Related papers: Finding a Mediocre Player
In~[1],authors considered a general finite horizon model of dynamic game of asymmetric information, where N players have types evolving as independent Markovian process, where each player observes its own type perfectly and actions of all…
A semi-algebraic set is a subset of $\mathbb{R}^n$ defined by a finite collection of polynomial equations and inequalities. In this paper, we investigate the problem of determining whether two points in such a set belong to the same…
The "No Free Lunch" theorem dictates that no single recommender algorithm is optimal for all users, creating a significant Algorithm Selection Problem. Standard meta-learning approaches aim to solve this by selecting an algorithm based on…
We study greedy-type algorithms such that at a greedy step we pick several dictionary elements contrary to a single dictionary element in standard greedy-type algorithms. We call such greedy algorithms {\it super greedy algorithms}. The…
Centrality descriptors are widely used to rank nodes according to specific concept(s) of importance. Despite the large number of centrality measures available nowadays, it is still poorly understood how to identify the node which can be…
We study a sequential resource allocation problem between a fixed number of arms. On each iteration the algorithm distributes a resource among the arms in order to maximize the expected success rate. Allocating more of the resource to a…
In this paper, we present a framework based on a simple data structure and parameterized algorithms for the problems of finding items in an unsorted list of linearly ordered items based on their rank (selection) or value (search). As a…
We develop value iteration-based algorithms to solve in a unified manner different classes of combinatorial zero-sum games with mean-payoff type rewards. These algorithms rely on an oracle, evaluating the dynamic programming operator up to…
The problem of ranking can be described as follows. We have a set of combinatorial objects $S$, such as, say, the k-subsets of n things, and we can imagine that they have been arranged in some list, say lexicographically, and we want to…
Consider a collection of competing machine learning algorithms. Given their performance on a benchmark of datasets, we would like to identify the best performing algorithm. Specifically, which algorithm is most likely to rank highest on a…
We take a unifying approach to single selection optimal stopping problems with random arrival order and independent sampling of items. In the problem we consider, a decision maker (DM) initially gets to sample each of $N$ items…
We consider the problem of sorting $n$ elements subject to persistent random comparison errors. In this problem, each comparison between two elements can be wrong with some fixed (small) probability $p$, and comparing the same pair of…
In this paper we present a deterministic parallel algorithm solving the multiple selection problem in congested clique model. In this problem for given set of elements S and a set of ranks $K = \{k_1 , k_2 , ..., k_r \}$ we are asking for…
We describe a seriation algorithm for ranking a set of items given pairwise comparisons between these items. Intuitively, the algorithm assigns similar rankings to items that compare similarly with all others. It does so by constructing a…
We consider the problem of ranking $N$ objects starting from a set of noisy pairwise comparisons provided by a crowd of equal workers. We assume that objects are endowed with intrinsic qualities and that the probability with which an object…
Fairness has emerged as an important consideration in algorithmic decision-making. Unfairness occurs when an agent with higher merit obtains a worse outcome than an agent with lower merit. Our central point is that a primary cause of…
The Elo rating system is widely adopted to evaluate the skills of (chess) game and sports players. Recently it has been also integrated into machine learning algorithms in evaluating the performance of computerised AI agents. However, an…
A maximal matching can be maintained in fully dynamic (supporting both addition and deletion of edges) $n$-vertex graphs using a trivial deterministic algorithm with a worst-case update time of O(n). No deterministic algorithm that…
The missing item problem, as introduced by Stoeckl in his work at SODA 23, focuses on continually identifying a missing element $e$ in a stream of elements ${e_1, ..., e_{\ell}}$ from the set $\{1,2,...,n\}$, such that $e \neq e_i$ for any…
We study biased Maker-Breaker positional games between two players, one of whom is playing randomly against an opponent with an optimal strategy. In this work we focus on the case of Breaker playing randomly and Maker being "clever". The…