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Related papers: Learning to Reconstruct Shapes from Unseen Classes

200 papers

One challenge that remains open in 3D deep learning is how to efficiently represent 3D data to feed deep networks. Recent works have relied on volumetric or point cloud representations, but such approaches suffer from a number of issues…

Computer Vision and Pattern Recognition · Computer Science 2019-01-25 Jhony K. Pontes , Chen Kong , Sridha Sridharan , Simon Lucey , Anders Eriksson , Clinton Fookes

Scene and object reconstruction is an important problem in robotics, in particular in planning collision-free trajectories or in object manipulation. This paper compares two strategies for the reconstruction of nonvisible parts of the…

Robotics · Computer Science 2025-01-28 Rafał Staszak , Piotr Michałek , Jakub Chudziński , Marek Kopicki , Dominik Belter

We introduce PlatonicGAN to discover the 3D structure of an object class from an unstructured collection of 2D images, i.e., where no relation between photos is known, except that they are showing instances of the same category. The key…

Computer Vision and Pattern Recognition · Computer Science 2021-06-11 Philipp Henzler , Niloy Mitra , Tobias Ritschel

While many works focus on 3D reconstruction from images, in this paper, we focus on 3D shape reconstruction and completion from a variety of 3D inputs, which are deficient in some respect: low and high resolution voxels, sparse and dense…

Computer Vision and Pattern Recognition · Computer Science 2020-04-16 Julian Chibane , Thiemo Alldieck , Gerard Pons-Moll

Most prior works in perceiving 3D humans from images reason human in isolation without their surroundings. However, humans are constantly interacting with the surrounding objects, thus calling for models that can reason about not only the…

Computer Vision and Pattern Recognition · Computer Science 2023-11-01 Xianghui Xie , Bharat Lal Bhatnagar , Gerard Pons-Moll

Our work aims to reconstruct hand-held objects given a single RGB image. In contrast to prior works that typically assume known 3D templates and reduce the problem to 3D pose estimation, our work reconstructs generic hand-held object…

Computer Vision and Pattern Recognition · Computer Science 2022-04-15 Yufei Ye , Abhinav Gupta , Shubham Tulsiani

Acquiring the virtual equivalent of exhibits, such as sculptures, in virtual reality (VR) museums, can be labour-intensive and sometimes infeasible. Deep learning based 3D reconstruction approaches allow us to recover 3D shapes from 2D…

Computer Vision and Pattern Recognition · Computer Science 2022-10-11 Ziyi Chang , George Alex Koulieris , Hubert P. H. Shum

Neural implicit representation has attracted attention in 3D reconstruction through various success cases. For further applications such as scene understanding or editing, several works have shown progress towards object compositional…

Computer Vision and Pattern Recognition · Computer Science 2024-06-13 Taekbeom Lee , Youngseok Jang , H. Jin Kim

The demand for efficient 3D model generation techniques has grown exponentially, as manual creation of 3D models is time-consuming and requires specialized expertise. While generative models have shown potential in creating 3D textured…

Computer Vision and Pattern Recognition · Computer Science 2023-07-28 Fanghua Yu , Xintao Wang , Zheyuan Li , Yan-Pei Cao , Ying Shan , Chao Dong

3D morphable models (3DMMs) are a powerful tool to represent the possible shapes and appearances of an object category. Given a single test image, 3DMMs can be used to solve various tasks, such as predicting the 3D shape, pose, semantic…

Computer Vision and Pattern Recognition · Computer Science 2025-05-01 Leonhard Sommer , Olaf Dünkel , Christian Theobalt , Adam Kortylewski

Recent advances in 3D scene generation produce visually appealing output, but current representations hinder artists' workflows that require modifiable 3D textured mesh scenes for visual effects and game development. Despite significant…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Tobias Sautter , Jan-Niklas Dihlmann , Hendrik P. A. Lensch

We study the problem of 3D object generation. We propose a novel framework, namely 3D Generative Adversarial Network (3D-GAN), which generates 3D objects from a probabilistic space by leveraging recent advances in volumetric convolutional…

Computer Vision and Pattern Recognition · Computer Science 2017-01-05 Jiajun Wu , Chengkai Zhang , Tianfan Xue , William T. Freeman , Joshua B. Tenenbaum

We propose a novel framework for fine-grained object recognition that learns to recover object variation in 3D space from a single image, trained on an image collection without using any ground-truth 3D annotation. We accomplish this by…

Computer Vision and Pattern Recognition · Computer Science 2021-08-11 Sunghun Joung , Seungryong Kim , Minsu Kim , Ig-Jae Kim , Kwanghoon Sohn

This paper presents a method to reconstruct high-quality textured 3D models from both multi-view and single-view images. The reconstruction is posed as an adaptation problem and is done progressively where in the first stage, we focus on…

Computer Vision and Pattern Recognition · Computer Science 2022-03-18 Aysegul Dundar , Jun Gao , Andrew Tao , Bryan Catanzaro

We address the problem of discovering 3D parts for objects in unseen categories. Being able to learn the geometry prior of parts and transfer this prior to unseen categories pose fundamental challenges on data-driven shape segmentation…

Computer Vision and Pattern Recognition · Computer Science 2021-09-21 Tiange Luo , Kaichun Mo , Zhiao Huang , Jiarui Xu , Siyu Hu , Liwei Wang , Hao Su

Recent progress in human shape learning, shows that neural implicit models are effective in generating 3D human surfaces from limited number of views, and even from a single RGB image. However, existing monocular approaches still struggle…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 Marco Pesavento , Yuanlu Xu , Nikolaos Sarafianos , Robert Maier , Ziyan Wang , Chun-Han Yao , Marco Volino , Edmond Boyer , Adrian Hilton , Tony Tung

While 3D shape representations enable powerful reasoning in many visual and perception applications, learning 3D shape priors tends to be constrained to the specific categories trained on, leading to an inefficient learning process,…

Computer Vision and Pattern Recognition · Computer Science 2022-10-13 Yuchen Rao , Yinyu Nie , Angela Dai

Recovering textured 3D models of non-rigid human body shapes is challenging due to self-occlusions caused by complex body poses and shapes, clothing obstructions, lack of surface texture, background clutter, sparse set of cameras with…

Computer Vision and Pattern Recognition · Computer Science 2018-09-19 Abbhinav Venkat , Sai Sagar Jinka , Avinash Sharma

Landmark/pose estimation in single monocular images have received much effort in computer vision due to its important applications. It remains a challenging task when input images severe occlusions caused by, e.g., adverse camera views.…

Computer Vision and Pattern Recognition · Computer Science 2019-02-26 Yu Chen , Chunhua Shen , Hao Chen , Xiu-Shen Wei , Lingqiao Liu , Jian Yang

Single-image 3D reconstruction is a research challenge focused on predicting 3D object shapes from single-view images. This task requires significant data acquisition to predict both visible and occluded portions of the shape. Furthermore,…

Computer Vision and Pattern Recognition · Computer Science 2024-11-22 Sanchar Palit , Sandika Biswas