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Despite the potential of Large Language Models (LLMs) as writing assistants, they are plagued by issues like coherence and fluency of the model output, trustworthiness, ownership of the generated content, and predictability of model…

Human-Computer Interaction · Computer Science 2023-04-12 Avinash Bhat , Disha Shrivastava , Jin L. C. Guo

The role of large language models (LLMs) in education is an increasing area of interest today, considering the new opportunities they offer for teaching, learning, and assessment. This cutting-edge tutorial provides an overview of the…

Computation and Language · Computer Science 2024-09-19 Bashar Alhafni , Sowmya Vajjala , Stefano Bannò , Kaushal Kumar Maurya , Ekaterina Kochmar

In this article, we present our findings from ten years of research on intelligent educational games. We discuss the architecture of our training environments for learning spelling and mathematics, and specifically focus on the…

Computers and Society · Computer Science 2018-06-11 Barbara Solenthaler , Severin Klingler , Tanja Käser , Markus Gross

Natural language generation (NLG) is a process within artificial intelligence where computer systems produce human-comprehensible language texts from information. English as a foreign language (EFL) students' use of NLG tools might…

Computers and Society · Computer Science 2023-06-02 David James Woo , Yanzhi Wang , Hengky Susanto , Kai Guo

Advancements in Large Language Models (LLMs), such as ChatGPT, offer significant opportunities to enhance instructional support in introductory programming courses. While extensive research has explored the effectiveness of LLMs in…

Human-Computer Interaction · Computer Science 2025-05-09 Muntasir Hoq , Jessica Vandenberg , Shuyin Jiao , Seung Lee , Bradford Mott , Narges Norouzi , James Lester , Bita Akram

In general, video games not only prevail in entertainment but also have become an alternative methodology for knowledge learning, skill acquisition and assistance for medical treatment as well as health care in education,…

Artificial Intelligence · Computer Science 2019-08-28 Ke Chen

Educational games are an increasingly popular teaching tool in modern classrooms. However, the development of complementary tools for teachers facilitating classroom gameplay is lacking. We present the results of a participatory design…

Human-Computer Interaction · Computer Science 2022-10-19 Luke Swanson , David Gagnon , Jennifer Scianna

Academic writing skills are crucial for students' success, but can feel overwhelming without proper guidance and practice, particularly when writing in a second language. Traditionally, students ask instructors or search dictionaries, which…

Artificial Intelligence · Computer Science 2025-06-24 Fumian Chen , Sotheara Veng , Joshua Wilson , Xiaoming Li , Hui Fang

This study aims to review and get information on the different mobile game applications and the possibility of being a supplementary tool for learning to enhance and empower the e-Learning aspect of a Technical Education and Skills…

Computers and Society · Computer Science 2021-01-12 Carlo H. Godoy

NLP-powered automatic question generation (QG) techniques carry great pedagogical potential of saving educators' time and benefiting student learning. Yet, QG systems have not been widely adopted in classrooms to date. In this work, we aim…

Human-Computer Interaction · Computer Science 2022-05-03 Xu Wang , Simin Fan , Jessica Houghton , Lu Wang

The emergence of generative AI, particularly large language models (LLMs), has opened the door for student-centered and active learning methods like project-based learning (PBL). However, PBL poses practical implementation challenges for…

Human-Computer Interaction · Computer Science 2025-02-17 Prerna Ravi , John Masla , Gisella Kakoti , Grace Lin , Emma Anderson , Matt Taylor , Anastasia Ostrowski , Cynthia Breazeal , Eric Klopfer , Hal Abelson

Recent work has proposed a methodology for the systematic evaluation of "Situated Language Understanding Agents"-agents that operate in rich linguistic and non-linguistic contexts-through testing them in carefully constructed interactive…

Computation and Language · Computer Science 2023-11-27 Kranti Chalamalasetti , Jana Götze , Sherzod Hakimov , Brielen Madureira , Philipp Sadler , David Schlangen

Educational games are commonly used to motivate students and provide enhanced learning opportunities. Apps and mobile games play an increasingly important role in education and smartphones are part of the daily lives of most female…

Computers and Society · Computer Science 2020-06-15 Bernadette Spieler , Naomi Pfaff , Stefania Makrygiannaki , Wolfgang Slany

The development of large language models (LLMs) capable of following instructions and engaging in conversational interactions sparked increased interest in their utilization across various support tools. We investigate the utility of modern…

Human-Computer Interaction · Computer Science 2024-01-31 Tuhin Chakrabarty , Vishakh Padmakumar , Faeze Brahman , Smaranda Muresan

Personalized text generation is an emerging research area that has attracted much attention in recent years. Most studies in this direction focus on a particular domain by designing bespoke features or models. In this work, we propose a…

Computation and Language · Computer Science 2023-08-17 Cheng Li , Mingyang Zhang , Qiaozhu Mei , Yaqing Wang , Spurthi Amba Hombaiah , Yi Liang , Michael Bendersky

Augmented Reality (AR) learning games, on average, have been shown to have a positive impact on student learning. However, the exploration of AR learning games in special education settings, where accessibility is a concern, has not been…

Human-Computer Interaction · Computer Science 2021-11-17 Minghao Cai , Gokce Akcayir , Carrie Demmans Epp

Educational technology innovations leveraging large language models (LLMs) have shown the potential to automate the laborious process of generating and analysing textual content. While various innovations have been developed to automate a…

Computation and Language · Computer Science 2023-08-29 Lixiang Yan , Lele Sha , Linxuan Zhao , Yuheng Li , Roberto Martinez-Maldonado , Guanliang Chen , Xinyu Li , Yueqiao Jin , Dragan Gašević

Feedback is one of the most crucial components to facilitate effective learning. With the rise of large language models (LLMs) in recent years, research in programming education has increasingly focused on automated feedback generation to…

Computers and Society · Computer Science 2025-09-05 Niklas Scholz , Manh Hung Nguyen , Adish Singla , Tomohiro Nagashima

Game environments provide rich, controllable settings that stimulate many aspects of real-world complexity. As such, game agents offer a valuable testbed for exploring capabilities relevant to Artificial General Intelligence. Recently, the…

Artificial Intelligence · Computer Science 2025-11-05 Sihao Hu , Tiansheng Huang , Gaowen Liu , Ramana Rao Kompella , Fatih Ilhan , Selim Furkan Tekin , Yichang Xu , Zachary Yahn , Ling Liu

Recently, Machine Learning (ML) has become a widely accepted method for significant progress that is rapidly evolving. Since it employs computational methods to teach machines and produce acceptable answers. The significance of the Machine…

Machine Learning · Computer Science 2023-08-23 Samar Wazir , Gautam Siddharth Kashyap , Parag Saxena