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We report on a very large set of simulations of collisions between two main sequence (MS) stars. These computations were done with the ``Smoothed Particle Hydrodynamics'' method. Realistic stellar structure models for evolved MS stars were…
We carry out simulations of gravitationally unstable disks using smoothed particle hydrodynamics(SPH) and the novel Lagrangian meshless finite mass (MFM) scheme in the GIZMO code (Hopkins 2015). Our aim is to understand the cause of the…
For turbulent bubbly flows, multi-phase simulations resolving both the liquid and bubbles are prohibitively expensive in the context of different natural phenomena. One example is breaking waves, where bubbles strongly influence wave impact…
We present results from a subset of simulations from the "Evolution and Assembly of GaLaxies and their Environments" (EAGLE) suite in which the formulation of the hydrodynamics scheme is varied. We compare simulations that use the same…
We carry out simulations of gravitationally unstable discs using a Smoothed Particle Hydrodynamics (SPH) code and a grid-based hydrodynamics code, FARGO, to understand the previous non-convergent results reported by Meru & Bate (2011a). We…
We present a new radiative transfer method (SPH-M1RT) that is coupled dynamically with smoothed particle hydrodynamics (SPH). We implement it in the (task-based parallel) SWIFT galaxy simulation code but it can be straightforwardly…
A new parallel algorithm utilizing partitioned global address space (PGAS) programming model to achieve high scalability is reported for particle tracking in direct numerical simulations of turbulent flow. The work is motivated by the…
To date, essentially all simulation codes that solve the full set of Einstein's equations are performed in the framework of Eulerian hydrodynamics. The exception is our recently developed Numerical Relativity code SPHINCS_BSSN which solves…
The increasing size of cosmological simulations has led to the need for new visualization techniques. We focus on Smoothed Particle Hydrodynamical (SPH) simulations run with the GADGET code and describe methods for visually accessing the…
We present the first neutron star merger simulations performed with the newly developed Numerical Relativity code SPHINCS_BSSN. This code evolves the spacetime on a mesh using the BSSN formulation, but matter is evolved via Lagrangian…
High-energy particles stream during coronal mass ejections or flares through the plasma of the solar wind. This causes instabilities, which lead to wave growth at specific resonant wave numbers, especially within shock regions. These…
Particle methods play an important role in the study of a wide variety of astrophysical fluid dynamics problems. The different methods currently in use are all variants of the so-called Smoothed Particle Hydrodynamics (SPH) scheme…
We seek to accelerate and increase the size of simulations for fluid-structure interactions (FSI) by using multiple resolutions in the spatial discretization of the equations governing the time evolution of systems displaying two-way…
Particle filters are a group of algorithms to solve inverse problems through statistical Bayesian methods when the model does not comply with the linear and Gaussian hypothesis. Particle filters are used in domains like data assimilation,…
The collision of two white dwarfs is a quite frequent event in dense stellar systems, like globular clusters and galactic nuclei. In this paper we present the results of a set of simulations of the close encounters and collisions of two…
We present an implementation of Smoothed Particle Hydrodynamics (SPH) in an adaptive-mesh PPPM algorithm. The code evolves a mixture of purely gravitational particles and gas particles. The code retains the desirable properties of previous…
We present a novel implementation of a soft sphere, discrete elements code to simulate the dynamics of self-gravitating granular materials. The code is used to study the outcome of sub-sonic collisions between self-gravitating rubble piles…
Numerical simulations of high-speed forming and welding are of significant interest to industry, but are challenging due to the coupled physics and dynamic nature of the processes. With the advancement in hardware and computational…
We present numerical simulations of galaxy formation, one of the most challenging problems in computational astrophysics. The key point in such simulations is the efficient solution of the N--body problem. If the gas of a galaxy is treated…
In fluid dynamical simulations in astrophysics, large deformations are common and surface tracking is sometimes necessary. Smoothed Particle Hydrodynamics (SPH) method has been used in many of such simulations. Recently, however, it has…