Related papers: Firefighting on Trees
Treewidth is a useful tool in designing graph algorithms. Although many NP-hard graph problems can be solved in linear time when the input graphs have small treewidth, there are problems which remain hard on graphs of bounded treewidth. In…
This paper introduced a pursuit and evasion game to be played on a connected graph. One player moves invisibly around the graph, and the other player must guess his position. At each time step the second player guesses a vertex, winning if…
Two new techniques are introduced into the theory of the domination game. The cutting lemma bounds the game domination number of a partially dominated graph with the game domination number of suitably modified partially dominated graph. The…
When securing complex infrastructures or large environments, constant surveillance of every area is not affordable. To cope with this issue, a common countermeasure is the usage of cheap but wide-ranged sensors, able to detect suspicious…
While the game chromatic number of a forest is known to be at most 4, no simple criteria are known for determining the game chromatic number of a forest. We first state necessary and sufficient conditions for forests with game chromatic…
We study chip-firing games on multigraphs whose underlying simple graphs are trees, paths, and stars, denoted as banana trees, paths, and stars respectively. We present a polynomial time algorithm to compute the divisorial gonality of…
An active line of research has considered games played on networks in which payoffs depend on both a player's individual decision and also the decisions of her neighbors. Such games have been used to model issues including the formation of…
Given the importance of forests and their role in maintaining the ecological balance, which directly affects the planet, the climate, and the life on this planet, this research presents the problem of forest fire monitoring using drones.…
The guarding game is a game in which several cops try to guard a region in a (directed or undirected) graph against Robber. Robber and the cops are placed on the vertices of the graph; they take turns in moving to adjacent vertices (or…
We introduce a graph partitioning problem motivated by computational topology and propose two algorithms that produce approximate solutions. Specifically, given a weighted, undirected graph $G$ and a positive integer $k$, we desire to find…
We study a variant of pursuit-evasion game in the context of perimeter defense. In this problem, the intruder aims to reach the base plane of a hemisphere without being captured by the defender, while the defender tries to capture the…
We introduce the game of Cat Herding, where an omnipresent herder slowly cuts down a graph until an evasive cat player has nowhere to go. The number of cuts made is the score of a game, and we study the score under optimal play. In this…
As the development of distributed systems progresses, more and more challenges arise and the need for developing optimized systems and for optimizing existing systems from multiple perspectives becomes more stringent. In this paper I…
The forest fire model is a reaction-diffusion model where energy, in the form of trees, is injected uniformly, and burned (dissipated) locally. We show that the spatial distribution of fires forms a novel geometric structure where the…
In a distributed system with {\it attacks} and {\it defenses,} both {\it attackers} and {\it defenders} are self-interested entities. We assume a {\it reward-sharing} scheme among {\it interdependent} defenders; each defender wishes to…
In the online Steiner tree problem, a sequence of points is revealed one-by-one: when a point arrives, we only have time to add a single edge connecting this point to the previous ones, and we want to minimize the total length of edges…
We solve a conjecture by Becker et al. (arXiv:2404.05963) on the topic of zero forcing regarding the number of minimal forts of a tree. They conjectured and we prove $\mathcal{F}_{T_n} \le \binom{n}{2} \mathcal{F}_{P_n}$ where…
Attack-defense trees are a novel methodology for graphical security modeling and assessment. The methodology includes visual, intuitive tree models whose analysis is supported by a rigorous mathematical formalism. Both, the intuitive and…
Eternal vertex cover is the following two-player game between a defender and an attacker on a graph. Initially, the defender positions k guards on k vertices of the graph; the game then proceeds in turns between the defender and the…
We consider a version of the forest fire model on graph $G$, where each vertex of a graph becomes occupied with rate one. A fixed vertex $v_0$ is hit by lightning with the same rate, and when this occurs, the whole cluster of occupied…