Related papers: LSTA: Long Short-Term Attention for Egocentric Act…
Understanding instructional videos requires recognizing fine-grained actions and modeling their temporal relations, which remains challenging for current Video Foundation Models (VFMs). This difficulty stems from noisy web supervision and a…
Video prediction aims to predict future frames by modeling the complex spatiotemporal dynamics in videos. However, most of the existing methods only model the temporal information and the spatial information for videos in an independent…
In the research field of few-shot learning, the main difference between image-based and video-based is the additional temporal dimension. In recent years, some works have used the Transformer to deal with frames, then get the attention…
The design of deep learning methods for low light video enhancement remains a challenging problem owing to the difficulty in capturing low light and ground truth video pairs. This is particularly hard in the context of dynamic scenes or…
Analyzing instructional interactions between an instructor and a learner who are co-present in the same physical space is a critical problem for educational support and skill transfer. Yet such face-to-face instructional scenes have not…
Generating long, coherent egocentric videos is difficult, as hand-object interactions and procedural tasks require reliable long-term memory. Existing autoregressive models suffer from content drift, where object identity and scene…
This paper presents a novel spatiotemporal transformer network that introduces several original components to detect actions in untrimmed videos. First, the multi-feature selective semantic attention model calculates the correlations…
Action detection and recognition tasks have been the target of much focus in the computer vision community due to their many applications, namely, security, robotics and recommendation systems. Recently, datasets like AVA, provide…
This technical report analyzes an egocentric video action detection method we used in the 2021 EPIC-KITCHENS-100 competition hosted in CVPR2021 Workshop. The goal of our task is to locate the start time and the end time of the action in the…
Egocentric video understanding is inherently complex due to the dynamic 4D nature of the environment, where camera motion and object displacements necessitate a continuous re-evaluation of spatial relations. In this work, we target a suite…
The quadratic complexity of standard attention mechanisms poses a significant scalability bottleneck for large language models (LLMs) in long-context scenarios. While hybrid attention strategies that combine sparse and full attention within…
Joint visual attention (JVA) provides informative cues on human behavior during social interactions. The ubiquity of egocentric eye-trackers and large-scale datasets on everyday interactions offer research opportunities in identifying JVA…
The dominant paradigm in spatiotemporal action detection is to classify actions using spatiotemporal features learned by 2D or 3D Convolutional Networks. We argue that several actions are characterized by their context, such as relevant…
Person re-identification (re-ID) in first-person (egocentric) vision is a fairly new and unexplored problem. With the increase of wearable video recording devices, egocentric data becomes readily available, and person re-identification has…
Skeleton-based action recognition is an important task that requires the adequate understanding of movement characteristics of a human action from the given skeleton sequence. Recent studies have shown that exploring spatial and temporal…
Despite the recent progress of fully-supervised action segmentation techniques, the performance is still not fully satisfactory. One main challenge is the problem of spatiotemporal variations (e.g. different people may perform the same…
Egocentric video recognition is a natural testbed for diverse interaction reasoning. Due to the large action vocabulary in egocentric video datasets, recent studies usually utilize a two-branch structure for action recognition, ie, one…
Real robot data collection for imitation learning has led to significant advancements in robotic manipulation. However, the requirement for robot hardware in the process fundamentally constrains the scale of the data. In this paper, we…
Different video understanding tasks are typically treated in isolation, and even with distinct types of curated data (e.g., classifying sports in one dataset, tracking animals in another). However, in wearable cameras, the immersive…
Event boundaries play a crucial role as a pre-processing step for detection, localization, and recognition tasks of human activities in videos. Typically, although their intrinsic subjectiveness, temporal bounds are provided manually as…