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We consider the standard two-party communication model. The central problem studied in this article is how much one can save in information complexity by allowing an error of $\epsilon$. For arbitrary functions, we obtain lower bounds and…

Computational Complexity · Computer Science 2016-11-22 Yuval Dagan , Yuval Filmus , Hamed Hatami , Yaqiao Li

We present a general framework for proving polynomial sample complexity bounds for the problem of learning from samples the best auction in a class of "simple" auctions. Our framework captures all of the most prominent examples of "simple"…

Machine Learning · Computer Science 2016-04-13 Jamie Morgenstern , Tim Roughgarden

Consider the "Number in Hand" multiparty communication complexity model, where k players holding inputs x_1,...,x_k in {0,1}^n communicate to compute the value f(x_1,...,x_k) of a function f known to all of them. The main lower bound…

Computational Complexity · Computer Science 2017-10-10 Jan Draisma , Eyal Kushilevitz , Enav Weinreb

We analyze utility of communication channels in absence of any short of quantum or classical correlation shared between the sender and the receiver. To this aim, we propose a class of two-party communication games, and show that the games…

We propose a linear algebraic method, rooted in the spectral properties of graphs, that can be used to prove lower bounds in communication complexity. Our proof technique effectively marries spectral bounds with information-theoretic…

Information Theory · Computer Science 2024-04-16 Geoffroy Caillat-Grenier , Andrei Romashchenko

$\newcommand{\eps}{\varepsilon}$We present an auction algorithm using multiplicative instead of constant weight updates to compute a $(1-\eps)$-approximate maximum weight matching (MWM) in a bipartite graph with $n$ vertices and $m$ edges…

Data Structures and Algorithms · Computer Science 2024-01-25 Da Wei Zheng , Monika Henzinger

We give improved separations for the query complexity analogue of the log-approximate-rank conjecture i.e. we show that there are a plethora of total Boolean functions on $n$ input bits, each of which has approximate Fourier sparsity at…

Computational Complexity · Computer Science 2020-09-08 Arkadev Chattopadhyay , Ankit Garg , Suhail Sherif

This work presents a descending-price-auction algorithm to obtain the maximum market-clearing price vector (MCP) in unit-demand matching markets with m items by exploiting the combinatorial structure. With a shrewd choice of goods for which…

Computer Science and Game Theory · Computer Science 2017-11-07 Shih-Tang Su , Jacob D. Abernethy , Grant Schoenebeck , Vijay G. Subramanian

We study the efficiency of sequential first-price item auctions at (subgame perfect) equilibrium. This auction format has recently attracted much attention, with previous work establishing positive results for unit-demand valuations and…

Computer Science and Game Theory · Computer Science 2013-09-11 Michal Feldman , Brendan Lucier , Vasilis Syrgkanis

We show that the multiplicative weight update method provides a simple recipe for designing and analyzing optimal Bayesian Incentive Compatible (BIC) auctions, and reduces the time complexity of the problem to pseudo-polynomial in…

Computer Science and Game Theory · Computer Science 2013-04-12 Anand Bhalgat , Sreenivas Gollapudi , Kamesh Munagala

Optimal mechanisms have been provided in quite general multi-item settings, as long as each bidder's type distribution is given explicitly by listing every type in the support along with its associated probability. In the implicit setting,…

Computer Science and Game Theory · Computer Science 2015-03-09 Constantinos Daskalakis , Alan Deckelbaum , Christos Tzamos

We exhibit an $n$-bit communication problem with a constant-cost randomized protocol but which requires $n^{\Omega(1)}$ deterministic (or even non-deterministic) queries to an Equality oracle. Therefore, even constant-cost randomized…

Computational Complexity · Computer Science 2025-07-16 Mika Göös , Nathaniel Harms , Artur Riazanov

Many auction settings implicitly or explicitly require that bidders are treated equally ex-ante. This may be because discrimination is philosophically or legally impermissible, or because it is practically difficult to implement or…

Computer Science and Game Theory · Computer Science 2014-11-06 Christos Tzamos , Christopher A. Wilkens

We consider budget constrained combinatorial auctions where bidder $i$ has a private value $v_i$, a budget $b_i$, and is interested in all the items in $S_i$. The value to agent $i$ of a set of items $R$ is $|R \cap S_i| \cdot v_i$. Such…

Computer Science and Game Theory · Computer Science 2010-04-21 Amos Fiat , Stefano Leonardi , Jared Saia , Piotr Sankowski

Algorithmic Mechanism Design attempts to marry computation and incentives, mainly by leveraging monetary transfers between designer and selfish agents involved. This is principally because in absence of money, very little can be done to…

Computer Science and Game Theory · Computer Science 2013-10-02 Dimitris Fotakis , Piotr Krysta , Carmine Ventre

We investigate approximately optimal mechanisms in settings where bidders' utility functions are non-linear; specifically, convex, with respect to payments (such settings arise, for instance, in procurement auctions for energy). We provide…

Computer Science and Game Theory · Computer Science 2017-02-23 Amy Greenwald , Takehiro Oyakawa , Vasilis Syrgkanis

We prove new bounds on the quantum communication complexity of the disjointness and equality problems. For the case of exact and non-deterministic protocols we show that these complexities are all equal to n+1, the previous best lower bound…

Quantum Physics · Physics 2017-01-03 Peter Hoyer , Ronald de Wolf

Designing protocols enhancing cooperation for multi-agent systems remains a grand challenge. Cheap talk, defined as costless, non-binding communication before formal action, serves as a pivotal solution. However, existing theoretical…

Multiagent Systems · Computer Science 2026-03-03 Zhao Song , Chen Shen , Zhen Wang , The Anh Han

We consider an outsourcing problem where a software agent procures multiple services from providers with uncertain reliabilities to complete a computational task before a strict deadline. The service consumer requires a procurement strategy…

Computer Science and Game Theory · Computer Science 2021-10-26 Farzaneh Farhadi , Maria Chli , Nicholas R. Jennings

The focus of classic mechanism design has been on truthful direct-revelation mechanisms. In the context of combinatorial auctions the truthful direct-revelation mechanism that maximizes social welfare is the VCG mechanism. For many…

Computer Science and Game Theory · Computer Science 2013-10-14 Paul Duetting , Monika Henzinger , Martin Starnberger