is essential for maintaining trust and credibility in location-based services, community-driven platforms, and civic engagement…

Human-Computer Interaction · Computer Science 2025-05-13 Zihan Gao , Justin Cranshaw , Jacob Thebault-Spieker

Hospitals are among the most cognitively demanding indoor environments, especially for patients and visitors unfamiliar with their layout. This study investigates the effectiveness of an augmented reality (AR)-based handheld navigation…

Human-Computer Interaction · Computer Science 2026-01-05 Kai Liu , Michelle L. Aebersold , Mark Lindquist , Haoting Gao

According to the World Bank, more than half of the world's population now lives in cities, creating burdens on the degraded city infrastructures and driving up the demand for new ones. Construction sites are abundant in already dense cities…

Computers and Society · Computer Science 2019-09-26 Zhengbo Zou , Semiha Ergan

One of the most promising technologies inside the Extended Reality (XR) spectrum is Augmented Reality. This technology is already in people's pockets regarding Mobile Augmented Reality with their smartphones. The scientific community still…

Human-Computer Interaction · Computer Science 2024-04-26 Lorenzo Cocchia , Maurizio Vergari , Tanja Kojic , Francesco Vona , Sebastian Moller , Franca Garzotto , Jan-Niklas Voigt-Antons

This paper presents an empirical study of the software reuse activity by expert designers in the context of object-oriented design. Our study focuses on the three following aspects of reuse : (1) the interaction between some design…

Human-Computer Interaction · Computer Science 2016-08-14 Jean-Marie Burkhardt , Françoise Détienne

This study aims to investigate, through neuroscientific methods, the effects of particular architectural elements on pedestrian spatial cognition and experience in the analysis and design of walking street spaces. More precisely, this paper…

Human-Computer Interaction · Computer Science 2024-09-04 Yijiang Liu , Xiangyu Guan , Hui Wang , Lun Liu

Human-centered Requirements Engineering (HC-RE) integrates user cognition, emotions, and social interactions into the RE process through contributions from disciplines such as psychology, cognitive science, design thinking, and…

Software Engineering · Computer Science 2026-05-07 Imen Benzarti , Ikram Darif , Abderrahmane Leshob , Hafedh Mili , Darine Amayed

Navigating spaces is an embodied experience. Examples can vary from rescue workers trying to save people from natural disasters; a tourist finding their way to the nearest coffee shop, or a gamer solving a maze. Virtual reality allows these…

Human-Computer Interaction · Computer Science 2018-09-24 Aryabrata Basu , Kyle Johnsen

During virtual navigation, users exhibit varied interaction and navigation behaviors influenced by several factors. Existing theories and models have been developed to explain and predict these diverse patterns. While users often experience…

Human-Computer Interaction · Computer Science 2025-08-22 Tangyao Li , Yuyang Wang

Monitoring wellbeing and stress is one of the problems covered by ambient intelligence, as stress is a significant cause of human illnesses directly affecting our emotional state. The primary aim was to propose a deliberation architecture…

Robotics · Computer Science 2023-09-19 Mohannad Babli , Jaime A Rincon , Eva Onaindia , Carlos Carrascosa , Vicente Julian

The advent of technology-enhanced interventions has significantly transformed mental health services, offering new opportunities for delivering psychotherapy, particularly in remote settings. This paper reports on a pilot study exploring…

Human-Computer Interaction · Computer Science 2024-09-13 Jiashuo Cao , Wujie Gao , Yun Suen Pai , Simon Hoermann , Chen Li , Nilufar Baghaei , Mark Billinghurst

Collective robotic systems are biologically inspired and advantageous due to their apparent global intelligence and emergent behaviors. Many applications can benefit from the incorporation of collectives, including environmental monitoring,…

Human-Computer Interaction · Computer Science 2020-09-22 Karina A. Roundtree , Jason R. Cody , Jennifer Leaf , H. Onan Demirel , Julie A. Adams

Virtual Reality (VR) museums provide immersive visiting experiences. Despite growing efforts in VR museum design optimization, limited research addresses its efficacy for older adults. We sought to investigate the challenges of and…

Human-Computer Interaction · Computer Science 2024-10-22 Jingling Zhang , Qianjie Wei , Xiaoying Wei , Mingming Fan

Digital life, a form of life generated by computer programs or artificial intelligence systems, it possesses self-awareness, thinking abilities, emotions, and subjective consciousness. Achieving it involves complex neural networks,…

Human-Computer Interaction · Computer Science 2023-10-24 Qikang Zhang