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We propose a foundation model for soccer, which is able to predict subsequent actions in a soccer match from a given input sequence of actions. As a proof of concept, we train a transformer architecture on three seasons of data from a…

Machine Learning · Computer Science 2024-07-23 Ethan Baron , Daniel Hocevar , Zach Salehe

Molecular spiders are synthetic molecular motors based on DNA nanotechnology. While natural molecular motors have evolved towards very high efficiency, it remains a major challenge to develop efficient designs for man-made molecular motors.…

Biological Physics · Physics 2013-03-11 Matthias Rank , Louis Reese , Erwin Frey

We present a reinforcement learning framework for autonomous goalkeeping with humanoid robots in real-world scenarios. While prior work has demonstrated similar capabilities on quadrupedal platforms, humanoid goalkeeping introduces two…

This paper reports on the application of sequence analysis algorithms for agents in robotic soccer and a suitable representation is proposed to achieve this mapping. The objective of this research is to generate novel better in-game…

Multiagent Systems · Computer Science 2014-01-13 P. Kiran Sree , G. V. S. Raju , S. Viswandha Raju , N. S. S. S. N Usha Devi

Robotics simulation provides many advantages during the development of an intelligent ground vehicle (IGV) such as testing the software components in varying scenarios without requiring a complete physical robot. This paper discusses a 3D…

Robotics · Computer Science 2022-08-10 Gordon Stein , Chan-Jin Chung

In the RoboCup Small Size League (SSL), teams are encouraged to propose solutions for executing basic soccer tasks inside the SSL field using only embedded sensing information. Thus, this work proposes an embedded monocular vision approach…

Robotics · Computer Science 2022-07-21 João G. Melo , Edna Barros

Reinforcement learning agents in complex game environments often suffer from sparse rewards, training instability, and poor sample efficiency. This paper presents a hybrid training approach that combines offline imitation learning with…

Machine Learning · Computer Science 2025-09-19 Thomas Ackermann , Moritz Spang , Hamza A. A. Gardi

Artificially evolving foraging behavior in simulated legged animals has proved to be a notoriously difficult task. Here, we co-evolve the morphology and controller for virtual organisms in a three-dimensional physically realistic…

Neural and Evolutionary Computing · Computer Science 2011-12-22 Nicolas Chaumont , Christoph Adami

Knowledge from animals and humans inspires robotic innovations. Numerous efforts have been made to achieve agile locomotion in quadrupedal robots through classical controllers or reinforcement learning approaches. These methods usually rely…

ZJUNlict became the Small Size League Champion of RoboCup 2019 with 6 victories and 1 tie for their 7 games. The overwhelming ability of ball-handling and passing allows ZJUNlict to greatly threaten its opponent and almost kept its goal…

Substantial efforts have been applied to engineer CA with desired emergent properties, such as supporting gliders. Recent work in continuous CA has generated a wide variety of compelling bioreminiscent patterns, and the expansion of CA…

Neural and Evolutionary Computing · Computer Science 2022-05-25 Q. Tyrell Davis , Josh Bongard

Video data is more cost-effective than motion capture data for learning 3D character motion controllers, yet synthesizing realistic and diverse behaviors directly from videos remains challenging. Previous approaches typically rely on…

Graphics · Computer Science 2025-12-10 Jianan Li , Xiao Chen , Tao Huang , Tien-Tsin Wong

LLM/VLM-based digital agents have advanced rapidly thanks to scalable sandboxes for coding, web navigation, and computer use, which provide rich interactive training grounds. In contrast, embodied agents still lack abundant, diverse, and…

Artificial Intelligence · Computer Science 2026-05-14 Haoqiang Kang , Xiaokang Ye , Yuhan Liu , Siddhant Hitesh Mantri , Lingjun Mao , James Fleming , Drishti Regmi , Lianhui Qin

We participated in the RoboCup 2018 competition in Montreal with our newly developed BoldBot based on the Darwin-OP and mostly self-printed custom parts. This paper is about the lessons learnt from that competition and further developments…

Learning policies for complex humanoid tasks remains both challenging and compelling. Inspired by how infants and athletes rely on external support--such as parental walkers or coach-applied guidance--to acquire skills like walking,…

Robotics · Computer Science 2025-07-01 Zhanxiang Cao , Yang Zhang , Buqing Nie , Huangxuan Lin , Haoyang Li , Yue Gao

Reinforcement learning generates policies based on reward functions and hyperparameters. Slight changes in these can significantly affect results. The lack of documentation and reproducibility in Reinforcement learning research makes it…

Artificial Intelligence · Computer Science 2023-10-10 Haider Kamal , Muaz A. Niazi , Hammad Afzal

Humanoid robots are increasingly demanded to operate in interactive and human-surrounded environments while achieving sophisticated locomotion and manipulation tasks. To accomplish these tasks, roboticists unremittingly seek for advanced…

Robotics · Computer Science 2018-11-28 Ye Zhao

This paper investigates training better visual world models for robot manipulation, i.e., models that can predict future visual observations by conditioning on past frames and robot actions. Specifically, we consider world models that…

Robotics · Computer Science 2025-05-16 Jun Guo , Xiaojian Ma , Yikai Wang , Min Yang , Huaping Liu , Qing Li

We present a simple game which mimics the complex dynamics found in most natural and social systems. Intelligent players modify their strategies periodically, depending on their performances. We propose that the agents use hybridized…

Statistical Mechanics · Physics 2009-11-07 Marko Sysi-Aho , Anirban Chakraborti , Kimmo Kaski