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Related papers: The haptic paradigm in education: Challenges and c…

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Haptic rendering enables people to touch, perceive, and manipulate virtual objects in a virtual environment. Using six cascaded identical hollow disk electromagnets and a small permanent magnet attached to an operator's finger, this paper…

Human-Computer Interaction · Computer Science 2022-11-28 Xiong Lu , Yuxing Yan , Beibei Qi , Huang Qian , Junbin Sun , Aaron Quigley

While learning by teaching is a popular pedagogical technique, it is a learning phenomenon that is difficult to study due to variability in the tutor-tutee pairings and learning environments. In this paper, we introduce the Curiosity…

Human-Computer Interaction · Computer Science 2021-08-24 Ken Jen Lee , Apoorva Chauhan , Joslin Goh , Elizabeth Nilsen , Edith Law

Perception is a process that requires a great deal of mental processing, which provides the means by which one's concept of the environment is created and which helps one learn and interact with it. The compilation of previous studies…

Human-Computer Interaction · Computer Science 2023-05-12 Natasha María Monserrat Bertaina Lucero

In the evolving landscape of education, robotics has emerged as a powerful tool for fostering creativity, critical thinking, and problem-solving skills among students of all ages. This innovative approach to learning seamlessly integrates…

Robotics · Computer Science 2023-12-12 Athanasios Karagounis

The development of technologies of multimedia, linked to that of Internet and democratization of high speed, has made henceforth E-learning possible for learners being in virtual classes and geographically distributed. One benefit to taking…

Computers and Society · Computer Science 2015-02-25 Bousaaid Mourad , Ayaou Tarik , Afdel Karim , Estraillier Pascal

The formation and development of the human person is most influenced by the environment in which it lives, studies, works. Therefore, the problem of the creation of such a high-tech information and communication educational and scientific…

History and Overview · Mathematics 2018-09-11 Kateryna Slovak , Serhiy Semerikov , Yu. V. Tryus

In the Internet of Things era, an increasing number of household devices and everyday objects are able to send to and retrieve information from the Internet, offering innovative services to the user. However, most of these devices provide…

Human-Computer Interaction · Computer Science 2017-08-10 Leonardo Angelini , Nadine Couture , Omar Abou Khaled , Elena Mugellini

In recent years, Software Engineering (SE) scholars and practitioners have emphasized the importance of integrating soft skills into SE education. However, teaching and learning soft skills are complex, as they cannot be acquired passively…

Software Engineering · Computer Science 2025-02-13 Allysson Allex Araújo , Marcos Kalinowski , Maria Teresa Baldassarre

As trends in education evolve, personalized learning has transformed individuals' engagement with knowledge and skill development. In the digital age, state-of-the-art technologies have been increasingly integrated into classrooms to…

Computers and Society · Computer Science 2025-01-15 Ying Weng , Yiming Zhang

Embedded computing systems are pervasive in our everyday lives, imparting digital intelligence to a variety of electronic platforms used in our vehicles, smart appliances, wearables, mobile devices, and computers. The need to train the next…

Computers and Society · Computer Science 2022-06-08 Sudeep Pasricha

ChatGPT, launched in November 2022, has gained widespread attention from students and educators globally, with an online report by Hu (2023) stating it as the fastest-growing consumer application in history. While discussions on the use of…

Computers and Society · Computer Science 2023-05-31 Gaoxia Zhu , Xiuyi Fan , Chenyu Hou , Tianlong Zhong , Peter Seow , Annabel Chen Shen-Hsing , Preman Rajalingam , Low Kin Yew , Tan Lay Poh

Mid-air haptic interfaces have several advantages - the haptic information is delivered directly to the user, in a manner that is unobtrusive to the immediate environment. They operate at a distance, thus easier to discover; they are more…

Human-Computer Interaction · Computer Science 2020-05-14 Viktorija Paneva , Sofia Seinfeld , Michael Kraiczi , Jörg Müller

We review the current technology underlying surface haptics that converts passive touch surfaces to active ones (machine haptics), our perception of tactile stimuli displayed through active touch surfaces (human haptics), their potential…

Human-Computer Interaction · Computer Science 2020-04-30 Cagatay Basdogan , Frederic Giraud , Vincent Levesque , Seungmoon Choi

Laboratory based courses play a critical role in scientific education. Automation is changing the nature of the laboratories, and there is a long running debate about the value of hands on versus simulated and remote laboratories. The…

Computers and Society · Computer Science 2009-12-07 Yasser . H. Elawady , A. S. Tolba

The effective integration of generative artificial intelligence in education is a fundamental aspect to prepare future generations. The objective of this study is to analyze from a quantitative and qualitative point of view the perception…

Computers and Society · Computer Science 2024-09-04 Sergio Altares-López , José M. Bengochea-Guevara , Carlos Ranz , Héctor Montes , Angela Ribeiro

Developments in information and communication technologies have been greatly influential on the practices in all fields, and education is not an exception to this. To illustrate with, computers were first used in computer assisted education…

Human-Computer Interaction · Computer Science 2017-04-07 Aslihan Tufekci , Kamuran Samanci , Utku Kose

Research on Digital Humanities (DH) has been boosted due to the investment in technology for developing access and interaction tools for handling Humanities and Heritage data. The availability of these tools lowers the distance between DH…

Computers and Society · Computer Science 2025-01-20 Armanda Rodrigues , Nuno Correia

Over the last decade, e-learning has revolutionized how students learn by providing them access to quality education whenever and wherever they want. However, students often get distracted because of various reasons, which affect the…

Computer Vision and Pattern Recognition · Computer Science 2021-11-30 Rahul RK , Shanthakumar S , Vykunth P , Sairamnath K

We investigate the relationship between immersion and learning across three domains (cultural heritage, environmental awareness, and high school physics) through the lens of the Cognitive Affective Model of Immersive Learning (CAMIL)…

Human-Computer Interaction · Computer Science 2026-03-03 Paolo Boffi , Alberto Gallace , Pier Luca Lanzi

Reform movements in science education, such as inquiry-based instruction, have been heavily influenced by constructivist learning theories (National Research Council, 2000). These learning theories place the learner as the sole constructor…

Physics Education · Physics 2020-07-16 Marta R. Stoeckel