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In real-world elections where voters cast preference ballots, voters often provide only a partial ranking of the candidates. Despite this empirical reality, prior social choice literature frequently analyzes fairness criteria under the…

General Economics · Economics 2024-08-08 Adam Graham-Squire , Matthew I. Jones , David McCune

Sequential voting rules have played a crucial role in shaping decisions within parliamentary and legislative frameworks. After observing that the existing sequential rules fail several fundamental axioms, Horan and Sprumont [2022] proposed…

Computer Science and Game Theory · Computer Science 2026-03-16 Yongjie Yang

We study computational aspects of three prominent voting rules that use approval ballots to elect multiple winners. These rules are satisfaction approval voting, proportional approval voting, and reweighted approval voting. We first show…

Computer Science and Game Theory · Computer Science 2014-07-14 Haris Aziz , Serge Gaspers , Joachim Gudmundsson , Simon Mackenzie , Nicholas Mattei , Toby Walsh

We consider spatial voting where candidates are located in the Euclidean $d$-dimensional space, and each voter ranks candidates based on their distance from the voter's ideal point. We explore the case where information about the location…

Computer Science and Game Theory · Computer Science 2024-08-21 Aviram Imber , Jonas Israel , Markus Brill , Hadas Shachnai , Benny Kimelfeld

We define several different thresholds for election methods by considering different scenarios, corresponding to different proportionality criteria that have been proposed by various authors. In particular, we reformulate the criteria known…

Computer Science and Game Theory · Computer Science 2018-10-16 Svante Janson

We consider elections where both voters and candidates can be associated with points in a metric space and voters prefer candidates that are closer to those that are farther away. It is often assumed that the optimal candidate is the one…

Computer Science and Game Theory · Computer Science 2019-01-23 Grzegorz Pierczyński , Piotr Skowron

Multiwinner voting captures a wide variety of settings, from parliamentary elections in democratic systems to product placement in online shopping platforms. There is a large body of work dealing with axiomatic characterizations,…

Computer Science and Game Theory · Computer Science 2023-12-12 Edith Elkind , Svetlana Obraztsova , Nicholas Teh

Algorithms for resolving majority cycles in preference aggregation have been studied extensively in computational social choice. Several sophisticated cycle-resolving methods, including Tideman's Ranked Pairs, Schulze's Beat Path, and…

Computer Science and Game Theory · Computer Science 2025-12-30 Wesley H. Holliday , Milan Mossé , Chase Norman , Eric Pacuit , Cynthia Wang

Single Transferable Vote (STV) counting, used in several jurisdictions in Australia, is a system for choosing multiple election winners given voters' preferences among candidates. The system is complex and it is not always obvious how an…

Computers and Society · Computer Science 2025-09-18 Andrew Conway , Michelle Blom , Alexander Ek , Peter Stuckey , Vanessa Teague , Damjan Vukcevic

Scoring protocols are a broad class of voting systems. Each is defined by a vector $(\alpha_1,\alpha_2,...,\alpha_m)$, $\alpha_1 \geq \alpha_2 \geq >... \geq \alpha_m$, of integers such that each voter contributes $\alpha_1$ points to…

Computer Science and Game Theory · Computer Science 2007-05-23 Edith Hemaspaandra , Lane A. Hemaspaandra

We investigate the complexity of several manipulation and control problems under numerous prevalent approval-based multiwinner voting rules. Particularly, the rules we study include approval voting (AV), satisfaction approval voting (SAV),…

Computer Science and Game Theory · Computer Science 2023-09-06 Yongjie Yang

We study the necessary and sufficient conditions under which the Mean-Variance Criterion (MVC) is equivalent to the Maximum Expected Utility Criterion (MEUC), for two lotteries. Based on Chamberlain (1983), we conclude that the MVC is…

Portfolio Management · Quantitative Finance 2022-11-08 George Samartzis , Nikitas Pittis

We introduce two-crossing elections as a generalization of single-crossing elections, showing a number of new results. First, we show that two-crossing elections can be recognized in polynomial time, by reduction to the well-studied…

Computer Science and Game Theory · Computer Science 2022-06-28 Andrei Constantinescu , Roger Wattenhofer

We present a new model that describes the process of electing a group of representatives (e.g., a parliament) for a group of voters. In this model, called the voting committee model, the elected group of representatives runs a number of…

Multiagent Systems · Computer Science 2016-11-22 Piotr Skowron

The utilitarian distortion framework evaluates voting rules by their worst-case efficiency loss when voters have cardinal utilities but express only ordinal rankings. Under the classical model, a longstanding tension exists: Plurality,…

Computer Science and Game Theory · Computer Science 2026-02-12 Hamidreza Alipour , Mohak Goyal

Today, Internet involves many actors who are making revenues on it (operators, companies, service providers,...). It is therefore important to be able to make fair decisions in this large-scale and highly competitive economical ecosystem.…

Networking and Internet Architecture · Computer Science 2012-05-01 François Durand , Fabien Mathieu , Ludovic Noirie

Nanson's and Baldwin's voting rules select a winner by successively eliminating candidates with low Borda scores. We show that these rules have a number of desirable computational properties. In particular, with unweighted votes, it is…

Artificial Intelligence · Computer Science 2011-06-28 Nina Narodytska , Toby Walsh , Lirong Xia

Multi-winner approval elections are seen in a variety of settings ranging from academic societies and associations to public elections. In such elections, it is often the case that ballot-length restrictions are enforced; that is, where…

Computer Science and Game Theory · Computer Science 2017-11-15 Barton E. Lee

Constructing efficient risk-limiting audits (RLAs) for multiwinner single transferable vote (STV) elections is a challenging problem. An STV RLA is designed to statistically verify that the reported winners of an election did indeed win…

Computers and Society · Computer Science 2026-03-27 Michelle Blom , Alexander Ek , Peter J. Stuckey , Vanessa Teague , Damjan Vukcevic

Typical voting rules do not work well in settings with many candidates. If there are just several hundred candidates, then even a simple task such as choosing a top candidate becomes impractical. Motivated by the hope of developing group…

Computer Science and Game Theory · Computer Science 2012-10-03 Ashish Goel , David Lee