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Computing Nash equilibrium policies is a central problem in multi-agent reinforcement learning that has received extensive attention both in theory and in practice. However, provable guarantees have been thus far either limited to fully…

Resources of a multi-user system in multi-processor online scheduling are shared by competing users in which fairness is a major performance criterion for resource allocation. Fairness ensures equality in resource sharing among the users.…

Data Structures and Algorithms · Computer Science 2020-01-20 Debasis Dwibedy , Rakesh Mohanty

Surveillance-Evasion (SE) games form an important class of adversarial trajectory-planning problems. We consider time-dependent SE games, in which an Evader is trying to reach its target while minimizing the cumulative exposure to a moving…

Optimization and Control · Mathematics 2019-09-09 Elliot Cartee , Lexiao Lai , Qianli Song , Alexander Vladimirsky

This paper considers a two-player game where each player chooses a resource from a finite collection of options. Each resource brings a random reward. Both players have statistical information regarding the rewards of each resource.…

Computer Science and Game Theory · Computer Science 2023-09-19 Mevan Wijewardena , Michael J. Neely

We address the generalized Nash equilibrium seeking problem in a partial-decision information scenario, where each agent can only exchange information with some neighbors, although its cost function possibly depends on the strategies of all…

Optimization and Control · Mathematics 2021-12-14 Mattia Bianchi , Giuseppe Belgioioso , Sergio Grammatico

In this paper, the problem of finding a Nash equilibrium of a multi-player game is considered. The players are only aware of their own cost functions as well as the action space of all players. We develop a relatively fast algorithm within…

Systems and Control · Computer Science 2017-05-09 Farzad Salehisadaghiani , Lacra Pavel

Cloud computing is a newly emerging distributed system which is evolved from Grid computing. Task scheduling is the core research of cloud computing which studies how to allocate the tasks among the physical nodes, so that the tasks can get…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-04-21 Kai Li , Yong Wang , Meilin Liu

We consider a sensor scheduling and remote estimation problem with one sensor and one estimator. At each time step, the sensor makes an observation on the state of a source, and then decides whether to transmit its observation to the…

Systems and Control · Computer Science 2015-10-02 Xiaobin Gao , Emrah Akyol , Tamer Basar

This paper addresses the problem of fair equilibrium selection in graphical games. Our approach is based on the data structure called the {\em best response policy}, which was proposed by Kearns et al. \cite{kls} as a way to represent all…

Computer Science and Game Theory · Computer Science 2007-05-23 Edith Elkind , Leslie Ann Goldberg , Paul W. Goldberg

We consider zero-sum repeated games in which the players are restricted to strategies that require only a limited amount of randomness. Let $v_n$ be the max-min value of the $n$ stage game; previous works have characterized…

Computer Science and Game Theory · Computer Science 2019-02-12 Mehrdad Valizadeh , Amin Gohari

This paper considers the optimal sensor allocation for estimating the emission rates of multiple sources in a two-dimensional spatial domain. Locations of potential emission sources are known (e.g., factory stacks), and the number of…

Computation · Statistics 2025-09-09 Xinchao Liu , Dzung Phan , Youngdeok Hwang , Levente Klein , Xiao Liu , Kyongmin Yeo

In this thesis, we study the downlink multiuser scheduling and power allocation problem for systems with simultaneous wireless information and power transfer (SWIPT). In the first part of the thesis, we focus on multiuser scheduling. We…

Information Theory · Computer Science 2015-03-18 Maryna Chynonova

One of the important yet insufficiently studied subjects in fair allocation is the externality effect among agents. For a resource allocation problem, externalities imply that a bundle allocated to an agent may affect the utilities of other…

Computer Science and Game Theory · Computer Science 2018-05-17 Mohammad Ghodsi , Hamed Saleh , Masoud Seddighin

We study fair mechanisms for the classic job scheduling problem on unrelated machines with the objective of minimizing the makespan. This problem is equivalent to minimizing the egalitarian social cost in the fair division of chores. The…

Computer Science and Game Theory · Computer Science 2024-12-12 Michal Feldman , Jugal Garg , Vishnu V. Narayan , Tomasz Ponitka

We study coordination mechanisms for Scheduling Games (with unrelated machines). In these games, each job represents a player, who needs to choose a machine for its execution, and intends to complete earliest possible. Our goal is to design…

Computer Science and Game Theory · Computer Science 2012-02-21 Johanne Cohen , Christoph Dürr , Nguyen Kim Thang

In this paper, we first devise two algorithms to determine whether or not a bimatrix game has a strategically equivalent zero-sum game. If so, we propose an algorithm that computes the strategically equivalent zero-sum game. If a given…

Computer Science and Game Theory · Computer Science 2021-08-12 Jianzong Pi , Joseph L. Heyman , Abhishek Gupta

Min-max optimization problems, also known as saddle point problems, have attracted significant attention due to their applications in various fields, such as fair beamforming, generative adversarial networks (GANs), and adversarial…

Machine Learning · Computer Science 2024-09-11 Yuma Ichikawa , Koji Hukushima

We tackle the problem of learning equilibria in simulation-based games. In such games, the players' utility functions cannot be described analytically, as they are given through a black-box simulator that can be queried to obtain noisy…

Computer Science and Game Theory · Computer Science 2020-02-26 Alberto Marchesi , Francesco Trovò , Nicola Gatti

Generative adversarial networks (GANs) represent a zero-sum game between two machine players, a generator and a discriminator, designed to learn the distribution of data. While GANs have achieved state-of-the-art performance in several…

Machine Learning · Computer Science 2020-02-24 Farzan Farnia , Asuman Ozdaglar

Cloud computing is a new archetype that provides dynamic computing services to cloud users through the support of datacenters that employs the services of datacenter brokers which discover resources and assign them Virtually. The focus of…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-11-29 J. Kok Konjaang , J. Y. Maipan-uku , Kumangkem Kennedy Kubuga
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