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Point cloud video has been widely used by augmented reality (AR) and virtual reality (VR) applications as it allows users to have an immersive experience of six degrees of freedom (6DoFs). Yet there is still a lack of research on quality of…

Multimedia · Computer Science 2022-01-24 Jie Li , Xiao Wang , Zhi Liu , Qiyue Li

User-perceived quality-of-experience (QoE) is critical in internet video delivery systems. Extensive prior work has studied the design of client-side bitrate adaptation algorithms to maximize single-player QoE. However, multiplayer QoE…

Multimedia · Computer Science 2016-08-31 Xiaoqi Yin , Mihovil Bartulović , Vyas Sekar , Bruno Sinopoli

The rapid shift toward video on-demand and real time information systems has affected mobile as well as wired networks. The research community has placed a strong focus on optimizing the Quality of Experience (QoE) of video traffic, mainly…

Networking and Internet Architecture · Computer Science 2020-08-25 Qahhar Muhammad Qadir , Alexander A. Kist , Zhongwei Zhang

Transmission of video over a limited bandwidth network is challenging due to the natural variability of video, and link characteristics. Video smoothing techniques can be used to facilitate more effective transmission and to preserve better…

Networking and Internet Architecture · Computer Science 2011-05-30 Khaled Shuaib , Farag Sallabi , Liren Zhang

Immersive video offers the freedom to navigate inside virtualized environment. Instead of streaming the bulky immersive videos entirely, a viewport (also referred to as field of view, FoV) adaptive streaming is preferred. We often stream…

Multimedia · Computer Science 2018-02-19 Shaowei Xie , Qiu Shen , Yiling Xu , Qiaojian Qian , Shaowei Wang , Zhan Ma , Wenjun Zhang

Dynamic Adaptive Streaming over HTTP (DASH) has demonstrated to be an emerging and promising multimedia streaming technique, owing to its capability of dealing with the variability of networks. Rate adaptation mechanism, a challenging and…

Computer Vision and Pattern Recognition · Computer Science 2019-12-30 Hui Yuan , Huayong Fu , Ju Liu , Junhui Hou , Sam Kwong

In contrast to traditional videos, the imaging in virtual reality (VR) is 360{\deg}, and it consumes larger bandwidth to transmit video contents. To reduce bandwidth consumption, tile-based streaming has been proposed to deliver the focused…

Networking and Internet Architecture · Computer Science 2021-10-05 Chiao-Wen Lin , Chih-Hang Wang , De-Nian Yang , Wanjiun Liao

Social media, professional sports, and video games are driving rapid growth in live video streaming, on platforms such as Twitch and YouTube Live. Live streaming experience is very susceptible to short-time-scale network congestion since…

Networking and Internet Architecture · Computer Science 2021-12-07 Sharat Chandra Madanapalli , Alex Mathai , Hassan Habibi Gharakheili , Vijay Sivaraman

As video-streaming services have expanded and improved, cloud-based video has evolved into a necessary feature of any successful business for reaching internal and external audiences. In this paper, video streaming over distributed storage…

Networking and Internet Architecture · Computer Science 2018-06-26 Abubakr Alabbasi , Vaneet Aggarwal

Scalable video coding has drawn great interest in content delivery in many multimedia services thanks to its capability to handle terminal heterogeneity and network conditions variation. In our previous work, and under the umbrella of…

Multimedia · Computer Science 2014-05-30 Abbas Bradai , Toufik Ahmed , Samir Medjiah

Measuring Quality of Experience (QoE) and integrating these measurements into video streaming algorithms is a multi-faceted problem that fundamentally requires the design of comprehensive subjective QoE databases and metrics. To achieve…

Image and Video Processing · Electrical Eng. & Systems 2018-08-14 Christos G. Bampis , Zhi Li , Ioannis Katsavounidis , Te-Yuan Huang , Chaitanya Ekanadham , Alan C. Bovik

Streaming 360{\deg} videos requires more bandwidth than non-360{\deg} videos. This is because current solutions assume that users perceive the quality of 360{\deg} videos in the same way they perceive the quality of non-360{\deg} videos.…

Multimedia · Computer Science 2019-11-12 Yu Guan , Chengyuan Zheng , Zongming Guo , Xinggong Zhang , Junchen Jiang

The commercialization of Virtual Reality (VR) headsets has made immersive and 360-degree video streaming the subject of intense interest in the industry and research communities. While the basic principles of video streaming are the same,…

Multimedia · Computer Science 2021-02-17 Federico Chiariotti

Given the significant industrial growth of demand for virtual reality (VR), 360{\deg} video streaming is one of the most important VR applications that require cost-optimal solutions to achieve widespread proliferation of VR technology.…

Multimedia · Computer Science 2017-11-10 Cagri Ozcinar , Ana De Abreu , Sebastian Knorr , Aljosa Smolic

Quality of Experience (QoE) prediction is a critical component of modern multimedia systems, particularly for adaptive video streaming in 5G networks. Accurate QoE estimation enables intelligent resource management and supports user centric…

Artificial Intelligence · Computer Science 2025-12-16 Syeda Zunaira Ahmed , Hejab Tahira Beg , Maryam Khalid

Demand for streaming services, including satellite, continues to exhibit unprecedented growth. Internet Service Providers find themselves at the crossroads of technological advancements and rising customer expectations. To stay relevant and…

Computer Vision and Pattern Recognition · Computer Science 2024-10-21 Bowen Chen , Zaixi Shang , Jae Won Chung , David Lerner , Werner Robitza , Rakesh Rao Ramachandra Rao , Alexander Raake , Alan C. Bovik

A key challenge of 360$^\circ$ VR video streaming is ensuring high quality with limited network bandwidth. Currently, most studies focus on tile-based adaptive bitrate streaming to reduce bandwidth consumption, where resources in network…

Multimedia · Computer Science 2024-04-24 Haopeng Wang , Haiwei Dong , Abdulmotaleb El Saddik

The streaming of 360$^\circ$ videos is one of the most bandwidth-demanding virtual reality (VR) applications, as the video must be encoded in ultra-high resolution to ensure an immersive experience. To optimize its transmission, current…

Image and Video Processing · Electrical Eng. & Systems 2025-11-12 Henrique Domingues Garcia , Marcelo Menezes de Carvalho

This paper presents a Brownian-approximation framework to optimize the quality of experience (QoE) for real-time video streaming in wireless networks. In real-time video streaming, one major challenge is to tackle the natural tension…

Networking and Internet Architecture · Computer Science 2020-10-26 Ping-Chun Hsieh , Xi Liu , I-Hong Hou

Virtual reality (VR) video provides an immersive 360 viewing experience to a user wearing a head-mounted display: as the user rotates his head, correspondingly different fields-of-view (FoV) of the 360 video are rendered for observation.…

Multimedia · Computer Science 2017-03-28 Gene Cheung , Zhi Liu , Zhiyou Ma , Jack Z. G. Tan