Related papers: Firefighting on Trees
We study a version of online edge coloring, where the goal is to color as many edges as possible using only a given number, $k$, of available colors. All of our results are with regard to competitive analysis. Previous attempts to identify…
The role of forest heterogeneity in the long-term, large-scale dynamics of forest fires is investigated by means of a cellular automata model and mean field approximation. Heterogeneity was conceived as trees (or acres of forest) with…
In the eternal vertex cover problem, mobile guards on the vertices of a graph are used to defend it against an infinite sequence of attacks on its edges by moving to neighbor vertices. The eternal vertex cover problem consists in…
In this article we compare the known dynamical polynomial time algorithm for the game-over attack strategy, to that of the brute force approach; of checking all the ordered rooted subtrees of a given tree that represents a given computer…
The last in-tree recognition problem asks whether a given spanning tree can be derived by connecting each vertex with its rightmost left neighbor of some search ordering. In this study, we demonstrate that the last-in-tree recognition…
Network systems often contain vulnerabilities that remain unfixed in a network for various reasons, such as the lack of a patch or knowledge to fix them. With the presence of such residual vulnerabilities, the network administrator should…
The recently introduced graph parameter tree-cut width plays a similar role with respect to immersions as the graph parameter treewidth plays with respect to minors. In this paper, we provide the first algorithmic applications of tree-cut…
The rank (also known as protection number or leaf-height) of a vertex in a rooted tree is the minimum distance between the vertex and any of its leaf descendants. We consider the sum of ranks over all vertices (known as the security) in…
Graph burning studies how fast a contagion, modeled as a set of fires, spreads in a graph. The burning process takes place in synchronous, discrete rounds. In each round, a fire breaks out at a vertex, and the fire spreads to all vertices…
The protection number of a vertex $v$ in a tree is the length of the shortest path from $v$ to any leaf contained in the maximal subtree where $v$ is the root. In this paper, we determine the distribution of the maximum protection number of…
This letter employs differential game theory to address the defense problem of a circular target area with perception constraints, involving a single defender and a single attacker. The defender is restricted to moving along the perimeter,…
Research seeks to apply Artificial Intelligence (AI) to scale and extend the capabilities of human operators to defend networks. A fundamental problem that hinders the generalization of successful AI approaches -- i.e., beating humans at…
We present a generalisation of the classical Lanchester model for directed fire between two combat forces but now employing networks for the manoeuvre of Blue and Red forces, and the pattern of engagement between the two. The model…
Coloring is a notoriously hard problem, and even more so in the online setting, where each arriving vertex has to be colored immediately and irrevocably. Already on trees, which are trivially two-colorable, it is impossible to achieve…
Consider an agent exploring an unknown graph in search of some goal state. As it walks around the graph, it learns the nodes and their neighbors. The agent only knows where the goal state is when it reaches it. How do we reach this goal…
The localization game is a pursuit-evasion game analogous to Cops and Robbers, where the robber is invisible and the cops send distance probes in an attempt to identify the location of the robber. We present a novel graph parameter called…
In the concurrent graph sharing game, two players, called First and Second, share the vertices of a connected graph with positive vertex-weights summing up to $1$ as follows. The game begins with First taking any vertex. In each proceeding…
The orienteering problem is a well-studied and fundamental problem in transportation science. In the problem, we are given a graph with prizes on the nodes and lengths on the edges, together with a budget on the overall tour length. The…
This paper studies a variant of multi-player reach-avoid game played between intruders and defenders. The intruder team tries to score by sending as many intruders as possible to the target area, while the defender team tries to minimize…
A fundamental component of networking infras- tructure is the policy, used in routing tables and firewalls. Accordingly, there has been extensive study of policies. However, the theory of such policies indicates that the size of the…