Related papers: PrideMM: A Solver for Relaxed Memory Models
Large language models face challenges in long-context question answering, where key evidence of a query may be dispersed across millions of tokens. Existing works equip large language models with a memory buffer that is dynamically updated…
Neural personalized recommendation models are used across a wide variety of datacenter applications including search, social media, and entertainment. State-of-the-art models comprise large embedding tables that have billions of parameters…
Recent developments in Transformers have opened new interesting areas of research in partially observable reinforcement learning tasks. Results from late 2019 showed that Transformers are able to outperform LSTMs on both memory intense and…
Neural video game simulators emerged as powerful tools to generate and edit videos. Their idea is to represent games as the evolution of an environment's state driven by the actions of its agents. While such a paradigm enables users to play…
Simulated annealing (SA) is a kind of relaxation method for finding equilibria of Hamiltonian systems. A set of evolution equations is solved with SA, which is derived from the original Hamiltonian system so that the energy of the system…
Learning arguably involves the discovery and memorization of abstract rules. The aim of this paper is to study associative memory mechanisms. Our model is based on high-dimensional matrices consisting of outer products of embeddings, which…
The recently introduced Gradient Methods with Memory use a subset of the past oracle information to create an accurate model of the objective function that enables them to surpass the Gradient Method in practical performance. The model…
Integrating diverse formalisms into modular knowledge representation systems offers increased expressivity, modeling convenience and computational benefits. We introduce concepts of abstract modules and abstract modular systems to study…
Neuroscientists fit morphologically and biophysically detailed neuron simulations to physiological data, often using evolutionary algorithms. However, such gradient-free approaches are computationally expensive, making convergence slow when…
Modeling and analysis of soft errors in electronic circuits has traditionally been done using computer simulations. Computer simulations cannot guarantee correctness of analysis because they utilize approximate real number representations…
In this paper we present a technique for constructing robust solvers for stiff algebraic source terms, such as those typically used for modelling relaxation processes in hyperbolic systems of partial differential equations describing…
This work introduces MICSim, an open-source, pre-circuit simulator designed for early-stage evaluation of chip-level software performance and hardware overhead of mixed-signal compute-in-memory (CIM) accelerators. MICSim features a modular…
Multistage robust optimization problems can be interpreted as two-person zero-sum games between two players. We exploit this game-like nature and utilize a game tree search in order to solve quantified integer programs (QIPs). In this…
We introduce Performers, Transformer architectures which can estimate regular (softmax) full-rank-attention Transformers with provable accuracy, but using only linear (as opposed to quadratic) space and time complexity, without relying on…
Fast and accurate solution of time-dependent partial differential equations (PDEs) is of key interest in many research fields including physics, engineering, and biology. Generally, implicit schemes are preferred over the explicit ones for…
The Smodels system implements the stable model semantics for normal logic programs. It handles a subclass of programs which contain no function symbols and are domain-restricted but supports extensions including built-in functions as well…
In this work, we consider the problem of a two-player zero-sum game. In the literature, the successive over-relaxation Q-learning algorithm has been developed and implemented, and it is seen to result in a lower contraction factor for the…
This paper explores the impact of simulator accuracy on architecture design decisions in the general-purpose graphics processing unit (GPGPU) space. We perform a detailed, quantitative analysis of the most popular publicly available GPU…
We present a simple game model where agents with different memory lengths compete for finite resources. We show by simulation and analytically that an instability exists at a critical memory length, and as a result, different memory lengths…
The accurate computation of ground and excited states of many-fermion quantum systems is one of the most consequential, contemporary challenges in the physical and computational sciences whose solution stands to benefit significantly from…