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Related papers: Go-Explore: a New Approach for Hard-Exploration Pr…

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Efficient exploration in complex environments remains a major challenge for reinforcement learning. We propose bootstrapped DQN, a simple algorithm that explores in a computationally and statistically efficient manner through use of…

Machine Learning · Computer Science 2016-07-05 Ian Osband , Charles Blundell , Alexander Pritzel , Benjamin Van Roy

Designing rewards for Reinforcement Learning (RL) is challenging because it needs to convey the desired task, be efficient to optimize, and be easy to compute. The latter is particularly problematic when applying RL to robotics, where…

Machine Learning · Computer Science 2020-05-28 Yiming Ding , Carlos Florensa , Mariano Phielipp , Pieter Abbeel

We present BYOL-Explore, a conceptually simple yet general approach for curiosity-driven exploration in visually-complex environments. BYOL-Explore learns a world representation, the world dynamics, and an exploration policy all-together by…

Solving sparse reward tasks through exploration is one of the major challenges in deep reinforcement learning, especially in three-dimensional, partially-observable environments. Critically, the algorithm proposed in this article uses a…

Artificial Intelligence · Computer Science 2021-06-18 Gabriele Libardi , Gianni De Fabritiis

LLM-based agents have seen promising advances, yet they are still limited in "hard-exploration" tasks requiring learning new knowledge through exploration. We present GLoW, a novel approach leveraging dual-scale world models, maintaining a…

Computation and Language · Computer Science 2025-10-01 Minsoo Kim , Seung-won Hwang

Exploration algorithms for reinforcement learning typically replace or augment the reward function with an additional ``intrinsic'' reward that trains the agent to seek previously unseen states of the environment. Here, we consider an…

Machine Learning · Computer Science 2025-09-30 Kevin McKee , Eric Alt , Andrew Grebenisan , Mick van Gelderen , Gary Miguel

The exploration \& exploitation dilemma poses significant challenges in reinforcement learning (RL). Recently, curiosity-based exploration methods achieved great success in tackling hard-exploration problems. However, they necessitate…

Machine Learning · Computer Science 2024-12-06 Yiran Wang , Chenshu Liu , Yunfan Li , Sanae Amani , Bolei Zhou , Lin F. Yang

Effective decision making involves flexibly relating past experiences and relevant contextual information to a novel situation. In deep reinforcement learning (RL), the dominant paradigm is for an agent to amortise information that helps…

Machine Learning · Computer Science 2022-12-20 Peter C. Humphreys , Arthur Guez , Olivier Tieleman , Laurent Sifre , Théophane Weber , Timothy Lillicrap

Exploration is a fundamental aspect of Reinforcement Learning, typically implemented using stochastic action-selection. Exploration, however, can be more efficient if directed toward gaining new world knowledge. Visit-counters have been…

Machine Learning · Computer Science 2018-04-12 Leshem Choshen , Lior Fox , Yonatan Loewenstein

As retrieval-augmented generation (RAG) becomes more widespread, the role of retrieval is shifting from retrieving information for human browsing to retrieving context for AI reasoning. This shift creates more complex search environments,…

Computation and Language · Computer Science 2026-01-05 Jiawei Zhou , Lei Chen

Reinforcement learning (RL) and Deep Reinforcement Learning (DRL), in particular, have the potential to disrupt and are already changing the way we interact with the world. One of the key indicators of their applicability is their ability…

Machine Learning · Computer Science 2024-08-20 Nikolai Rozanov

Exploration in environments with sparse rewards remains a fundamental challenge in reinforcement learning (RL). Existing approaches such as curriculum learning and Go-Explore often rely on hand-crafted heuristics, while curiosity-driven…

Machine Learning · Computer Science 2026-02-03 Georgios Sotirchos , Zlatan Ajanović , Jens Kober

Evolution Strategies (ES) have recently been demonstrated to be a viable alternative to reinforcement learning (RL) algorithms on a set of challenging deep RL problems, including Atari games and MuJoCo humanoid locomotion benchmarks. While…

Neural and Evolutionary Computing · Computer Science 2018-02-27 Patryk Chrabaszcz , Ilya Loshchilov , Frank Hutter

We show that reinforcement learning agents that learn by surprise (surprisal) get stuck at abrupt environmental transition boundaries because these transitions are difficult to learn. We propose a counter-intuitive solution that we call…

Machine Learning · Computer Science 2020-01-17 Haitao Xu , Brendan McCane , Lech Szymanski , Craig Atkinson

Active Reinforcement Learning (ARL) is a twist on RL where the agent observes reward information only if it pays a cost. This subtle change makes exploration substantially more challenging. Powerful principles in RL like optimism, Thompson…

Machine Learning · Computer Science 2018-03-28 Sebastian Schulze , Owain Evans

Equipping artificial agents with useful exploration mechanisms remains a challenge to this day. Humans, on the other hand, seem to manage the trade-off between exploration and exploitation effortlessly. In the present article, we put…

Machine Learning · Computer Science 2022-11-15 Marcel Binz , Eric Schulz

Recent progress in reinforcement learning (RL) using self-game-play has shown remarkable performance on several board games (e.g., Chess and Go) as well as video games (e.g., Atari games and Dota2). It is plausible to consider that RL,…

Artificial Intelligence · Computer Science 2019-05-10 Ruiyang Xu , Karl Lieberherr

Training on large amounts of rationales (i.e., CoT Fine-tuning) is effective at improving the reasoning capabilities of large language models (LLMs). However, acquiring human-authored rationales or augmenting rationales from proprietary…

Computation and Language · Computer Science 2024-10-04 Hyeonbin Hwang , Doyoung Kim , Seungone Kim , Seonghyeon Ye , Minjoon Seo

The landmark achievements of AlphaGo Zero have created great research interest into self-play in reinforcement learning. In self-play, Monte Carlo Tree Search is used to train a deep neural network, that is then used in tree searches.…

Machine Learning · Computer Science 2020-03-16 Hui Wang , Michael Emmerich , Mike Preuss , Aske Plaat

Reinforcement learning (RL) algorithms update an agent's parameters according to one of several possible rules, discovered manually through years of research. Automating the discovery of update rules from data could lead to more efficient…

Machine Learning · Computer Science 2021-01-06 Junhyuk Oh , Matteo Hessel , Wojciech M. Czarnecki , Zhongwen Xu , Hado van Hasselt , Satinder Singh , David Silver