Related papers: Planetary Giant Impacts: Convergence of High-Resol…
In this paper we present solutions to three short comings of Smoothed Particles Hydrodynamics (SPH) encountered in previous work when applying it to Giant Impacts. First we introduce a novel method to obtain accurate SPH representations of…
Density discontinuities cannot be precisely modelled in standard formulations of smoothed particles hydrodynamics (SPH) because the density field is defined smoothly as a kernel-weighted sum of neighbouring particle masses. This is a…
We present an implementation of smoothed particle hydrodynamics (SPH) with improved accuracy for simulations of galaxies and the large-scale structure. In particular, we combine, implement, modify and test a vast majority of SPH improvement…
Numerical simulations have become one of the key tools used by theorists in all the fields of astrophysics and cosmology. The development of modern tools that target the largest existing computing systems and exploit state-of-the-art…
We present three-dimensional self-gravitating smoothed-particle hydrodynamics (SPH) simulations of an isothermal gaseous disc interacting with an embedded planet. Discs of varying stability are simulated with planets ranging from 10…
A highly favoured mechanism of planetesimal formation is collisional growth. Single dust grains, which follow gas flows in the protoplanetary disc, hit each other, stick due to van der Waals forces and form fluffy aggregates up to…
We present REMIX, a smoothed particle hydrodynamics (SPH) scheme designed to alleviate effects that typically suppress mixing and instability growth at density discontinuities in SPH simulations. We approach this problem by directly…
The $98^\circ$ obliquity of Uranus is widely attributed to a giant impact that ejected material and formed a debris disk, which subsequently coalesced into its regular satellites. Previous Smoothed Particle Hydrodynamics (SPH) studies have…
To make relevant predictions about observable emission, hydrodynamical simulation codes must employ schemes that account for radiative losses, but the large dimensionality of accurate radiative transfer schemes is often prohibitive.…
We perform numerical simulations of a disc-planet system using various grid-based and smoothed particle hydrodynamics (SPH) codes. The tests are run for a simple setup where Jupiter and Neptune mass planets on a circular orbit open a gap in…
Giant impacts (GIs) are common in the late stage of planet formation. The Smoothed Particle Hydrodynamics (SPH) method is widely used for simulating the outcome of such violent collisions, one prominent example being the formation of the…
Collisions are a fundamental process in planet formation. If colliding objects simply merge, a planetary object can grow. However, if the collision is disruptive, planetary growth is prevented. Therefore, the impact conditions under which…
We introduce adaptive particle refinement for compressible smoothed particle hydrodynamics (SPH). SPH calculations have the natural advantage that resolution follows mass, but this is not always optimal. Our implementation allows the user…
We give a brief introduction to smoothed particle hydrodynamics methods for continuum mechanics. Specifically, we present our 3D SPH code to simulate and analyze collisions of asteroids consisting of two types of material: basaltic rock and…
Creating spherical initial conditions in smoothed particle hydrodynamics simulations that are spherically conformal is a difficult task. Here, we describe two algorithmic methods for evenly distributing points on surfaces, that when paired…
We have invented a new algorithm to use with self-gravitating SPH Star Formation codes. The new method is designed to enable SPH simulations to self-regulate their numerical resolution, i.e. the number of SPH particles; the latter is…
Starting from the single graphics processing unit (GPU) version of the Smoothed Particle Hydrodynamics (SPH) code DualSPHysics, a multi-GPU SPH program is developed for free-surface flows. The approach is based on a spatial decomposition…
We have performed Smoothed Particle Hydrodynamics (SPH) simulations to study the time evolution of one and two protoplanets embedded in a protoplanetary accretion disc. We investigate accretion and migration rates of a single protoplanet…
The Smoothed Particles Hydrodynamics (SPH) is a particle-based, meshfree, Lagrangian method used to simulate multidimensional fluids with arbitrary geometries, most commonly employed in astrophysics, cosmology, and computational…
We investigate the outcomes of collisions between Mars-sized bodies through smooth particle hydrodynamics (SPH) simulations, focusing on the transitions among ``merging'', ``hit-and-run'', and catastrophic disruption. By systematically…