Related papers: Techniques for modeling a high-quality B-spline cu…
This paper proposes a simple technique of curve and surface construction with B-splines. Given a control polygon or a control mesh together with node ordinates corresponding to all control points, a rational curve or surface is obtained by…
Farin proposed a method for designing Bezier curves with monotonic curvature and torsion. Such curves are relevant in design due to their aesthetic shape. The method relies on applying a matrix M to the first edge of the control polygon of…
The paper is devoted to problem of spline approximation. A new method of nodes location for curves and surfaces computer construction by means of B-splines and results of simulink-modeling is presented. The advantages of this paper is that…
We propose a novel method for fitting planar B-spline curves to unorganized data points. In traditional methods, optimization of control points and foot points are performed in two very time-consuming steps in each iteration: 1) control…
Approximating complex curves with simple parametric curves is widely used in CAGD, CG, and CNC. This paper presents an algorithm to compute a certified approximation to a given parametric space curve with cubic B-spline curves. By…
This paper proposes a strategy to solve the problems of the conventional s-version of finite element method (SFEM) fundamentally. Because SFEM can reasonably model an analytical domain by superimposing meshes with different spatial…
We present a method for fitting monotone curves using cubic B-splines, which is equivalent to putting a monotonicity constraint on the coefficients. We explore different ways of enforcing this constraint and analyze their theoretical and…
We formulate as an inverse problem the construction of sparse parametric continuous curve models that fit a sequence of contour points. Our prior is incorporated as a regularization term that encourages rotation invariance and sparsity. We…
Approximating data points in three or higher dimension space based on cubic B-spline curve is presented. Representations for planar curves, are merged and extended to the higher dimension. The curve is fitted to the order of data points, or…
Easy to construct and optimally convergent generalisations of B-splines to unstructured meshes are essential for the application of isogeometric analysis to domains with non-trivial topologies. Nonetheless, especially for hexahedral meshes,…
B\'ezier splines are widely available in various systems with the curves and surface designs. In general, the B\'ezier spline can be specified with the B\'ezier curve segments and a B\'ezier curve segment can be fitted to any number of…
This paper explores an efficient Lagrangian approach for evolving point cloud data on smooth manifolds. In this preliminary study, we focus on analyzing plane curves, and our ultimate goal is to provide an alternative to the conventional…
A new efficient orthogonalization of the B-spline basis is proposed and contrasted with some previous orthogonalized methods. The resulting orthogonal basis of splines is best visualized as a net of functions rather than a sequence of them.…
Normal multi-scale transform [4] is a nonlinear multi-scale transform for representing geometric objects that has been recently investigated [1, 7, 10]. The restrictive role of the exact order of polynomial reproduction $P_e$ of the…
Multi-degree splines are piecewise polynomial functions having sections of different degrees. They offer significant advantages over the classical uniform-degree framework, as they allow for modeling complex geometries with fewer degrees of…
We extend our recent curve-evolution framework based on localized B-spline interpolation to present an adaptive Lagrangian framework for the geometric evolution of point-cloud data representing smooth, codimension-one surfaces in…
We outline the construction of compatible B-splines on 3D surfaces that satisfy the continuity requirements for electromagnetic scattering analysis with the boundary element method (method of moments). Our approach makes use of Non-Uniform…
B\'ezier curves provide the basic building blocks of graphic design in 2D. In this paper, we port B\'ezier curves to manifolds. We support the interactive drawing and editing of B\'ezier splines on manifold meshes with millions of…
We present a method to compute a fitting curve B to a set of data points d0,...,dm lying on a manifold M. That curve is obtained by blending together Euclidean B\'ezier curves obtained on different tangent spaces. The method guarantees…
We introduce a smooth B-spline discretization in polar coordinates on the unit disc that corrects the loss of regularity present at the origin caused by the coordinate singularity in standard tensor-product B-spline formulations. The method…