Related papers: A Robust Algorithm for Tile-based 360-degree Video…
This paper performs the feasibility study of stochastic video streaming algorithms with up-to-date 4K ultra-high-definition (UHD) video traces. In previous work, various stochastic video streaming algorithms were proposed which maximize…
The growing popularity of virtual and augmented reality communications and 360{\deg} video streaming is moving video communication systems into much more dynamic and resource-limited operating settings. The enormous data volume of 360{\deg}…
Volumetric video streaming offers immersive 3D experiences but faces significant challenges due to high bandwidth requirements and latency issues in transmitting detailed content in real time. Traditional methods like point cloud streaming…
While traditional multimedia applications such as games and videos are still popular, there has been a significant interest in the recent years towards new 3D media such as 3D immersion and Virtual Reality (VR) applications, especially 360…
This paper aims to improve video streaming by leveraging a simple observation: users are more sensitive to low quality in certain parts of a video than in others. For instance, rebuffering during key moments of a sports video (e.g., before…
The fundamental conflict between the enormous space of adaptive streaming videos and the limited capacity for subjective experiment casts significant challenges to objective Quality-of-Experience (QoE) prediction. Existing objective QoE…
Most client hosts are equipped with multiple network interfaces (e.g., WiFi and cellular networks). Simultaneous access of multiple interfaces can significantly improve the users' quality of experience (QoE) in video streaming. An intuitive…
The multimedia content and streaming are a major means of information exchange in the modern era and there is an increasing demand for such services. This coupled with the advancement of future wireless networks B5G/6G and the proliferation…
Volumetric video offers a highly immersive viewing experience, but poses challenges in ensuring quality of experience (QoE) due to its high bandwidth requirements. In this paper, we explore the effect of viewing distance introduced by six…
In today's Internet, HTTP Adaptive Streaming (HAS) is the mainstream standard for video streaming, which switches the bitrate of the video content based on an Adaptive BitRate (ABR) algorithm. An effective Quality of Experience (QoE)…
360$^o$ video is an essential component of VR/AR/MR systems that provides immersive experience to the users. However, 360$^o$ video is associated with high bandwidth requirements. The required bandwidth can be reduced by exploiting the fact…
Volumetric media, popularly known as holograms, need to be delivered to users using both on-demand and live streaming, for new augmented reality (AR) and virtual reality (VR) experiences. As in video streaming, hologram streaming must…
Over the last few years, 360{\deg} video traffic on the network has grown significantly. A key challenge of 360{\deg} video playback is ensuring a high quality of experience (QoE) with limited network bandwidth. Currently, most studies…
We take an analytical approach to study Quality of user Experience (QoE) for video streaming applications. First, we show that random linear network coding applied to blocks of video frames can significantly simplify the packet requests at…
HTTP based adaptive video streaming has become a popular choice of streaming due to the reliable transmission and the flexibility offered to adapt to varying network conditions. However, due to rate adaptation in adaptive streaming, the…
Unraveling quality of experience (QoE) of video streaming is very challenging in bandwidth shared wireless networks. It is unclear how QoE metrics such as starvation probability and buffering time interact with dynamics of streaming traffic…
Bandwidth consumption is a significant concern for online video service providers. Practical video streaming systems usually use some form of HTTP streaming (progressive download) to let users download the video at a faster rate than the…
The rapid development of multimedia and communication technology has resulted in an urgent need for high-quality video streaming. However, robust video streaming under fluctuating network conditions and heterogeneous client computing…
We consider the problem of optimizing Quality of Experience (QoE) of clients streaming real-time video, served by networks managed by different operators that can share bandwidth with each other. The abundance of real-time video traffic is…
We identify new opportunities in video streaming, involving the joint consideration of offline video chunking and online rate adaptation. Due to a video's complexity varying over time, certain parts are more likely to cause performance…