English
Related papers

Related papers: The haptic paradigm in education: Challenges and c…

200 papers

This workshop addresses this gap by bringing together researchers and practitioners from AI, HCI, and the learning sciences to explore how interactive systems can better support learning. We focus on the design and evaluation of human-AI…

Human-Computer Interaction · Computer Science 2026-04-29 Meng Xia , Yan Chen , Qiao Jin , Yang Shi , Paul Denny , Tiffany Barnes , Qingsong Wen , Vincent Aleven

Relocation of haptic feedback from the fingertips to the wrist has been considered as a way to enable haptic interaction with mixed reality virtual environments while leaving the fingers free for other tasks. We present a pair of wrist-worn…

Human-Computer Interaction · Computer Science 2022-11-16 Jasmin E. Palmer , Mine Sarac , Aaron A. Garza , Allison M. Okamura

The Internet has made several giant leaps over the years, from a fixed to a mobile Internet, then to the Internet of Things, and now to a Tactile Internet. The Tactile Internet goes far beyond data, audio and video delivery over fixed and…

Signal Processing · Electrical Eng. & Systems 2020-09-28 N. Promwongsa , A. Ebrahimzadeh , D. Naboulsi , S. Kianpisheh , F. Belqasmi , R. Glitho , N. Crespi , O. Alfandi

Several researches in psychology and science of education affirm the impact of learning style on the learning process and encourage its taking into account in the teaching strategies in order to facilitate the task for learners and improve…

Computers and Society · Computer Science 2014-07-24 Ahmed Bouchboua , Rabah Ouremchi , Fayçal Messaoudi , Mohammed El Ghazi

The flipped classroom model has been widely acknowledged as a practical pedagogical approach to enhancing student engagement and learning. However, it faces challenges such as improving student interaction with learning content and peers,…

Physics Education · Physics 2024-09-20 Mehrasa Alizadeh

The facilitation of STEM education can be enhanced by the provision of opportunities for learners to gain a better understanding of science through the utilization of tangible and visual examples. The objective of this work is to present an…

Physics Education · Physics 2025-02-20 Gaia Fior , Carlo Fonda , Enrique Canessa

This paper examines the integration of STEAM (Science, Technology, Engineering, Arts, and Mathematics) into education, emphasizing the inclusion of the Arts to foster creativity alongside traditional STEM skills. STEAM encourages…

Physics Education · Physics 2024-08-29 Iván Sánchez Milara , Marta Cortés Orduña

People who are blind or have low vision (BLV) encounter numerous challenges in their daily lives and work. To support them, various haptic assistive tools have been developed. Despite these advancements, the effective utilization of these…

Human-Computer Interaction · Computer Science 2024-12-30 Chutian Jiang , Emily Kuang , Mingming Fan

This study investigates the role of haptic feedback in a car-following scenario, where information about the motion of the front vehicle is provided through a virtual elastic connection with it. Using a robotic interface in a simulated…

Robotics · Computer Science 2024-07-31 Xiaoxiao Cheng , Xianzhe Geng , Yanpei Huang , Etienne Burdet

Active visual perception refers to the ability of a system to dynamically engage with its environment through sensing and action, allowing it to modify its behavior in response to specific goals or uncertainties. Unlike passive systems that…

Computer Vision and Pattern Recognition · Computer Science 2025-12-04 Yian Li , Xiaoyu Guo , Hao Zhang , Shuiwang Li , Xiaowei Dai

Teaching is one of the most important factors affecting any education system. Many research efforts have been conducted to facilitate the presentation modes used by instructors in classrooms as well as provide means for students to review…

Machine Learning · Computer Science 2012-01-16 Marian George , Moustafa Youssef

Designing for situational awareness could lead to better solutions for disabled people, likewise, exploring the needs of disabled people could lead to innovations that can address situational impairments. This in turn can create…

Human-Computer Interaction · Computer Science 2019-04-15 Tigmanshu Bhatnagar , Youngjun Cho , Nicolai Marquardt , Catherine Holloway

Over the past decade, an explosion in the availability of education-related datasets has enabled new computational research in education. Much of this work has investigated digital traces of online learners in order to better understand and…

Computers and Society · Computer Science 2023-01-16 Nabeel Gillani , Rebecca Eynon

Brain-computer interface allows people who have lost their motor skills to control robot limbs based on electroencephalography. Most BCIs are guided only by visual feedback and do not have somatosensory feedback, which is an important…

Human-Computer Interaction · Computer Science 2020-12-14 Myoung-Ki Kim , Jeong-Hyun Cho , Ji-Hoon Jeong

Amidst the outbreak of the coronavirus (COVID 19) pandemic, distance education, where the learning process is conducted online, has become the norm. Campus-based programs and courses have been redesigned in a timely manner which was a…

Computers and Society · Computer Science 2022-11-30 Abbas Cheddad , Christian Nordahl

Distance teaching has become popular these years because of the COVID-19 epidemic. However, both students and teachers face several challenges in distance teaching, like being easy to distract. We proposed Focus+, a system designed to…

Human-Computer Interaction · Computer Science 2022-10-11 Eason Chen , Yuen Hsien Tseng , Kuo-Ping Lo

Movement-sound interactive systems are at the interface of different artistic and educational practices. Within this multiplicity of uses, we examine common denominators in terms of learning, appropriation and relationship to technological…

Human-Computer Interaction · Computer Science 2022-09-29 Victor Paredes , Jules Françoise , Frédéric Bevilacqua

Surface visualizations are essential in analyzing three-dimensional spatiotemporal phenomena. Given its ability to provide enhanced spatial perception and scene maneuverability, virtual reality (VR) is an essential medium for surface…

Human-Computer Interaction · Computer Science 2024-12-11 Hamza Afzaal , Usman Alim

Imitation learning is an approach in which an agent learns how to execute a task by trying to mimic how one or more teachers perform it. This learning approach offers a compromise between the time it takes to learn a new task and the effort…

Machine Learning · Computer Science 2024-07-31 Nathan Gavenski , Felipe Meneguzzi , Michael Luck , Odinaldo Rodrigues

In today's world, many technologically advanced countries have realized that real power lies not in physical strength but in educated minds. As a result, every country has embarked on restructuring its education system to meet the demands…

Computers and Society · Computer Science 2023-06-22 Ozdemir Cetin , Murat Cakiroglu , Cüneyt Bayılmış , Hüseyin Ekiz