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Estimating the volume of a convex body is a central problem in convex geometry and can be viewed as a continuous version of counting. We present a quantum algorithm that estimates the volume of an $n$-dimensional convex body within…

Quantum Physics · Physics 2023-05-11 Shouvanik Chakrabarti , Andrew M. Childs , Shih-Han Hung , Tongyang Li , Chunhao Wang , Xiaodi Wu

Executing complex manipulation in cluttered environments requires satisfying coupled geometric and temporal constraints. Although Spatio-Temporal Logic (SpaTiaL) offers a principled specification framework, its use in gradient-based…

Robotics · Computer Science 2026-04-09 Licheng Luo , Kaier Liang , Cristian-Ioan Vasile , Mingyu Cai

Voting algorithms have been widely used as consensus protocols in the realization of fault-tolerant systems. These algorithms are best suited for distributed systems of nodes with low computational power or heterogeneous networks, where…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-12-16 Sebastian Müller , Andreas Penzkofer , Darcy Camargo , Olivia Saa

We consider the classic 3SUM problem: given sets of integers $A, B, C $, determine whether there is a tuple $(a, b, c) \in A \times B \times C$ satisfying $a + b + c = 0$. The 3SUM Hypothesis, central in fine-grained complexity, states that…

Data Structures and Algorithms · Computer Science 2026-02-13 Yael Kirkpatrick , John Kuszmaul , Surya Mathialagan , Virginia Vassilevska Williams

We introduce space-efficient plane-sweep algorithms for basic planar geometric problems. It is assumed that the input is in a read-only array of $n$ items and that the available workspace is $\Theta(s)$ bits, where $\lg n \leq s \leq n…

Data Structures and Algorithms · Computer Science 2016-04-25 Amr Elmasry , Frank Kammer

We develop a novel Monte Carlo algorithm for the vector consisting of the supremum, the time at which the supremum is attained and the position at a given (constant) time of an exponentially tempered L\'evy process. The algorithm, based on…

Mathematical Finance · Quantitative Finance 2023-11-20 Jorge Ignacio González Cázares , Aleksandar Mijatović

We introduce the notion of {\em Distance Restricted Manipulation}, where colluding manipulator(s) need to compute if there exist votes which make their preferred alternative win the election when their knowledge about the others' votes is a…

Computer Science and Game Theory · Computer Science 2020-11-30 Aditya Anand , Palash Dey

The analysis of network routing games typically assumes, right at the onset, precise and detailed information about the latency functions. Such information may, however, be unavailable or difficult to obtain. Moreover, one is often…

Computer Science and Game Theory · Computer Science 2014-08-08 Umang Bhaskar , Katrina Ligett , Leonard J. Schulman , Chaitanya Swamy

Equilibria of realistic multiplayer games constitute a key solution concept both in practical applications, such as online advertising auctions and electricity markets, and in analytical frameworks used to study strategic voting in…

Computer Science and Game Theory · Computer Science 2025-11-18 Jakub Černý , Shuvomoy Das Gupta , Christian Kroer

In Computer Vision, edge detection is one of the favored approaches for feature and object detection in images since it provides information about their objects boundaries. Other region-based approaches use probabilistic analysis such as…

Computer Vision and Pattern Recognition · Computer Science 2019-08-20 Dominique Beaini , Sofiane Achiche , Fabrice Nonez , Maxime Raison

Spatial approximations have been traditionally used in spatial databases to accelerate the processing of complex geometric operations. However, approximations are typically only used in a first filtering step to determine a set of candidate…

We consider the fundamental problem of estimating the mean of a vector $y=X\beta+z$, where $X$ is an $n\times p$ design matrix in which one can have far more variables than observations, and $z$ is a stochastic error term--the so-called…

Statistics Theory · Mathematics 2009-08-21 Emmanuel J. Candès , Yaniv Plan

Scoring rules are aimed at evaluation of the quality of predictions, but can also be used for estimation of parameters in statistical models. We propose estimating parameters of multivariate spatial models by maximising the average…

Methodology · Statistics 2024-08-23 Helga Kristin Olafsdottir , Holger Rootzén , David Bolin

Decision making under uncertainty is at the heart of any autonomous system acting with imperfect information. The cost of solving the decision making problem is exponential in the action and observation spaces, thus rendering it unfeasible…

Artificial Intelligence · Computer Science 2024-06-18 Tom Yotam , Vadim Indelman

Existing high-dimensional Bayesian optimization (BO) methods aim to overcome the curse of dimensionality by carefully encoding structural assumptions, from locality to sparsity to smoothness, into the optimization procedure. Surprisingly,…

Machine Learning · Computer Science 2026-04-10 Colin Doumont , Donney Fan , Natalie Maus , Jacob R. Gardner , Henry Moss , Geoff Pleiss

The Gaussian Moat problem asks whether one can walk to infinity in the Gaussian integers using the Gaussian primes as stepping stones and taking bounded length steps or not. In this paper, we have analyzed the Gaussian primes and also…

Number Theory · Mathematics 2024-09-09 Madhuparna Das

Statistical model checking (SMC) is a technique for analysis of probabilistic systems that may be (partially) unknown. We present an SMC algorithm for (unbounded) reachability yielding probably approximately correct (PAC) guarantees on the…

Systems and Control · Computer Science 2021-02-02 Pranav Ashok , Jan Křetínský , Maximilian Weininger

This paper defines a general class of cooperative games for which the nucleolus is efficiently computable. This class includes new members for which the complexity of computing their nucleolus was not previously known. We show that when the…

Computer Science and Game Theory · Computer Science 2020-10-01 Jochen Koenemann , Justin Toth

The core is a central solution concept in cooperative game theory, defined as the set of feasible allocations or payments such that no subset of agents has incentive to break away and form their own subgroup or coalition. However, it has…

Outlier rejection and equivalently inlier set optimization is a key ingredient in numerous applications in computer vision such as filtering point-matches in camera pose estimation or plane and normal estimation in point clouds. Several…

Computer Vision and Pattern Recognition · Computer Science 2021-07-28 Dror Aiger , Simon Lynen , Jan Hosang , Bernhard Zeisl
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