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Related papers: Heter-Sim: Heterogeneous multi-agent systems simul…

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We present a realtime tracking algorithm, RoadTrack, to track heterogeneous road-agents in dense traffic videos. Our approach is designed for traffic scenarios that consist of different road-agents such as pedestrians, two-wheelers, cars,…

Robotics · Computer Science 2020-02-18 Rohan Chandra , Uttaran Bhattacharya , Tanmay Randhavane , Aniket Bera , Dinesh Manocha

Data-driven simulators promise high data-efficiency for driving policy learning. When used for modelling interactions, this data-efficiency becomes a bottleneck: Small underlying datasets often lack interesting and challenging edge cases…

In recent years, artificial intelligence (AI) technologies have found industrial applications in various fields. AI systems typically possess complex software and heterogeneous CPU/GPU hardware architecture, making it difficult to answer…

Software Engineering · Computer Science 2022-04-08 Vyacheslav Zhdanovskiy , Lev Teplyakov , Anton Grigoryev

Multi-agent embodied tasks have recently been studied in complex indoor visual environments. Collaboration among multiple agents can improve work efficiency and has significant practical value. However, most of the existing research focuses…

Computer Vision and Pattern Recognition · Computer Science 2023-07-28 Xinzhu Liu , Di Guo , Huaping Liu

Evaluating autonomous vehicle stacks (AVs) in simulation typically involves replaying driving logs from real-world recorded traffic. However, agents replayed from offline data are not reactive and hard to intuitively control. Existing…

Multi-agent trajectory forecasting in autonomous driving requires an agent to accurately anticipate the behaviors of the surrounding vehicles and pedestrians, for safe and reliable decision-making. Due to partial observability in these…

Computer Vision and Pattern Recognition · Computer Science 2020-09-01 Seong Hyeon Park , Gyubok Lee , Manoj Bhat , Jimin Seo , Minseok Kang , Jonathan Francis , Ashwin R. Jadhav , Paul Pu Liang , Louis-Philippe Morency

Simulating stylized human-scene interactions (HSI) in physical environments is a challenging yet fascinating task. Prior works emphasize long-term execution but fall short in achieving both diverse style and physical plausibility. To tackle…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Wenjia Wang , Liang Pan , Zhiyang Dou , Jidong Mei , Zhouyingcheng Liao , Yuke Lou , Yifan Wu , Lei Yang , Jingbo Wang , Taku Komura

This article introduces a simulation platform to study complex crowd behavior in social context. The agent-based model is extended based on the social force model, and it mainly describes how agents interact with each other, and also with…

Physics and Society · Physics 2025-01-17 Peng Wang , Xiaoda Wang , Peter Luh , Neal Olderman , Christian Wilkie , Timo Korhonen

Research concerning organization and coordination within multi-agent systems continues to draw from a variety of architectures and methodologies. The work presented in this paper combines techniques from game theory and multi-agent systems…

Artificial Intelligence · Computer Science 2007-05-23 Derek Messie , Jae C. Oh

Interactive behavior modeling of multiple agents is an essential challenge in simulation, especially in scenarios when agents need to avoid collisions and cooperate at the same time. Humans can interact with others without explicit…

Robotics · Computer Science 2023-10-04 Lingfeng Sun , Pin-Yun Hung , Changhao Wang , Masayoshi Tomizuka , Zhuo Xu

In multi-agent based traffic simulation, agents are always supposed to move following existing instructions, and mechanically and unnaturally imitate human behavior. The human drivers perform acceleration or deceleration irregularly all the…

Multiagent Systems · Computer Science 2021-01-26 Junjie Zhong , Hiromitsu Hattori

Trajectory forecasting, or trajectory prediction, of multiple interacting agents in dynamic scenes, is an important problem for many applications, such as robotic systems and autonomous driving. The problem is a great challenge because of…

Computer Vision and Pattern Recognition · Computer Science 2020-05-28 Yanliang Zhu , Dongchun Ren , Mingyu Fan , Deheng Qian , Xin Li , Huaxia Xia

Driver heterogeneity is often reduced to labels or discrete regimes, compressing what is inherently dynamic into static categories. We introduce quantum-inspired representation that models each driver as an evolving latent state, presented…

Machine Learning · Computer Science 2026-03-25 Mohammad Elayan , Wissam Kontar

Multi-agent trajectory prediction in autonomous driving requires a comprehensive understanding of complex social dynamics. Existing methods, however, often struggle to capture the full richness of these dynamics, particularly the…

Artificial Intelligence · Computer Science 2025-12-11 Bingqing Wei , Lianmin Chen , Zhongyu Xia , Yongtao Wang

Simulating how team members collaborate within complex environments using Agentic AI is a promising approach to explore hypotheses grounded in social science theories and study team behaviors. We introduce VirtLab, a user-friendly,…

Simulations are gaining increasingly significance in the field of autonomous driving due to the demand for rapid prototyping and extensive testing. Employing physics-based simulation brings several benefits at an affordable cost, while…

Autonomous systems often operate in environments where the behavior of multiple agents is coordinated by a shared global state. Reliable estimation of the global state is thus critical for successfully operating in a multi-agent setting. We…

Robotics · Computer Science 2021-08-03 Shane Parr , Ishan Khatri , Justin Svegliato , Shlomo Zilberstein

The integration of autonomous vehicles (AVs) into the existing transportation infrastructure offers a promising solution to alleviate congestion and enhance mobility. This research explores a novel approach to traffic optimization by…

Multiagent Systems · Computer Science 2025-05-13 Lu Liu , Maonan Wang , Man-On Pun , Xi Xiong

In this paper, multi-agent systems minimizing a sum of objective functions, where each component is only known to a particular node, is considered for continuous-time dynamics with time-varying interconnection topologies. Assuming that each…

Multiagent Systems · Computer Science 2015-03-19 Guodong Shi , Karl Henrik Johansson , Yiguang Hong

This paper investigates how to utilize different forms of human interaction to safely train autonomous systems in real-time by learning from both human demonstrations and interventions. We implement two components of the Cycle-of-Learning…

Artificial Intelligence · Computer Science 2018-11-30 Vinicius G. Goecks , Gregory M. Gremillion , Vernon J. Lawhern , John Valasek , Nicholas R. Waytowich