Related papers: 3-Colorable Delaunay Triangulations
We address the problem of computing the minimum number of triangles to separate a set of blue points from a set of red points in $\mathbb{R}^2$. A set of triangles is a \emph{separator} of one color from the other if every point of that…
We describe a new algorithm to compute the geometric intersection number between two curves, given as edge vectors on an ideal triangulation. Most importantly, this algorithm runs in polynomial time in the bit-size of the two edge vectors.…
It is an open problem whether the 3-coloring problem can be solved in polynomial time in the class of graphs that do not contain an induced path on $t$ vertices, for fixed $t$. We propose an algorithm that, given a 3-colorable graph without…
We study the set of image tuples arising from fixed cameras observing varying planar 3-dimensional point configurations. We derive a formula for the number of complex critical points of the triangulation problem, which seeks to reconstruct…
Three--dimensional colored triangulations are gluings of tetrahedra whose faces carry the colors 0, 1, 2, 3 and in which the attaching maps between tetrahedra are defined using the colors. This framework makes it possible to generalize the…
In this paper, a multiplicity preserving triangular set decomposition algorithm is proposed for a system of two polynomials. The algorithm decomposes the variety defined by the polynomial system into unmixed components represented by…
In this paper a new connection between the discrete conformal geometry problem of disk pattern construction and the continuous conformal geometry problem of metric uniformization is presented. In a nutshell, we discuss how to construct disk…
In this paper, we analyze the complexity of natural parallelizations of Delaunay refinement methods for mesh generation. The parallelizations employ a simple strategy: at each iteration, they choose a set of ``independent'' points to insert…
Triangle meshes remain the most popular data representation for surface geometry. This ubiquitous representation is essentially a hybrid one that decouples continuous vertex locations from the discrete topological triangulation.…
Let $P$ be a collection of $n$ points in the plane, each moving along some straight line at unit speed. We obtain an almost tight upper bound of $O(n^{2+\epsilon})$, for any $\epsilon>0$, on the maximum number of discrete changes that the…
We revisit the algorithmic problem of finding a triangle in a graph (\textsc{Triangle Detection}), and examine its relation to other problems such as \textsc{3Sum}, \textsc{Independent Set}, and \textsc{Graph Coloring}. We obtain several…
In this article, we consider a collection of geometric problems involving points colored by two colors (red and blue), referred to as bichromatic problems. The motivation behind studying these problems is two fold; (i) these problems appear…
We study densities of functionals over uniformly bounded triangulations of a Delaunay set of vertices, and prove that the minimum is attained for the Delaunay triangulation if this is the case for finite sets.
We describe an algorithm that takes as input n points in the plane and a parameter {\epsilon}, and produces as output an embedded planar graph having the given points as a subset of its vertices in which the graph distances are a (1 +…
An extension of the restricted Delaunay-refinement algorithm for surface mesh generation is described, where a new point-placement scheme is introduced to improve element quality in the presence of mesh size constraints. Specifically, it is…
The paper is devoted to finding the colorings of the edges of the 1-skeleton of triangulations of the 2-sphere in three colors so that for each face all three of its sides have different colors. First, by the method of adding one vertex…
We introduce series-triangular graph embeddings and show how to partition point sets with them. This result is then used to improve the upper bound on the number of Steiner points needed to obtain compatible triangulations of point sets.…
This paper uses mathematics to analyze the challenges of geometrically noisy environments on triangulation. Given widely accepted algorithmic triangulation methods, such as O (n ln n) or a simpler O (n^3) method, we can mathematically prove…
We report on the implementation of an algorithm for computing the set of all regular triangulations of finitely many points in Euclidean space. This algorithm, which we call down-flip reverse search, can be restricted, e.g., to computing…
In this article, we consider colorable variations of the Unit Disk Cover ({\it UDC}) problem as follows. {\it $k$-Colorable Discrete Unit Disk Cover ({\it $k$-CDUDC})}: Given a set $P$ of $n$ points, and a set $D$ of $m$ unit disks (of…