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In this paper we introduce polytopal stochastic games, an extension of two-player, zero-sum, turn-based stochastic games, in which we may have uncertainty over the transition probabilities. In these games the uncertainty over the…

Logic in Computer Science · Computer Science 2025-02-26 Pablo F. Castro , Pedro D'Argenio

In this paper we suggest analytical methods and associated algorithms for determining the sum of the subsets $X_m$ of the set $X_n$ (subset sum problem). Our algorithm has time complexity $T=O(C_{n}^{k})$ ($k=[m/2]$, which significantly…

Information Theory · Computer Science 2020-05-05 B. Sinchev , A. B. Sinchev , J. Akzhanova , A. M. Mukhanova , Y. Issekeshev

We study the shared processor scheduling problem with a single shared processor where a unit time saving (weight) obtained by processing a job on the shared processor depends on the job. A polynomial-time optimization algorithm has been…

Discrete Mathematics · Computer Science 2021-01-19 Dariusz Dereniowski , Wieslaw Kubiak

We consider network games where a large number of agents interact according to a network sampled from a random network model, represented by a graphon. By exploiting previous results on convergence of such large network games to graphon…

Computer Science and Game Theory · Computer Science 2023-03-21 Feras Al Taha , Francesca Parise

We study the bisimilarity problem for probabilistic pushdown automata (pPDA) and subclasses thereof. Our definition of pPDA allows both probabilistic and non-deterministic branching, generalising the classical notion of pushdown automata…

Logic in Computer Science · Computer Science 2023-06-22 Vojtěch Forejt , Petr Jančar , Stefan Kiefer , James Worrell

Cut games are among the most fundamental strategic games in algorithmic game theory. It is well-known that computing an exact pure Nash equilibrium in these games is PLS-hard, so research has focused on computing approximate equilibria. We…

Computer Science and Game Theory · Computer Science 2022-11-09 Ioannis Caragiannis , Zhile Jiang

We study strategy improvement algorithms for solving parity games. While these algorithms are known to solve parity games using a very small number of iterations, experimental studies have found that a high step complexity causes them to…

Data Structures and Algorithms · Computer Science 2017-05-08 John Fearnley

Motivated by the sequence form formulation of Koller et al. (GEB'96), this paper defines {\em bilinear games}, and proposes efficient algorithms for its rank based subclasses. Bilinear games are two-player non-cooperative single-shot games…

Computer Science and Game Theory · Computer Science 2011-09-29 Jugal Garg , Albert Xin Jiang , Ruta Mehta

We propose a class of two person perfect information games based on weighted graphs. One of these games can be described in terms of a round pizza which is cut radially into pieces of varying size. The two players alternately take pieces…

Combinatorics · Mathematics 2015-11-12 Daniel E. Brown , Lawrence G. Brown

We investigate sublinear classical and quantum algorithms for matrix games, a fundamental problem in optimization and machine learning, with provable guarantees. Given a matrix $A\in\mathbb{R}^{n\times d}$, sublinear algorithms for the…

Quantum Physics · Physics 2020-12-14 Tongyang Li , Chunhao Wang , Shouvanik Chakrabarti , Xiaodi Wu

We investigate a phenomenon of "one-to-two-player lifting" in infinite-duration two-player games on graphs with zero-sum objectives. More specifically, let $C$ be a class of strategies. It turns out that in many cases, to show that all…

Computer Science and Game Theory · Computer Science 2022-10-14 Alexander Kozachinskiy

This study strengthens the links between Mean Payoff Games (\MPG{s}) and Energy Games (EG{s}). Firstly, we offer a faster $O(|V|^2|E|W)$ pseudo-polynomial time and $\Theta(|V|+|E|)$ space deterministic algorithm for solving the Value…

Data Structures and Algorithms · Computer Science 2016-09-07 Carlo Comin , Romeo Rizzi

This paper is concerned with the computational complexity of equivalence and minimisation for automata with transition weights in the field Q of rational numbers. We use polynomial identity testing and the Isolation Lemma to obtain…

Formal Languages and Automata Theory · Computer Science 2015-07-01 Stefan Kiefer , Andrzej Murawski , Joel Ouaknine , Bjoern Wachter , James Worrell

In this paper, we resolve the computational complexity of a number of outstanding open problems with practical applications. Here is the list of problems we show to be PPAD-complete, along with the domains of practical significance:…

Computational Complexity · Computer Science 2009-04-10 Shiva Kintali , Laura J. Poplawski , Rajmohan Rajaraman , Ravi Sundaram , Shang-Hua Teng

In this work, we study the distributed Nash equilibrium seeking problem for monotone generalized noncooperative games with set constraints and shared affine inequality constraints. A distributed regularized penalty method is proposed. The…

Optimization and Control · Mathematics 2021-09-28 Chao Sun , Guoqiang Hu

Stochastic two-player games model systems with an environment that is both adversarial and stochastic. The adversarial part of the environment is modeled by a player (Player 2) who tries to prevent the system (Player 1) from achieving its…

Computer Science and Game Theory · Computer Science 2025-06-11 Laurent Doyen , Pranshu Gaba , Shibashis Guha

The paper considers scheduling on parallel machines under the constraint that some pairs of jobs cannot be processed concurrently. Each job has an associated weight, and all jobs have the same deadline. The objective is to maximise the…

Data Structures and Algorithms · Computer Science 2021-06-15 Yakov Zinder , Joanna Berlińska , Charlie Peter

An improved translation from alternating parity automata on infinite words to alternating weak automata is given. The blow-up of the number of states is related to the size of the smallest universal ordered trees and hence it is…

Formal Languages and Automata Theory · Computer Science 2020-01-15 Laure Daviaud , Marcin Jurdziński , Karoliina Lehtinen

In this paper, we study the total displacement statistic of parking functions from the perspective of cooperative game theory. We introduce parking games, which are coalitional cost-sharing games in characteristic function form derived from…

Combinatorics · Mathematics 2024-11-06 Jennifer Elder , Pamela E. Harris , Jan Kretschmann , J. Carlos Martínez Mori

We study the computational complexity of finding stable outcomes in hedonic games, which are a class of coalition formation games. We restrict our attention to symmetric additively-separable hedonic games, which are a nontrivial subclass of…

Computer Science and Game Theory · Computer Science 2015-09-18 Martin Gairing , Rahul Savani
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